⭐ 2.2 Geometry and pixels

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A computer screen or a picture is made up of tiny dots known as pixels. X and Y coordinates are respectively the horizontal (X) and vertical (Y) addresses of any pixel or addressable point on a computer display screen.

In Scratch, one unit of X or Y, or one step is equal to one pixel. The X coordinate is a given number of pixels along the horizontal axis of a display starting from the pixel (pixel 0) in the centre of the screen. The Y coordinate is a given number of pixels along the vertical axis of a display starting from the pixel (pixel 0) in the middle screen. Together, the X and Y coordinates locate any specific pixel location on the screen.

To familiarize yourself with XY gridlines, follow these steps:


Step 1: Click on the button “Choose a Backdrop” as shown on the figure below.

Figure 57: Choosing a backdrop

 

Step 2: In the search box of “Choose a Backdrop” window type “xy-” without quotes to filter all the backdrops starting with “xy-”. Three backdrops will be listed. Choose the one named “Xy-grid” by clicking on it.

 

Figure 58: Choosing a new backdrop

You will get the stage of XY-grid with a sprite in the centre.

Figure 59: XY-grid backdrop

 

Step 3: To observe well the XY-grid stage you can hide the sprite as shown below.

 

 

Figure 60: Hiding the sprite

Step 4: You can go back to the collection of backdrops and choose the xy-grid-30px (Figure 61).

Figure 61: Choosing a new XY-grid-30px

 

The result is an XY-grid that consists of small squares of 30px by 30px.

Figure 62: XY-grid with interval of 30 pixels


Last modified: Friday, 24 September 2021, 4:31 PM