M7 - SCRATCH 2050 HACKATHON

Opened: Sunday, 14 November 2021, 2:00 AM
Due: Friday, 19 November 2021, 2:00 AM
Make a submission

SCRATCH 2050 HACKATHON GUIDE

A hackathon is an event where programmers get together for a short period of time to collaborate on a project. There are hackathons for all kinds of levels, topics and programming languages. Here is an example: https://younggates.com/hackathon/index.html.

  1. HOW TO REGISTER

    A google form will be shared to Scratch coding clubs in Kayonza through respective schools by contacting the headteacher and STEM teacher’s representative.

  2. WHAT THE HACKATHON IS ABOUT

    The hackathon theme will be chosen from STEM subject in secondary level. Below are some examples.

    Examples of Themes

    1. Animate a vehicle navigating from one location to another with the shortest path (Math, ICT).

    2. Animation for Chemical bonds-mixtures (Chemistry)

    3. Animation for circulatory system (Biology)

    4. Electricity to show how electrons move in each circuit diagram (Physics)

    5. Plotting a Quadratic equation to the XY Coordinates (Mathematics)

 3. REQUIREMENTS

This hackathon is perfect for students Senior one to Senior six students in Kayonza District with some coding experience in their clubs. The hackathon will be done in Coding clubs in schools and a selection will be made at the school, sector, and district level.

 4. EXPECTED OUTCOMES OF THE HACKATHON

Outstanding animations, games and stories will be developed and shared online in all secondary schools in Kayonza District and beyond.

 5. RULES

  1. Basic Rules TEAM SIZE: One to three students can form a team.

  2. Each team can choose only one topic.

  3. You cannot submit a team project. Adults (instructors, parents, etc) can help students debug

    but most of the work must be done by the students in Secondary schools of Kayonza

    District.

  4. If copyrighted materials are used such as photos, music, text, video, and other mediums, the

    author must be acknowledged and referenced.

  5. Each team should have at least one boy and one girl.

6. HOW TO WIN THE COMPETITION

The winner is awarded marks based on the following:

  1. 30% Innovation in STEM.

  2. 40% Scratch usage and creativity.

  3. 30% Presentation and QA.

7. WHO IS ALLOWED TO COMPETE?

Students in Secondary schools of Kayonza District.


Please submit a link to the Scratch project you have created for this activity.