1.3.2 Costumes Tab

View

Click on the Costumes Tab to see and edit the sprite’s costumes.  By default, the cat Sprite has two costumes. The sprite’s current costume is highlighted. To switch to a different costume, simply click on the thumbnail of the costume you want.

Create a new sprite costume

There are two ways to create a new Sprite or give it a new costume:

1. Click    to paint a new costume in the Paint Editor. When you are inside the paint option, you can also take a picture.

 

Click     to take photos from a webcam. Each time you click the button (or press the spacebar), it takes a photo.

2. Click    to import an image file from your computer. Scratch recognizes many image formats: JPG, BMP, PNG, and GIF (including animated GIF).

After inserting or creating a sprite, you will use it to create a game and a story. In the game plan, you have described what each sprite will do. That is a good time to see if the sprite you described is already on the stage. In the process of instructing a sprite to do something, you will need to use the sensing block.

Each costume has a costume number (displayed to its left). You can rearrange the order of the costumes by dragging the thumbnails. The costume numbers update if you change their order. Right-click on a costume thumbnail to convert the costume into a new sprite, or to export a copy of the costume.

 


Last modified: Wednesday, 22 September 2021, 4:40 PM