in computer graphics, graphics software refers to a program or collection of programs that enable a person to manipulate images or models visually on a computer.
Computer graphics can be classified into distinct categories: raster graphics and vector graphics, with further 2D and 3d
variants. Many graphics programs focus exclusively on either vector or
raster graphics, but there are a few that combine them in interesting
ways. It is simple to convert from vector graphics to raster graphics,
but going the other way is harder. Some software attempts to do this.
In addition to static graphics, there are animation and video editing
software. Different types of software are often designed to edit
different types of graphics such as video, photos, and drawings. The
exact sources of graphics may vary for different tasks, but most can
read and write files.
Most graphics programs have the ability to import and export one or more graphics file formats, including those formats written for a particular computer graphics program. Examples of such programs include GIMP, Adobe Photoshop, CorelDRAW, Pizap, Microsoft Publisher, Picasa, etc.
The use of a swatch is a palette of active colours that are selected
and rearranged by the preference of the user. A swatch may be used in a
program or be part of the universal palette on an operating system. It
is used to change the colour of a text or image and in video editing.
Vector graphics animation can be described as a series of mathematical
transformations that are applied in sequence to one or more shapes in a
scene. Raster graphics animation works in a similar fashion to
film-based animation, where a series of still images produces the
illusion of continuous movement.