Topic outline

  • UNIT 1:ATHLETICS

    Key unit competence: Perform throwing exercises in athletics
    1.1. Prerequisite (knowledge, skills, attitudes and values)
    Student teachers of year 3 will learn better throwing exercises in athletics if they
    have developed basic techniques of throws in Ordinary Level and have performed
    basic physical exercises.
    1.2. Cross-cutting issues to be addressed
    • Gender
    In teaching and learning process, the tutor must prepare and provide Athletics
    activities that engage both girls and boys equally in exploiting their full potential
    and talents in without any discrimination or prejudice.
    • Inclusive education
    The tutor as a facilitator he/she must consider different special education
    needs and select activities to adapt his teaching approaches to student
    teachers. This creates a positive attitude and helps all student teachers to
    participate actively and develop their competence levels.
    • Financial education
    The tutor should integrate Financial Education into his Athletics teaching/
    learning activities by providing the local and no cost teaching materials where
    is possible. He/she must encourage student teachers to make their own
    materials that can help them to develop competences not only in sport at
    school but also in their life.
    • Standardization culture
    The tutor must choose and select the standardized materials to use in his/her
    teaching/learning process of Athletics. It is necessary to provide appropriate
    materials required to the levels of student teachers and help them to develop
    culture of checking and using the quality of sport materials for the competitions
    before using them in order to prevent injuries and other cases of accident.
    • Environment and sustainability
    The tutor should provide materials and deliver the lesson by encouraging
    student teachers to protect the environment and well use of materials. The
    tutor helps them to develop the spirit of keeping safe the environment they
    use.
    • Peace and values education
    The tutor helps student teachers to develop fair play and social values by
    avoiding violence and conflict in the Athletics activities and by setting clear
    and relevant instructions. He/she should provide the activities that help
    student teachers to develop their competence peacefully.
    • Comprehensive sexuality education
    The tutor provides Athletics activities and sets instructions that prevent
    sexual harassment, any kind of gender-based violence like sexual abuse and
    physical contacts oriented to the sexuality intention.
    • Genocide studies
    While conducting Athletics exercises a tutor should take a time to explain
    student teachers how sports should be used to fight against Genocide
    ideology and how to prevent it. For example, to organize Genocide memorial
    tournaments at school and give the message related to the Genocide
    1.3. Guidance on introductory activity
    Before introducing the lesson one of this unit, you must introduce the whole unit.
    The tutor as a guide, facilitator and expert, asks questions and provides activities
    related to throwing exercises in athletics in order to help them to predict what to
    be learned in the whole unit.
    1.4. List of lessons/sub-heading
    m
    Lesson 1: Techniques of throwing javelin
    a) Learning objective
    Explain and perform techniques of throwing javelin
    b) Teaching resources
    Field/playground/throwing area, watch, whistle, decametre, javelin (for men
    and women).
    c) Prerequisites/Revision/Introduction
    Student teachers of year 3 will learn better techniques of throwing javelin in
    athletics if they have developed basic techniques of javelin throws in Ordinary
    Level and have performed basic physical exercises.
    d) Learning activities
    Opening discussions
    • Ask questions related to techniques of throwing javelin learned in ordinary
    level.
    • Let student teachers answer questions, support them where is necessary
    and introduce the new lesson.
    • Invite student teachers to start warm up exercises.
    Warm up exercises and cool down description
    • Let student teachers perform general warm up exercises and specific
    warm up based on the most used body’s parts to be used while performing
    techniques of javelin throwing and stretch their muscles properly. One
    student teacher leads warm up and stretching exercises.
    e) Lesson development
    Tutor starts the lesson by explaining student teachers that throwing javelin
    consist of the following phases:
    • The grip phase
    Explain student teachers that there are three types of grips in throwing javelin
    such as:
    i) The American grip:
    The thumb and the first two joints of the index finger are behind the cord.
    g
    ii) The Finnish grip:
    The thumb and the index finger are behind the cord, while the index finger
    supports the shaft. The extended finger assists the rotation of the javelin
    during delivery.
    iii) The V grip:
    The javelin is held between the index and middle fingers behind the cord.
    The position of the fingers assists the throwing arm in staying at shoulder
    height during the approach.
    Individually, let student teachers apply how to grip javelin by using three grip
    methods.
    During the approach run up phase, remind student teachers measure their
    strides as follow:
    To carry javelin at head height with their arms bent, their elbow pointing forward.
    –– That their palm of hand must face upwards to facilitate the wrist and
    shoulder to relax, and have an easy running movement.
    –– To keep their shoulder parallel to the run up.
    –– To keep their hip high with body weight carried on the ball of the foot.
    –– To have the javelin lined up approximatively parallel to the ground.
    –– To increase constantly to the maximum controllable speed.
    Let student teachers perform approach run individually. During practice of run up
    approach, remind to:
    –– Put a clear marker where five steps rhythm start to indicate student
    teacher’s the area.
    –– Tell student teachers continuing to increase constantly to the maximum
    controllable speed by avoiding lengthening the stride.
    Tell student teachers to do the following during approach run up and
    carry:
    –– Holding the javelin over the shoulder horizontally.
    –– Maintaining the top of javelin at head height.
    –– Holding the arm steadily with increasing running speed.
    –– Accelerating until reaching the optimum speed.
    Tell student teachers to do the following during stride rhythm and
    delivery:
    –– Execute the withdrawal action with impulse stride.
    –– Carry out delivery, transition, power position and final arm movement.
    –– Maintain the reserved legs.
    –– Bend the right legs and lowering the upper body.
    –– Swing the left leg backwards.
    –– Move the foot of the brace leg to the foul line.
    Remind student teachers to remember basics throwing principles for
    javelin throw:
    –– Involve the whole body.
    –– Achieve a summation of forces.
    –– Apply force in the direction of the throw.
    –– Achieve a long range of motion.
    –– Weight transfer.
    Let student teachers perform techniques of throwing javelin individually by
    making many trials in order to be familiarized with javelin throw, try to keep
    security while throwing by giving enough space to the thrower in order to avoid
    accidents.
    Application activity
    Let student teachers perform techniques of throwing javelin individually by
    respecting different phases and record their performance with evaluating their
    own progress. They can do this as a small competition. Remember to give
    enough space to the thrower in order to avoid possible accident, which may

    occur during throwing.

    Cool down exercises
    –– Let student teachers do light exercises and stretch their group of muscles
    by insisting on most used parts.
    –– Randomly, one of student teachers leads cool down exercises.
    –– Guide them while stretching their muscles systematically.
    –– Help them/demonstrate/correct where is necessary.
    Closing discussion
    Reflect
    –– What are challenges/ advantages did you face while performing exercises
    of javelin throw?
    –– How did you proceed to perform those exercises?
    Connect
    –– What are conditions do you need throws like javelin?
    Apply
    –– What is the usefulness of javelin throw?
    –– How will you use skills of javelin throw in your daily life?

    Lesson 2: Techniques of throwing discus
    a) Learning objective
    Explain and perform techniques of throwing discus
    b) Teaching resources
    Field/playground/throwing area, watch, whistle, decametre, discus (for men
    and women).
    c) Prerequisites/Revision/Introduction
    Student teachers of year 3 will learn better techniques of throwing discus in
    athletics if they have developed basic techniques of throwing discus in Ordinary
    Level and have performed basic physical exercises.
    d) Learning activities
    Opening discussions
    • Ask questions related to throwing of discus and their techniques learned in
    ordinary level.
    • Let student teachers present their findings and introduce the new lesson.
    • Invite student teachers to start warm up exercises.
    Warm up exercises and cool down description
    • Let student teachers perform general warm up exercises and specific
    warm up based on the most used body’s parts to be used while performing
    techniques of javelin throw and stretch their muscles properly.
    • One student teacher leads warm up and stretching exercises.
    e) Lesson development
    Step 1: Gripping the implement
    • Make preparation by holding the discus.
    • Face back to the throwing direction.
    • Bend knees slightly.
    • Keep the weight on the balls of the feet.

    • Keep arms nearly to the shoulder height.

    Step 2: Foot placement, power position, release and recovery
    • Make preparations with non-support.
    • Provide support and maintain momentum.
    • Deliver by the maintenance of power position (the right toe should clear
    past the left foot before the athlete starts the sprint to the middle. The left
    leg should stay low and fixed, ready to push off toward the front of the circle
    the left arm will remain inside the knee and with the shoulders level to help
    keep the body on balance) and acceleration.
    • Recover with changing legs quickly after the release.
    • Bend right leg and lower upper body.

    • Swing the left leg backwards and keep eyes look down.

    Remind student teachers that the influence on discus distance are the
    following:
    • Velocity of the discuss at release.
    • Angle of release.
    • Attitude angle or angle of tilt at the release.
    • Wind direction and velocity.
    Let student teachers perform techniques of throwing discus individually by
    making many trials in order to be familiarized with discus throw, try to keep
    security while throwing by giving enough space to the thrower in order to avoid

    accidents.

    Application activity
    Let student teachers perform techniques of throwing discus individually and
    record their performance with evaluating their own progress. They can do this
    as a small competition. Remember to give enough space to the thrower in

    order to avoid possible accident, which may occur during throwing.

    Cool down exercises
    –– Let student teachers do light exercises and stretch their group of muscles
    by insisting on most used parts.
    –– Randomly, one of student teachers leads cool down exercises.
    –– Guide them while stretching their muscles systematically.

    –– Help them/demonstrate/correct where is necessary.

    Closing discussion
    Reflect
    –– What are challenges/benefits did you face while performing exercises of
    discus throw?

    –– How did you proceed to perform those exercises?

    Connect

    –– In which conditions do you need throw like discus?

    Apply
    –– What is the usefulness of discus throw?

    –– How will you use skills of discus throw in your daily life?

    Lesson 3: Techniques of throwing shot put
    a) Learning objective
    Explain and perform techniques of shot putting
    b) Teaching resources
    Field/playground/throwing area, watch, whistle, decametre, shot put (for men
    and women).
    c) Prerequisites/Revision/Introduction
    Student teachers of year 3 will learn better techniques of shot putting in
    athletics if they have developed basic techniques of shot putting in Ordinary
    Level and have performed basic physical exercises.


    d) Learning activities
    Opening discussions
    • Ask questions related to techniques of shot putting learned in ordinary level.
    • Let student teachers present their findings and introduce the new lesson.
    • Invite student teachers to start warm up exercises.

    Warm up exercises and cool down description

    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while performing techniques
    of short putting stretch their muscles properly.
    • One student teacher leads warm up and stretching exercises.

    e) Lesson development

    Explain student teachers that during shot putting the following steps are
    respected:
    1st step: Holding a shot put
    • Applying to grip the shot put.
    • Placing parallel fingers and slightly speed.

    2nd step: neck placement

    • Raise the shot above their head.
    • Push the shot into their neck.
    • Holding the shot on the front part of the neck.
    • Lift elbow parallel to the floor.
    • Check to see that their thumb is pointing down towards their clavicle.
    • The palm keep pointing towards the throwing direction.

    2nd step: Preparation

    • Carrying out start upright at the rear of the circle.
    • Back to the stop board.
    • Bend trunk forward parallel to the ground.
    • Supporting the leg bent.
    • Make free leg drawn towards the back of the circle.

    3rd step: Gliding

    • Gliding off the right/left foot to its heel.
    • Placing it in the centre.
    • Coordinate landing feet simultaneously.
    • Land left/right foot on the ball.
    • Maintain landing feet on the ground.

    4th step: Rotation/deliver/recovery

    • Execute preparation with non-support and maintain foot placement.
    • Deliver shot put with increasing power position, accelerate and make final
    arm movement.
    • Make recovery by changing legs quickly after the release by bending right
    leg, lowering upper body.
    • Swing the left/right leg backwards and keep eyes look down.

    Drills for shot putting

    • Drills used to teach the delivery
    Tell student teachers
    –– To stand facing the sector.
    –– To start with the shot above their head in their throwing hand.
    –– To flip the shot out of their hand.

    • Drills to teach throwing from power position

    Tell student teachers
    –– To face the sector with toes pointed straight.
    –– Place shot against the neck.
    –– To twist the body to the right and down.
    –– To bend the knees.
    –– To extend legs and hips then throw.

    • Drills used to teach the glide

    Tell student teachers
    –– To start in an athletic position with their right hand up against their neck
    and their left hand extended out in front.
    –– To let their hips fall past their heels.
    –– To pull their leg back underneath them.

    For left leg drive

    –– To start in glide position.
    –– To drive their left leg towards the toe boards close to the ground.
    –– To strengthen their right leg.
    –– To have a finished position with their legs in an upside down Y.

    • Shot putting styles
    There are two styles, which are currently used while shot put competition:
    The glide and the spin.
    –– The glide.
    –– The spin( rotational techniques).
    Let student teachers perform techniques of throwing shot put individually by
    making many trials in order to be familiarized with shot put throw, try to keep
    security while throwing by giving enough space to the thrower in order to avoid

    accidents.

    Application activity
    Let student teachers perform techniques of shot putting individually and record
    their performance to show and evaluate their own progress. They can do this
    activity in a small competition. Remember to give enough space to the thrower

    in order to avoid possible accident, which may occur during throwing.

    Cool down exercises
    –– Let student teachers do light exercises and stretch their group of muscles
    by insisting on most used parts.
    –– Randomly, one of student teachers leads cool down exercises.
    –– Guide them while stretching their muscles systematically.

    –– Help them/demonstrate/correct where is necessary.

    Closing discussion
    Reflect
    –– What are challenges/benefits did you face while performing exercises of
    shot putting?

    –– How did you proceed in order to perform techniques of those throws?

    Connect
    –– In which conditions do you need throws like shot putting?
    Apply
    –– What is the usefulness of shot putting?
    –– How will you use skills of shot putting in your daily life?

    1.5. Summary of the unit

    This unit comprises techniques of throwing javelin, discus and shot putting. It
    provides different exercises and activities that help student teachers to develop
    their competences basing on the explanations, demonstrations and facilitation of
    the tutor using the appropriate teaching and learning materials.

    1.6. Additional Information for tutors

    JAVELIN
    Steps of teaching throwing javelin
    Step 1 and 2

    –– To move throwing arm straight forward on landing on the right foot.
    –– To back to the rear, over the right shoulder until the arm is fully stretched
    at shoulder height with the palm of the throwing hand facing upwards.
    –– Not to rush the withdrawal to avoid sideways to long.
    –– To try to accelerate ahead of the javelin, rather than pushing the javelin
    back. This way, it will be easier to maintain the approach speed.
    –– The shoulders turn to be in line with delivery area, while the hips remain
    square with the delivery area, with the feet pointing forward, to maintain
    the approach speed, and to produce torsion in the upper body prior to
    the throw.
    –– The right leg must drive forwards and upwards to assist the hips to
    maintain their position, and to assist the left leg in maintaining approach
    speed.
    –– The javelin must remain pointing in the direction of the throw.

    Step 3
    As preparation for the subsequent drive step, remind student teachers to:
    –– Hold the javelin close to head with the point in line of the eyebrows. It
    must remain in this position until the final delivery action.
    –– The eyes look straight ahead.

    Step 4

    –– Flatter drive step of the right leg takes place after pushing off with the
    left leg.
    –– The trunk starts to lean back because of the long stride and this facilitates
    a long, final delivery pull of the throwing arm.
    –– The right foot is kept low while the right leg drive forward, across the left
    foot (the shortest possible path).
    –– The left leg, after completion of the drive, is brought forward, and is in
    front of the right leg before the right foot touches the ground.
    –– The right foot touches the ground ahead of the hips and shoulders, on
    the outside edge, heel first.
    –– The right leg is bending to absorb the shock.
    –– The right foot is placed on the line of throw to ensure that the eventual
    drive is directed through the hips and trunk.
    –– As the right foot lands, at the end of the “cross-step”, the heel is quickly
    lifted and rotates clockwise until the foot finishes up on the little toe, thus
    bringing about an clockwise rotation of the right knee and hip.
    –– The angle of the foot in relation to the line of throw should not be more
    than 45º, to ensure an active drive through the hips.
    –– The shoulders are still in line with the direction of the throw. The left arm
    is folded across the chest to keep the chest muscles relaxed.
    –– The right arm is stretched, with the wrist closed and the palm up, to
    prevent the tip of the javelin to lift. The tip of the javelin must still be in line
    with the eyebrows.

    Step 5

    –– The left leg is brought forward to bring the body in the power position.
    –– The right leg drives forward and upwards while waiting for the left foot to
    come down.
    During power position, tell student teachers that:
    –– The body is arched in the “power” position.
    –– The head faces the direction of throw.
    –– The shoulders and javelin are roughly parallel.
    –– The throwing hand is held high, palm facing upwards and the wrist closed.
    –– The left leg is well forward, held like a “wooden leg”.
    –– The left leg is totally extended.
    –– The right leg is slightly bent with the foot on the ground ahead of the hips
    and shoulders.

    During the throw phase, recommend student teachers that:

    –– With both feet on the ground, the right leg drives the right hip forward
    over an extended left leg in front.
    –– Turn the right hip quickly forward and up to bring it square with the
    delivery area. The chest and shoulders must follow in rapid succession.
    –– The right elbow will follow by rotating outwards and up, alongside the
    head, while the right shoulder is pulled through and the arm is “whipped
    over the shoulder” with a vigorous forward and upward extension.
    The “whipping” action should be a result of the hip / chest / shoulder
    movement, and not an action on its own. The delivery arm must start its
    final action when the hand is above the shoulder.
    –– Keep the left arm relaxed, next to the body and then remain firm (blocked)

    during the final thrust of the right side of the body. It must not be allowed

    to sweep too far backwards.
    –– The eyes look forward towards the point of the javelin to avoid the
    shoulders from turning.
    –– The launching takes place above the left foot. The outward rotation of
    the elbow along with the release of the fingers on the javelin causes the
    javelin to rotate clockwise to create stability during flight.

    During recovery phase, recommend student teachers to:

    –– Ride over the left leg after delivery, while keeping the left foot on the
    ground.
    –– Bring the right leg quickly forward, immediately after the release of the
    javelin to prevent fouling of the throw.
    –– Place the foot on the ground with the leg slightly bend to absorb the
    forward momentum.

    Delivery angle for throwing javelin

    The optimum delivery angle is 30 and 36º. The faster the javelin is thrown, the
    lower the trajectory will be. Strong headwinds require a lower delivery angle and
    strong tailwinds require an increased delivery angle. Javelins are manufactured
    according to distance rating. A thrower who throws 50 m requires a javelin, which
    flies optimally at 50 m, etc. The higher the distance rating of the javelin, the lower

    the angle of release.

    Rules for throwing javelin
    i) Implement

    The weight and length

    –– The javelin consists of three parts: a head, a shaft and a cord grip.
    –– The shaft must be constructed of metal and has, fixed to it, a metal head
    terminating in a sharp point.

    ii) The runway

    The length of the runway should not be more than 36.50 m but not less
    than 30 m and should be marked by two parallel lines, 50 mm in width and
    4 m apart.

    iii) The throwing arc

    This should consist of a strip made of paint, wood or metal 70 mm in width,
    painted white and flush with the ground, and should be an arc of a circle
    drawn with a radius of 8 m. Lines, 0.75 m in length, are drawn from the
    extremities of the arc at right angles to the parallel lines marking the runway.

    iv) Throwing sector/area

    This is bounded by the inner edges of two lines, which are drawn from the
    centre of the arc through the points at which the arc joins the lines marking

    the edge of the runway.

    General rules for throwing javelin
    –– The javelin must be held at the grip and the throw must be made over the
    shoulder or upper part of the throwing arm.
    –– For a throw to be valid, the tip of the metal head must strike the ground
    before any other part of the javelin and it must fall completely within the
    inner edges of the landing sector.
    –– The competitor must make his approach and throw within the lines
    demarcating the runway.
    –– It is a foul throw if, after starting his throw, he touches the lines or the
    ground outside with any part of his body.
    –– The athlete must not leave the runway until the javelin has landed and then
    his first contact with the parallel lines or the ground outside the runway
    must be completely behind the lines, at the ends of the arc at the right
    angles to the parallel lines.
    –– Once the athlete has started the throw, the athlete must not turn completely
    around so that the back is towards the throwing arc.
    –– The number of throws allowed is the same as for the shot and discus.

    THE SHOT PUT

    The shot is a metal ball of 7.26kg for men and 4kg for women. The aim is to put it
    as far as possible from a seven-foot diameter (2.135m) circle that has a curved

    10-centimetre high toe-board at the front.

    The following rules are adhered to for a legal throw:
    Competitors take their throw from inside a marked circle 2.135m in diameter,
    with a stop board approximately 10cm high at the front of the circle. The distance
    thrown is measured from the inside of the circumference of the circle to the
    nearest mark made in the ground by the falling shot, with distances rounded down
    to the nearest centimeter. Place the zero end of the tape at the mark made by the
    shot closest to the throwing circle, pull through to the center of the circle (should
    be a mark or hole, and read off the measurement where the tape crosses the
    inside edge of the circumference of the circle or toe board.
    –– Upon calling the athlete’s name, they have sixty seconds to commence the
    throwing motion.
    –– The athlete must rest the shot close to the neck, and keep it tight to the
    neck throughout the motion.
    –– The shot must be released above the height of the shoulder, using only
    one hand. The ball is to be put (i.e. pushed), not thrown with an overhead
    motion. At no time may the shot move behind the plane of the shoulders.
    –– The athlete may touch the inside surface of the circle or stop board, but
    must not touch the top or outside of the circle or stop board, or the ground
    beyond the circle. Limbs may however extend over the lines of the circle
    in the air.
    –– The shot must land in the legal sector (34.92°) of the throwing area (Inside
    of / not including the line.

    –– The athlete must exit the throwing circle from the back half of the circle.

    Foul throws occur when an athlete:
    –– Does not pause within the circle before beginning the throwing motion.
    –– Does not begin the throwing movement within sixty seconds of having his
    or her name called.
    –– Allows the shot to drop below his shoulder or outside the vertical plane of
    his shoulder during the put.
    –– During the throwing motion, touches, with any part of the body (including
    shoes): the top or ends of the stop board, the top of the iron ring, anywhere
    outside the circle.
    –– Throws a shot, which either falls outside the throwing sector or touches a
    sector line on the initial impact.
    –– Leaves the circle before the shot has landed.
    –– Does not exit from the rear half of the circle.

    The top eight throwers, once established, will have three more attempts in order

    of increasing distance. The final rankings will result from all 6 attempts. The
    competitor’s best throw from the allocated number of throws, typically three to
    six, is recorded, and the competitor who legally throws the shot the farthest is
    declared the winner. Ties are broken by determining which thrower has the longer
    second-best throw.

    DISCUS THROW

    The discus throw is an event in track and field athletics competition, in which an
    athlete throws a heavy disc called a discus in an attempt to mark a farther distance
    than his or her competitors. The men’s discus is a heavy lenticular disc with a
    weight of 2 kilograms and diameter of 22 centimetres, the women’s discus has a

    weight of 1 kilogram and diameter of 18 centimetres.

    –– The discus can be made of any material such as wood but it must have a
    circular edge with a metallic rim.
    –– Inner construction can be both solid and hollow.
    –– The cross section of the edge should be made in circular manner and it
    should have a radius of 6mm.
    –– All sides of the discus should be identical. They must be free from any type
    of sharp edges or irregularities.
    –– Finishing of the discus should be smooth.
    –– An athlete can only throw the discus when he or she will stand inside a
    circle, which has a diameter of 2.5m.
    –– During the course of throw, the athletes are prohibited from touching the
    top of the rim. However, they can touch the inner part of the rim.
    –– An athlete cannot touch the ground beyond the circle.
    –– If the athlete leaves the circle before the landing of the disc on the ground,
    then it will be considered as a foul throw.
    –– In the Olympic matches, each athlete is given eight chances to display
    their talents.
    –– There is particular boundary of landing of the disc. If the disc lands outside
    that zone then that throw is considered invalid.

    1.8. End unit assessment

    –– The tutor set series of athletic exercises on javelin, discus and shot put.
    –– He/she provides the appropriates materials to the student teachers and
    highlight instructions to follow during performing different throws. Student
    teachers must perform individually three trials for a) javelin throw b) discus
    throw c) shot putting.
    –– The tutor observe how student teacher is performing by respecting rules.
    The tutor records the performance of each student teacher to evaluate their
    performance.

    1.8. Additional activities

    1.8.1. Remedial activities

    Individually, the student teachers revise the techniques of javelin, discus and shot
    put.

    1.8.2. Consolidation activities

    The tutor organize a kind of competition where student teachers compete
    individually in throwing javelin, discuss and shot putting. Record their performance
    and rank them based on each discipline.

    1.8.3. Extended activities

    Encourages and facilitates student teachers to participate in different athletics
    competitions on javelin, discus and shot put organized by the school, Sector,

    district, league and National school sports federation.

  • UNIT 2:FOOTBALL

    Key unit competence: Perform football techniques and tactics in the

    game situation adhering to laws of the game

    2.1. Prerequisite (knowledge, skills, attitudes and values)
    Student teachers of year 3 will learn better performance football in techniques and
    tactics in the game situation adhering to laws of the game if they have developed

    basic techniques and tactics of football learned in Year 1 and Year 2.

    2.2. Cross-cutting issues to be addressed
    • Gender
    In teaching and learning process, the tutor must prepare and provide football
    exercises that engage both girls and boys equally in exploiting their full
    potential and football talents without any discrimination or prejudice.

    • Inclusive education

    The tutor as a facilitator he/she must consider different special education
    needs and select exercises to adapt his teaching approaches to student
    teachers. This creates a positive attitude and helps all student teachers to
    participate actively and develop their competence levels.

    • Financial education

    The tutor should integrate Financial Education into his football teaching/
    learning activities by providing the local and no cost teaching material where
    is possible. He/she must encourage student teachers to make their own
    materials that can help them to develop competences not only in football
    game but also in their life.

    • Standardization culture

    The tutor must choose and select the standardized materials to use in his/her
    teaching/learning process of football. It is necessary to provide appropriate
    materials required to the levels of student teachers and help them to
    develop culture of checking and using the quality of football materials for the
    competitions before using them in order to prevent injuries and other cases
    of accident.

    • Environment and sustainability
    The tutor should provide materials and deliver the lesson by encouraging
    student teachers to protect the environment and well use of materials. The
    tutor helps them to develop the spirit of keeping safe the environment in
    which is being used by cleaning it before leaving.

    • Peace and values education

    The tutor helps student teachers to develop fair play and social values by
    avoiding violence and conflict in the football game and by setting clear and
    relevant instructions. He/she should provide the activities that help student
    teachers to develop their competence peacefully.

    • Comprehensive sexuality education

    The tutor provides football activities and sets instructions that prevent sexual
    harassment, any kind of gender-based violence like sexual abuse and physical
    contacts oriented to the sexuality intention.

    • Genocide studies

    While conducting basic physical exercises a tutor should take a time to
    explain student teachers how sports should be used to fight against Genocide
    ideology and how to prevent it. For example, to organize Genocide memorial
    tournaments at school and give the message related to the Genocide

    2.3. Guidance on introductory activity

    Before introducing the lesson one of this unit, you must introduce the whole unit.
    The tutor as a guide, facilitator and expert, asks questions and provides activities
    related to football techniques and tactics in the game situation by following official
    laws of the game in order to help them to predict what to be learned in the whole

    unit.

    2.4. List of lessons/sub-heading



    Lesson 1: Recall on techniques and tactics of playing football
    Task/Activity 1
    a) Learning objective
    Review and perform techniques and tactics of playing football game

    b) Teaching resources

    Balls, whistle, stopwatch/watch, cones, chasubles, markers, cards (yellow &
    red), flags.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will learn better recall on techniques and tactics
    used in football game through game situation if they have developed basic
    techniques and tactics of playing football learned in Year 1 and Year 2.

    d) Learning activities

    Opening discussionss
    • Ask questions related to techniques and tactics of playing football game.
    • Let student teachers present their answers support them where is necessary.
    • Introduce the new lesson and invite student teachers to start warm up
    exercises.

    Warm up exercises and cool down description

    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while performing Football
    techniques and tactics and stretch their muscles properly.
    • One student teacher can lead warm up and stretching exercises.

    e) Lesson development
    • Divide football playground into two equal parts.
    • Form groups A, B, C and D including boys and girls.
    • Avail two balls, one for each part of the playing ground.

    Description of the activity

    –– Let student teachers play 7 vs 5 in each part of the playground.
    –– Use cones two feet away for making goals to score in (for each court
    3 goals must be available in different corners).
    –– Let groups play in this ways: A (7 players) vs B (5 players), C (7
    players) vs D (5 players).
    –– Groups that has 7 players will defend two goals and attack in one
    goal. The group that has 5 players will defend one goal and attack in
    two goals.
    –– Groups are requested to play by using learned techniques and tactics.
    –– Let all student teachers participate by making substitutions in all
    groups.
    –– Observe how student teachers are performing techniques and tactics
    of playing football.
    –– Request players who are not in the court to observe their teammates
    and records some fouls which should be committed by the players.
    –– After ten minutes stop the game and let student teachers present
    fouls they have found.

    –– Add any additional information where is necessary


    s

    Task/Activity 2

    A and B play against C and D
    Let group play a normal football game by using the whole football playing
    ground. The tutor officiates the match by respecting laws of the game for
    football game. The winner is the groups, which will get more goals in a
    determined period. The tutor should remember to explain the fouls committed

    by player before sanctioning him/her.


    Cool down exercises
    –– Let student teachers do light exercises and stretch their group of muscles
    by insisting on most used parts.
    –– Randomly, one of student teachers leads cool down exercises.
    –– Guides them while stretching their muscles systematically.

    –– Helps them/demonstrate/correct where is necessary.

    Closing discussion
    Reflect
    –– What are challenges/benefits did you face while playing?

    –– How did you proceed in order to win? What are causes of losing?

    Connect
    –– What is the importance of combining techniques and tactics in our works
    or plays?
    Apply
    –– What is the usefulness of techniques and tactics in football game situation?
    –– How will you use those skills of playing football in your daily life?

    Lesson 2: Laws of the game (law 1-law10)

    a) Learning objective

    Explain and recognize laws of football game

    b) Teaching resources

    Balls, whistle, stopwatch/watch, cones, chasubles, markers, Laws of the game
    for football, projector, computer, charts/diagrams and images of playground/
    officials hand signals , videos showing officiating images.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will learn better laws of the game of football if they
    have performed basic techniques and tactics of playing football in year 1 and
    year 2.

    d) Learning activities

    Divide student teachers into 5 groups and distribute to them questions based
    on group numbers and let them discuss given questions into their respective
    groups. Distribute laws of the game for each group based on questions given
    to facilitate student teachers to get resources (if possible, you may use smart

    classroom and let them use soft copy of football laws of the game).

    • Pass though groups and help them where is necessary. Request student
    teachers to choose a secretary to record findings and group representative
    who will present their findings.
    • Request group representative to present their findings and group members
    may support where is necessary.
    • After presentation of all groups, use a projector to recap presentations,
    show them fouls, and misconduct with the right hand signals to use while
    officiating in football.

    Application activity

    In pairs, let student teachers show different hand signals used in football game

    and interpret their meaning.

    Signs used in officiating football game/match



    Lesson 3: Laws of the game (Law 11-law 17)
    a) Learning objective
    Explain and recognize laws of football game

    b) Teaching resources

    Balls, whistle, stopwatch/watch, cones, chasubles, markers, Laws of the game
    for football, projector, computer, charts/diagrams and images of playground/
    officials hand signals , videos showing officiating images.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will learn better laws of the game of football if they
    have performed basic techniques and tactics of playing football in year 1 and
    year 2.

    d) Learning activities

    Divide student teachers into four groups and distribute to them questions in
    the table based on group numbers and let them discuss given questions into
    their respective groups. Distribute football laws of the game for each group
    based on questions given to facilitate student teachers to get resources (if
    possible, you may use smart classroom and let them use soft copy of football

    laws of the game, videos showing officiating procedures in football etc.).


    –– Pass though groups and help them where is necessary. Request student
    teachers to choose a secretary to record findings and group representative
    who will present their findings.
    –– Request group representative to present their findings and group members
    may support where is necessary.
    –– After presentation of all groups, use a projector to recap presentations,
    show them fouls, and misconduct with the right hand signals to use while

    officiating in football.

    Application activity
    IIn pairs, let student teachers show different hand signals used in football game

    and interpret their meaning.

    Signs used in officiating football game/match





    Lesson 4: Playing football game adhering to laws of the game
    a) Learning objective
    Interpret and apply laws of the game of football in a game situation
    b) Teaching resources
    Balls, playground, whistle, stopwatch/watch, cones, chasubles, hard copy of
    laws of the game of football, officials’ cards (yellow and red), assistant officials’

    flag.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will interpret and apply laws of the game of football
    if they have developed basic techniques and tactics of playing football learned

    in year 1 and year 2.

    d) Learning activities
    Opening discussionss
    • Ask questions related to laws of the game learned in lesson 1 and lesson
    2 in this unit.
    • Let student teachers answer asked questions and support their answers
    where is necessary.
    • Introduce the new lesson and invite student teachers to start warm up.

    Warm up exercises and cool down description

    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while playing football and
    stretch their muscles properly.

    • One student teacher can lead warm up and stretching exercises.


    • Choose one student teacher to lead cool down and invite them to start after
    game situation discussion.
    • Start by giving time group A, B then C to share what they have recorded
    based on laws of the games, decisions taken by officials, effectiveness of
    hand signals used, and how officials are taking positions and their movement
    during the match. Support them to clarify some rules of the game where is
    necessary.
    • Close the lesson by asking some questions on what they have been

    discussed.


    2.5. Summary of the unit
    This unit comprises the offensive and defensive techniques and tactics of football
    in the game situations It describes the laws of game of football.
    It provides time for playing games adhering to football laws of the game and
    helping student teachers to develop their knowledge and competences in football
    game.

    2.6 Additional Information for tutors

    REFEREE
    The authority of the referee
    A referee who has full authority to enforce the Laws of the Game in connection

    with the match controls each match.

    Decisions of the referee
    The decisions of the referee regarding facts connected with play, including
    whether or not a goal is scored and the result of the match, are final. The
    decisions of the referee, and all other match officials, must always be respected.

    The referee may not change a decision when realizing that it is incorrect or on

    the advice of another match official if the game has restarted or if the referee
    has already whistle for the end of the first or second half (including extra time)
    and left the field of play or abandoned the match.

    However, if at the end of the half, the referee leaves the field of play to go to

    the referee review area (RRA) or to instruct the players to come back to the
    field of play, this does not prevent a decision being changed for an incident,
    which occurred before the end of the half.

    Powers and duties of the referee

    • Enforces the Laws of the Game.
    • Controls the match in cooperation with the other match officials.
    • Acts as timekeeper, keeps a record of the match and provides the appropriate
    authorities with a match report, including information on disciplinary action
    and any other incidents that occurred before, during or after the match.
    • Supervises and/or indicates the restart of play.
    • Duties of assistant officials
    • To indicate at which team is entitled to a corner kick, goal kick or throw-in.
    • To indicate when a player in an offside position may be penalized.
    • At penalty kicks if the goalkeeper moves off the goal line before the ball is
    kicked and if the ball crosses the line.
    • Monitoring the substitution procedure.
    • May enter the field of play to help control the 9.15m distance.

    General positioning and movement for referee and assistant

    officials

    The best position is one from which the referee can make the correct decision.
    All recommendations about positioning must be adjusted using specific
    information about the teams, the players and events in the match.

    Recommendations for officials dispositions and movement

    • The play should be between the referee and the lead assistant officials.
    • The lead assistant officials should be in the referee’s field of vision so the
    referee should usually use a wide diagonal system.
    • Staying towards the outside of the play makes it easier to keep play and the
    lead assistant officials in the referee’s field of vision.
    • The referee should be close enough to see play without interfering with play.
    • “What needs to be seen” is not always in the vicinity of the ball. The referee
    should also pay attention to:
    –– Player confrontations off the ball.
    –– Possible offences in the area towards which play is moving.

    –– Offences occurring after the ball is played away.

    The fourth official’s assistance duties and responsibilities are:
    • Supervising the substitution procedure.
    • Checking a player’s/substitute’s equipment.
    • The re-entry of a player following a signal/approval from the referee.
    • Supervising the replacement balls.
    • Indicating the minimum amount of additional time the referee intends to
    play at the end of each half (including extra time).
    • Informing the referee of irresponsible behavior by any technical area
    occupant.

    Additional assistant officials

    The additional assistant officials may indicate:
    • When the whole of the ball passes over the goal line, including when a goal
    is scored.
    • To which team is entitled to a corner kick or goal kick.
    • Whether, at penalty kicks, the goalkeeper moves off the goal line before the

    ball is kicked and if the ball crosses the line.

    Reserve assistant referee
    The only duty of a reserve assistant referee is to replace an assistant referee,
    Fourth official who is unable to continue.

    Video match officials

    A video assistant referee (VAR) is a match official who may assist the referee
    to make a decision using replay footage only for a ‘clear and obvious error’ or
    ‘serious missed incident’ relating to a goal/no goal, penalty/no penalty, direct
    red card (not a second caution) or a case of mistaken identity when the referee
    cautions or sends off the wrong player of the offending team. An assistant
    video assistant referee (AVAR) is a match official who helps the VAR primarily
    by:
    • Watching the television footage while the VAR is busy with a ‘check’ or a
    ‘review’.
    • Keeping a record of VAR-related incidents and any communication or
    technology problems.
    • Assisting the VAR’s communication with the referee, especially
    communicating with the referee when the VAR is undertaking a ‘check’/
    ‘review’ e.g. to tell the referee to ‘stop play’ or ‘delay the restart’ etc.
    • Recording the time ‘lost’ when play is delayed for a ‘check’ or a ‘review’.
    • Communicating information about a VAR-related decision to relevant parties.

    The start and restart of pla
    y
    A kick-off starts both halves of a match, both halves of extra time and restarts play
    after a goal has been scored. Free kicks (direct or indirect), penalty kicks, throwins,
    goal kicks and corner kicks are other restarts of the play.
    Ball out of play
    The ball is out of play when it has wholly passed over the goal line or touchline on
    the ground or in the air.

    Ball in play

    The ball is in play when:
    • It is inside the court and there is no infringement of laws of the game.
    • When it touches a match official and when it rebounds off a goalpost,
    crossbar or corner flag post and remains on the field of play.

    Offside
    Offside position

    It is not an offence to be in an offside position. A player is in an offside position if:
    • Any part of the head, body or feet is in the opponents’ half (excluding
    the halfway line) and any part of the head, body or feet is nearer to the
    opponents’ goal line than both the ball and the second-last opponent.
    • The hands and arms of all players, including the goalkeepers, are not
    considered. A player is not in an offside position when is at the level with
    the Second-last opponent or the two last opponents.

    Offside offence

    A player is consider to be in an offside position from the moment the ball
    is played or touched by one of the teammate. He is only penalized when
    he is involved in active play by interfering with play by playing or touching a
    ball passed or touched by a team-mate or interfering with an opponent by
    preventing an opponent from playing or being able to play the ball, by clearly
    obstructing the opponent’s line of vision or challenging an opponent for the
    ball and when he is gaining an advantage for being in an offside position.

    No offence

    There is no offside offence if a player receives the ball directly from a goal kick,
    a throw-in or a corner kick.

    Offences and sanction in football game

    Fouls that merit direct free kick
    A direct free kick is awarded when a player commits any of the following in a
    manner considered by the referee to be careless, reckless or using excessive
    force:
    • Kicking or attempts to kick an opponent.
    • Tripping or attempts to trip an opponent.
    • Jumping at an opponent.
    • Charging an opponent.
    • Striking or attempts to strike an opponent.
    • Pushing an opponent.
    • Tackling an opponent.
    • Holding an opponent.
    • Impeding the progress of an opponent with contact.
    • Spiting at an opponent.
    • Handling the ball deliberately except for the goalkeeper within his own
    penalty area.

    Direct free kick

    • If a direct free kick is kicked directly into the opponents’ goal, a goal is
    awarded.
    • If an indirect free kick is kicked directly into the opponents’ goal, a goal kick
    is awarded.
    • If a direct or indirect free kick is kicked directly into the team’s own goal, a
    corner kick is awarded.

    Fouls that merit indirect free kick

    When a goalkeeper, inside his own penalty area
    • Controlling the ball with his hands for more than six seconds before releasing
    it from his possession.
    • Touching the ball again with his hands after he has released it from his
    possession and before it has touched another player.
    • Touching the ball with his hands after it has been deliberately kicked to him
    by a teammate, or thrown to him from a throw-in (the back-pass rule).
    When any player in the opinion of the referee
    • Playing in a dangerous manner.
    • Impeding the progress of an opponent when the ball is not within playing
    distance of either player.
    • Preventing the goalkeeper from releasing the ball from his hands.
    • Some technical breaches of the rules, such as the offside offence, result
    in play being restarted with an indirect free kick, though these are not
    considered fouls and will never be punished by a caution or dismissal.

    Indirect free kick signal

    The referee indicates an indirect free kick by raising the arm above the head; this
    signal is maintained until the kick has been taken and the ball touches another
    player, goes out of play or it is clear that a goal cannot be scored directly. An
    indirect free kick must be retaken if the referee fails to signal that the kick is
    indirect and the ball is kicked directly into the goal.

    Misconduct that merits a yellow card (caution)

    A player is cautioned and shown a yellow card in case of:
    • Dissenting by word or action.
    • Persistent infringement of the Laws of the Game.
    • Delaying the restart of play.
    • Failing to respect the required distance when play is restarted with a corner
    kick, throw-in or free kick.
    • Entering or re-entering the field of play without the referee’s permission.
    • Deliberately leaving the field of play without the referee’s permission.

    Fouls that merit red card (send off offense)

    A player is sending off and shown a red card in case of:
    • Serious foul play and violent conduct.
    • Spitting at an opponent or any other person.
    • Denying the opposing team a goal or an obvious goal scoring opportunity
    by deliberately handling the ball (this does not apply to a goalkeeper within
    his own penalty area).
    • Using offensive, insulting or abusive language and/or gestures.
    • Receiving a second caution in the same match.

    The Penalty kick

    A penalty kick is awarded if a player commits a direct free kick offence inside
    their penalty area or off the field as part of play. A goal may be scored directly
    from a penalty kick.

    The throw in

    A throw-in is awarded to the opponents of the player who last touched the ball
    when the whole of the ball passes over the touchline, on the ground or in the air.
    A goal cannot be scored directly from a throw-in:
    • If the ball enters the opponents’ goal: a goal kick is awarded.
    • If the ball enters the thrower’s goal: a corner kick is awarded.
    • The goal kick
    A goal kick is awarded when the whole of the ball passes over the goal line, on
    the ground or in the air, having last touched a player of the attacking team, and a
    goal is not scored. A goal may be scored directly from a goal kick, but only against
    the opposing team; if the ball directly enters the kicker’s goal, a corner kick is
    awarded to the opponents.

    The corner kick

    A corner kick is awarded when the whole of the ball passes over the goal line, on
    the ground or in the air, having last touched a player of the defending team, and
    a goal is not scored.

    2.7. End unit assessment

    Tutor divide student teachers into groups of four including one referee, two
    assistant officials and the fourth referee. After dividing student teachers into
    their respecting groups, set the order on which groups will lead the game, request
    the first group to start the match. Ask other remaining student teachers to form
    two teams of 11 players for each one including a goalkeeper. Let the match start,
    change groups which is officiating after five minutes. Officials become players to
    replace those who are becoming officials.
    –– During performing officiating for each group, observe how each student
    teacher is accomplishing given tasks and roles.
    –– Records their performance in order to give them feedback at the end of
    the exercise.

    2.8. Additional activities

    2.8.1. Remedial activities

    Distribute balls to student teachers for regular familiarization with the ball focusing
    on techniques of playing football, encourage student teachers to lead matches/
    games while other are performing techniques and tactics in the game situation.

    2.8.2. Consolidation activities

    Participate in competitions between small groups and choose their own officials
    to lead the matches and make records.

    2.8.3. Extended activities

    Organize football competition between classes for forming school teams and
    participate in interclasses competitions and friendly matches. Let student teachers
    officiate the matches. Encourages student teachers to exploit regularly official
    laws of the game of football and be updated on changes about those laws of the

    game.

  • UNIT 3 :VOLLEYBALL

    Key unit competence: Perform volleyball techniques and tactics in the
    game situation adhering to the rules of the game.

    3.1. Prerequisite (knowledge, skills, attitudes and values)

    Student teachers of year 3 will learn better rules of the game of volleyball if they
    have developed basic techniques and tactics of volleyball learned in year1, year 2.

    3.2. Cross-cutting issues to be addressed

    • Gender
    In teaching and learning process, the tutor must prepare and provide volleyball
    activities that engage both girls and boys equally in exploiting their full potential
    and volleyball talents without any discrimination or prejudice.

    • Inclusive education

    The tutor as a facilitator he/she must consider different special education
    needs and select activities to adapt his teaching approaches to student
    teachers. This creates a positive attitude and helps all student teachers to
    participate actively and develop their competence levels.

    • Financial education

    The tutor should integrate Financial Education into his teaching/learning
    activities by providing the local and no cost teaching material where is possible.
    He/she must encourage student teachers to make their own materials that
    can help them to develop competences not only in volleyball game but also
    in their daily life.

    • Standardization culture

    The tutor must choose and select the standardized materials to use in his/her
    teaching/learning process of volleyball. It is necessary to provide appropriate
    materials required to the levels of student teachers and help them to develop
    culture of checking and using the quality of volleyball materials for the
    competitions before using them in order to prevent injuries or other case of
    accidents.

    • Environment and sustainability

    The tutor should provide materials and deliver the lesson by encouraging
    student teachers to protect the environment and well use of materials. The
    tutor helps them to develop the spirit of keeping safe the environment in
    which they use in volleyball activities by avoiding to leave waste on the court
    or ground.

    Peace and values education
    The tutor helps student teachers to develop fair play and social values by
    avoiding violence and conflict in the volleyball game and by setting clear and
    relevant instructions. He/she should provide the activities that help student
    teachers to develop their competence peacefully.

    • Comprehensive sexuality education

    The tutor provides volleyball activities and sets instructions that prevent
    sexual harassment, any kind of gender-based violence like sexual abuse and
    physical contacts oriented to the sexuality intention.

    • Genocide studies

    While conducting volleyball lesson, a tutor should take a time to explain student
    teachers how sports should be used to fight against Genocide ideology and
    how to prevent it. For example, to organize Genocide memorial tournaments
    at school and give the message related to the fighting against Genocide

    3.3. Guidance on introductory activity

    Before introducing the lesson of this unit, you must introduce the whole unit.
    The tutor as a guide, facilitator and expert, asks questions and provides activities
    related to rules of the game of volleyball applied during performing techniques
    and tactics in the game situation in order to help them to predict what to be
    learned in the whole unit.


    3.4. List of lessons/sub-heading



    Lesson 1: Recall on volleyball techniques and tactics in the game
    situation

    a) Learning objective
    Distinguish volleyball techniques and tactics and perform them in the game
    situation

    b) Teaching resources

    Balls, playground, whistles, watch, cones, chasubles, score sheet, cards, flags,
    net and posts.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will learn better volleyball techniques and tactics in
    the game situation if they have developed basic techniques of playing volley
    learned in year1, and year 2.

    d) Learning activities

    Opening discussions
    • Ask questions related to volleyball techniques and tactics in the game
    situation learned in previous levels.
    • Let student teachers present their findings and introduce the new lesson.
    • Invite student teachers to start warm up exercises.

    Warm up exercises and cool down description

    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while performing volleyball
    techniques and tactics and stretch their muscles properly.
    • One student teacher can lead warm up and stretching exercises.

    e) Lesson development
    Task/Activity
    –– Form group of six student teachers and let two groups enter on the
    volleyball court. Players on the court take their positions and be ready to
    start the game.
    –– Student teachers are requested to play a normal volleyball game and are
    asked to use learned techniques and tactics of playing volleyball game.

    Task/Activity

    –– During the game observe how student teachers have taken their positions
    on the court, how they are using techniques perfectly and tactics they
    are using in order to win.
    –– Change groups based on time you have in order to give opportunities to
    all student teachers to participate in the game.
    –– Ask groups, which are not playing to record fouls, related to used
    techniques.
    –– Randomly choose one student player to lead cool down, after let them
    present their findings from observation made after the game situation.

    –– During presentation support student teachers where is needed.


    Closing discussion
    Reflect
    –– What are challenges/benefits did you face while playing volleyball by using
    learned techniques and tactics?
    –– In case you have lost the match, what are causes of that lost?

    Connect

    –– What are the importance of combining techniques and tactics in our works
    or plays?

    Apply

    –– How will you use those skills of playing volleyball in your daily life?

    Application activities
    Form teams of 2 vs 2, 3 vs 3, 4 vs 4, 5 vs 5 or 6 vs 6. Let student teachers
    play volley ball applying techniques and tactics in the game situation, on the
    appropriate court according to the number of players and available materials.
    The winner is the team which applied more techniques and tactics than others
    during one or more sets of the game.

    Lesson 2: Rules of the game

    a) Learning objective

    To explain and interpret rules of the game of volleyball

    b) Teaching resources

    Balls, playground, whistles, watch, cones, chasubles, score sheet, cards, flags.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will learn better rules of the game of volleyball
    if they have performed basic techniques and tactics of playing volleyball in

    Ordinary level, year 1 and 2.

    d) Learning activities

    Task/Activity 1

    –– Ask questions related to fouls that they have found during playing game
    situation of volleyball in the lesson 1.
    –– Let student teachers answer asked questions and support them where
    is necessary.
    –– Student teachers form six groups and give questions to discuss in each

    group as seen in the following table.



    Pass though groups and help them where is necessary. Request student teachers
    to choose a secretary to record findings and group representative who will present
    their findings.
    –– Request group representative to present their findings and group members
    may support where is necessary.
    –– After presentation of all groups, use a projector to recap presentations,

    show them fouls and hand signals to use while officiating in volleyball.

    Application activitiy
    Let student teachers show different hand signals used in volleyball game and

    interpret their meaning.

    Lesson 3: Play Volleyball game adhering to rules of the game
    a) Learning objectiv
    e
    Apply rules of the game of volleyball in a game situation

    b) Teaching resources

    Balls, playground, whistles, watch, cones, chasubles, score sheet, cards, flags.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will perform better playing volleyball game adhering
    to official rules of the game if they have developed basic techniques and tactics
    of playing volleyball learned in year 1, and year 2.

    d) Learning activities

    Opening discussionss
    • Ask questions related to volleyball rules in game situations.
    • Let student teachers present their findings.
    • Introduce the new lesson to the student teachers.
    • Invite student teachers to start warm up exercises.

    Warm up exercises and cool down description

    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while playing volleyball. Let
    student teachers stretch their muscles properly.

    • One student teacher can lead warm up and stretching exercises.

    Points to consider during this game situation
    • Time for playing for each match: 6minutes
    • The winner is the team, which will gain many points in those three matches.
    • Choose one student teacher to lead cool down and invite them to start after
    game situation discussion.
    • Start by giving time group A, B then C to share what they have recorded
    based on rules of the games, decisions taken by officials, effectiveness of
    hand signals used, and how officials are taking positions and their movement
    during the match. Support them to clarify some rules of the game where is
    necessary.
    • Close the lesson by asking some questions on what they have been

    discussed.

    Application activity
    Form teams of 3 vs 3, 4 vs 4, 5 vs 5, 6 vs 6. Let student teachers play
    volleyball adhering to rules of the game on the appropriate court . The winner
    is the team, which committed less fouls than others in a set of 15 points of the

    game.

    3.5. Summary of the unit
    In this unit, student teachers perform exercises for recalling techniques and
    tactics of volleyball. They have also learned rules of volleyball game and how to
    apply them during the game. Those rules are summarized as the following:
    • Playing area: dimensions, playing surface, line of the court, zones and

    areas, temperature and lighting.

    • Net and posts: height of the net, structure of the net, side bands, antennae,
    posts and additional equipment.
    Balls: standards balls, uniformity of balls, five-ball system.
    Teams: team composition, location of the team, equipment, changes of
    equipment, forbidden objects.
    Team leaders: captain, coach, assistant coach.
    Scoring a point, winning a set and winning the match.
    Default and incomplete team.
    Structure of the play: the toss, official warm up session, team starting
    line-up, positions, positional fault, rotation and rotational fault.
    States of play: ball in play and out of play, ball in and out.
    Playing the ball: team hits, characteristics of the hit, faults in playing the
    ball, contact with the court.
    Ball at the net: Ball crossing the net, ball touching the net, ball in the net.
    Player at the net: reaching beyond the net, penetration under the net,
    contact with the net, player’s faults at the net.
    Service: first service in a set, service order, authorization of the service,
    execution of the service, screening, service faults and positional faults.
    Attack hit: characteristics of attack hit, restrictions of the attack hit, and
    faults of the attack hit.
    Block: blocking, block contact, blocking within the opponent’s space. Block
    and team hits, blocking the service, blocking faults.
    Regular game interruptions: number of regular interruptions, sequence
    of regular game interruptions, requests for regular game interruptions, timeouts
    and technical time-outs, substitution (limitation, exceptional substitution,
    substitution for expulsion or disqualification, illegal substitution, substitution
    procedure and improper requests).
    • Game delays: types of game delay and their sanctions.
    Exceptional game interruptions: injury/illness, external interference,
    prolonged interruptions.
    Intervals and changes of courts: intervals, change of courts,
    The libero players: designation of the libero, equipment, actions involving
    the libero, re-designation of a new libero.
    Requirements of conduct: sportsmanlike conduct, fair play.
    Misconduct and its sanctions: minor misconduct, misconduct leading to
    sanctions, sanction scale, application of misconduct sanctions, misconduct
    before and between sets and sanction cards.
    Officiating corps and procedures: composition, procedures, first
    referee (location, authority and responsibilities), second referee (location,
    authority and responsibilities), scorer (location and responsibilities),
    assistant scorer (location and responsibilities), and line judges (location and
    responsibilities).
    • Official signals: referee’s hand signals, line judges’ hand signals.
    Student teachers have given time to put in practice by officiating volleyball games

    situations.

    3.6. Additional Information for tutors

    Volleyball equipment

    i) The Ball
    The ball is the single most important piece of equipment in the game. A
    good ball will alleviate pain caused by hitting it over the net or between
    teammates. If a game is being played indoors, a leather ball will work best.
    It cannot be used outside because it may become wet and damaged. For

    outdoor play, a synthetic leather ball is recommended.

    ii) Knee Pads
    Prevent injuries for players in However, a person should choose pads
    according to age and experience. For instance, younger athletes should use
    thicker pads, since these players have less experience diving for the ball.
    Older athletes with more knowledge may choose thinner kneepads. They
    work well to prevent bruising and burns. All knee pads must fit comfortably

    around the leg area.

    iii) Proper Footwear
    Men and women volleyball shoes are necessary while playing volleyball
    game. These shoes are designed to protect the foot during side-to-side
    movement. A smart shoe choice will be made of leather and contain a low
    heel. This provides top support and helps to prevent sprains as well.

    Officials and blowing whistles during the game

    i) Whistle any violations
    It is the first referee’s responsibility to whistle any violations they see. If
    possible, the second referee should whistle net violations, centerline
    violations, serve receive position faults, and serving order violations. If the
    second official does not catch these violations, the first referee has the

    authority to make the call.

    ii) Whistle player mishandling the ball
    Only the first referee has the authority to whistle ball handling (lifts, double
    contacts, 4 hits, etc.). If appropriate, the second referee may discretely signal
    ball handling to the first referee.

    iii) Giving Sanctions

    Only the first referee has the authority to issue sanctions to players, coaches,

    etc.

    iv) The second referee
    –– Is concerned with matters such as keeping time, assisting the first
    referee in making calls, administering substitutions, and verbally
    communicating with team coaches.
    –– Needs to communicate effectively with the scorekeeper.
    –– Should overlook the scorekeeper with recording subs, timeouts, etc.
    –– Should help the scorekeeper and libero tracker with any questions or
    issues that come up.
    –– Should position themselves so they can effectively transition from one
    side of the net to the other when the ball is in play.

    –– Handles substitutions

    Scorers
    The official scorer keeps track of the score throughout the volleyball game.
    Before the game begins, the scorer notes the starting lineup of each team and
    notifies the officials if the lineup was received on time. If a dispute or irregularity
    arises regarding the score, the scorer uses a buzzer to notify the first and second
    officials. Additionally, when a substitution request arises, the scorer notifies the

    officials.

    Line Judges
    At least two, and as many as four, line judges monitor each game. The line judges
    stand at the corners of the court watching the lines to indicate whether a ball in
    play falls in or out of the court. If a server steps on the line during a serve, the line
    judge watching the given line notifies the officials using a flag. When a player
    touches an out-of-play ball or if the ball hits an antenna, the designated line judge

    also indicates the interference.

    Violations
    –– Stepping on or over the line on a serve.
    –– Fail to serve the ball over the net successfully.
    –– Hitting the ball illegally, (Carrying, palming, throwing, etc.
    –– Touches of the top of the net only with any part of the body while the ball
    is in play. Players may contact the net below the top of the net (the tape)
    at any time.
    –– If the ball is driven into the net with such force that it causes the net
    to contact an opposing player, no foul will be called, and the ball shall
    continue to be in play.
    –– Reaching over the net, except under these conditions:
    • When executing a follow-through.
    • When blocking a ball, which is in the opponent court but is being returned
    (the blocker must not contact the ball until after the opponent who is
    attempting to return the ball makes contact). Except to block the third play.
    • Reach under the net (if it interferes with the ball or opposing player).

    • Failure to serve in the correct order.

    Misconduct
    Individual sanctions may be assessed against a player or coach for a variety of
    unsportsman like actions during or between games including: shouting at an
    opponent; addressing officials about their decisions; trying to distract an opponent;
    or coaching in a disruptive manner.

    Yellow or Warning Card:
    This is given for minor unsporting offenses. A
    second yellow card to an individual will result in an automatic red card. It goes
    together with 1 point for other team.

    Red or Penalty Card
    : This is given for serious offenses. If a team is serving
    and receives a red card, they will lose the serve. When rally scoring their
    opponent also is awarded a point. If the team receiving serve get a red card,
    their opponent will receive a point.

    Expulsion
    : This is given for extremely offensive behaviour. The player is out
    for the rest of the game. No additional penalty is given.

    Disqualification:
    This is called when a player receives a second expulsion
    during a match or when physical aggression is shown toward an official,
    another player, or a spectator. The player is ordered from the playing area for

    the balance of the match. No other penalty is given.

    3.7. End unit assessment
    Tutor divide student teachers into groups of five including first referee, second
    referee, scorer and two line judges. After dividing student teachers into their
    respecting groups, set the order on which groups will lead the game, request the
    first group to start the match.

    Ask other remaining student teachers to form two teams of six players for each
    one. Let the match start, change groups which is officiating after five minutes.
    Officials become players to replace those who are becoming officials.

    During performing officiating for each group, observe how each student teacher

    is accomplishing given tasks and roles.
    Records their performance in order to give them feedback at the end of the

    exercise.

    3.8. Additional activities
    3.8.1. Remedial activities

    Distribute balls to student teachers for regular familiarization with the ball focusing
    on techniques of playing volleyball, encourage student teachers to lead matches/

    games while other are performing techniques and tactics in the game situation.

    3.8.2. Consolidation activities
    Participate in competitions between small groups and choose their own officials

    to lead the matches. Scorers record performance of each group.

    3.8.3. Extended activities
    Organize volleyball competition between classes for forming school teams and
    participate in interschool competitions and friendly matches. Let student teachers
    officiate matches. Encourages student teachers to exploit regularly rules of the

    game of volleyball and request them to be update about changes of the rules.

  • UNIT 4: BASKETBALL

    Key unit competence: Perform basketball techniques and tactics in the

    game situation adhering to rules of the game.

    4.1. Prerequisite (knowledge, skills, attitudes and values)
    Student teachers of year 3 will learn better techniques and tactics in the
    basketball game situation adhering to rules of the game if they have developed

    basic techniques and tactics of basketball learned in year 1, year 2.

    4.2. Cross-cutting issues to be addressed
    • Gender

    In teaching and learning process, the tutor must prepare and provide
    basketball activities that engage both girls and boys equally in exploiting their
    full potential and basketball talents without any discrimination or prejudice.

    • Inclusive education

    The tutor as a facilitator he/she must consider different special education
    needs and select activities to adapt his teaching approaches to student
    teachers. This creates a positive attitude and helps all student teachers to

    participate actively and develop their competence levels.

    • Financial education
    The tutor should integrate Financial Education into his teaching/learning
    activities by providing the local and no cost teaching material where is possible.
    He/she must encourage student teachers to make their own materials that
    can help them to develop competences not only in basketball game but also
    in their daily life.

    • Standardization culture

    The tutor must choose and select the standardized materials to use in his/her
    teaching/learning process of basketball. It is necessary to provide appropriate
    materials required to the levels of student teachers and help them to develop
    culture of checking and using the quality of materials for the competitions
    before using them in order to prevent injuries or other case of accidents.

    • Environment and sustainability
    The tutor should provide materials and deliver the lesson by encouraging
    student teachers to protect the environment and well use of materials. The
    tutor helps them to develop the spirit of keeping safe the environment in
    which they use in sport activities by avoiding leaving waste on it.

    • Peace and values education

    The tutor helps student teachers to develop fair play and social values by
    avoiding violence and conflict in the basketball game and by setting clear and
    relevant instructions. He/she should provide the activities that help student
    teachers to develop their competence peacefully.

    • Comprehensive sexuality education

    The tutor provides basketball activities and sets instructions that prevent
    sexual harassment, any kind of gender-based violence like sexual abuse and
    physical contacts oriented to the sexuality intention.

    • Genocide studies

    While conducting basketball lesson, a tutor should take a time to explain
    student teachers how sports should be used to fight against Genocide
    ideology and how to prevent it. For example, to organize Genocide memorial
    tournaments at school and give the message related to the fighting against
    Genocide

    4.3. Guidance on introductory activity

    Before introducing the lesson of this unit, you must introduce the whole unit. The
    tutor as a guide, facilitator and expert, asks questions and provides activities related
    to rules of the game of basketball to be applied during performing techniques and
    tactics in the game situation in order to help them to predict what to be learned

    in the whole unit.

    4.4. List of lessons/sub-heading

    b

    t

    Lesson 1: Recall on basketball techniques and tactics in the game
    situation
    a) Learning objective
    Overview and perform techniques and tactics in the game situation.

    b) Teaching resources

    Balls, playground, whistle, watch, cones, chasubles, rim and posts.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will recall techniques and tactics used in playing
    basketball game if they have developed basic techniques of playing basketball
    in year 1 and year 2.

    d) Learning activities

    Opening discussionss
    • Ask questions related to basketball techniques and tactics in the game
    situation learned in previous levels.
    • Let student teachers present their findings and introduce the new lesson.
    • Invite student teachers to start warm up exercises.
    Warm up exercises and cool down description
    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while performing basketball
    techniques and tactics and stretch their muscles properly.
    • One student teacher can lead warm up and stretching exercises

    e) Lesson development

    Form groups of five student teachers for each one based on the number of
    student teachers who are in a class; two groups enter on the court, request
    players to take their positions based on tasks to accomplish during performing
    game situation, let them play a normal basketball game in 5minutes by using
    techniques and tactics used in playing.

    Task/Activity 1

    Teaching and learning points to consider
    • During game situation, the tutor should observe the following:
    –– How student teachers are performing techniques learned in Year 1 and
    tactics learned in Year 2.
    –– How student teachers are performing different movement on the court,
    how they are taking right positon on the right time for receiving and
    passing the ball.
    –– After five minutes tutor should change groups and let other groups,
    enter on the court.
    –– Student teachers who are not performing on the court should observe
    and records some fouls, which are being committed by the players on
    the court.
    • The tutor should act as a referee and explain to the player who commits

    fouls before sanctioning him/her.

    e

    Application activities
    Form teams of 2 vs 2, 3 vs 3, 4 vs 4 or 5 vs 5. Let student teachers play
    basketball by applying techniques and tactics in the game situation during
    10 minutes, on the appropriate court according to the number of players and
    available materials. The winner is the team, which applied more techniques and

    tactics than other did.

    Cool down exercises
    • Let student teachers do light exercises and stretch their group of muscles
    by insisting on most used parts.
    • Randomly, one of student teachers leads cool down exercises.
    • Guide them while stretching their muscles systematically.
    • Help them/demonstrate/correct where is necessary.
    Closing discussion
    Reflect
    –– What are challenges/benefits did you face while playing basketball?
    –– How did you proceed in order to win the match? What are causes of
    loosing the game?
    Connect
    –– What are the importance of combining techniques and tactics in playing
    basketball game?
    Apply
    –– What is the usefulness of techniques and tactics in basketball game
    situation?
    –– How will you use those skills of playing basketball in your daily life?
    Lesson 2: Rules of the game
    a) Learning objective
    Explain and recognize rules of the game of basketball.
    b) Teaching resources
    Balls of basketball, hard/soft copy of basketball rules of the game, computer,
    projector.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will learn better rules of the game of basketball if
    they have performed basic techniques and tactics of playing basketball in year
    1 and year 2.

    d) Opening activities

    • Ask questions related to fouls that they have found during playing game
    situation of basketball in the lesson 1.
    • Let student teachers answer asked questions and support them where is
    necessary.
    • Student teachers form six groups and give questions to discuss in each

    group as seen in the following table.

    3

    • Pass though groups and help them where is necessary. Request student
    teachers to choose a secretary to record findings and group representative
    who will present their findings.
    • Request group representative to present their findings. During presentation
    group members may intervene where is necessary.
    • After presentation of all groups, use a projector to recap presentations,
    show them fouls, and misconduct and hand signals to use while officiating

    in volleyball.

    Application activity
    Let student teachers show different hand signals used in basketball game and

    interpret their meaning.

    Signs used in officiating basketball game


    fr

    f



    t


    Lesson 3: Playing basketball game adhering to rules of the game
    a) Learning objective

    Recognize and apply official rules of the game of basketball in the game
    situation
    b) Teaching resources
    Balls used in basketball game, court for basketball, whistle, watch, chasubles,
    score sheet, protective equipment (if available), ring (rim) and posts.
    c) Prerequisites/Revision/Introduction
    Student teachers of year 3 will interpret and apply rules of game of playing
    basketball in game situation if they have learned techniques and tactics of
    playing basketball game in year 1, and year 2.
    d) Learning activities
    Opening discussions
    • Ask questions related to the application of basketball rules in game
    situations.
    • Let student teachers present their findings and introduce the new lesson.
    • Invite student teachers to start warm up exercises.

    Warm up exercises and cool down description

    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while playing basketball and
    stretch their muscles properly.

    • One student teacher can lead warm up and stretching exercises.

    e) Lesson development

    f

    e

    Points to consider during this game situation
    • Time for playing for each match: 6minutes
    • The winner is the team, which will gain many points in those three matches.
    • Choose one student teacher to lead cool down and invite them to start after
    game situation discussion.
    • Start by giving time group A, B then C to share what they have recorded
    based on rules of the games, decisions taken by officials, effectiveness
    of hand signals used, and how officials are taking positions and their
    movement during the match. Support them to clarify some rules of the
    game where is necessary.
    • Close the lesson by asking some questions on what they have been

    discussed.

    Application activities
    Form teams of 2 vs 2, 3 vs 3, 4 vs 4, 5 vs 5. Let student teachers play
    basketball adhering to rules of the game on the appropriate court and choose
    their own officials to lead the match. The winner is the team that committed

    less fouls than others commit and gained more points in a given period.

    4.5. Summary of the unit
    This unit comprises the offensive and defensive techniques and tactics of
    basketball in the game situations adhering to rules. It describes the rules of the
    game of basketball. It provides time for playing basketball game adhering to rules
    and helping student teachers to develop their knowledge and competences in

    basketball.

    4.6. Additional Information for tutors
    Playing court

    The playing court shall have a flat, hard surface free from obstructions with
    dimensions of 28 m in length by 15 m in width measured from the inner edge of the
    boundary line. The centre circle shall be marked in the centre of the playing court
    and have a radius of 1.80 m measured to the outer edge of the circumference.
    The free-throw semi-circles shall be marked on the playing court with a radius of
    1.80 m measured to the outer edge of the circumference and with their centers

    at the mid-point of the free-throw lines.

    Scoring
    To shoot the basketball through the hoop as often as possible:
    –– Each time this happens, 2 points will be added to your team’s score.
    –– 3 Points will be awarded if the basketball is shot from outside the threepoint
    line.
    –– 1 point will be awarded if the basket is shot from the free-throw line.

    Players

    Each team has a maximum of five players on the court at any time. Substitutes
    are made by the Coach to replace players on the court. They are substituted or
    subbed-off. This can only be done at certain times in the game and the referee

    will let you know when it is OK. This can take place as often as the coach likes.

    The control of the ball
    The team who has control of the basketball is on offence. The team without
    the ball is on defence. Both parts of the game are equally important. Teams on
    defence are trying to stop the offence from shooting a hoop. The defence should
    always try to stay between the basket and the players they are guarding. There
    are two ways for the ball to be moved up the court on offence by dribbling the ball
    that is by bouncing the ball with one hand only on it, or by passing it to another of
    your team members. Passing is a lot faster and ensures all team members enjoy
    the fun of the game. While stationary (not passing or dribbling) the player holding
    the ball must always keep one of their feet on the floor, this is called the pivot foot.
    Players can only lift their foot if they wish to dribble, pass or shoot the ball.

    The pivot foot can twist but must remain in contact with the floor and in the same

    place. If players move their foot/feet without dribbling, passing or shooting, they
    are penalized and the ball given to the other team, this is called travel. The ball
    must stay within the court of play (inside sidelines and baselines); otherwise, it
    goes to the other team. No player may contact an opposition team member; this
    is called a foul. If a foul takes place while a player is shooting for a basket, the
    shooter is given free shots from the free-throw line. If a player receives five fouls
    during a game, they must leave the court and can take no more part in the game.

    Equipment
    The following equipment shall be required:
    –– Backboards, baskets comprising (pressure release) rings and nets,
    backboard support structures including padding.
    –– Basketballs, game clock, scoreboard , shot clock , stopwatch or suitable
    (visible) device (not the game clock) for timing time-outs , 2 separate
    distinctly different and loud signals, one of each for the shot clock operator,
    scorer/timer. Score sheet, player foul markers, team foul markers, alternating

    possession arrow, playing floor, playing court and adequate lighting.

    Duration
    Generally in junior competition a game is made up of two halves (usually 18 or 20
    minutes each half). For seniors the game is made up of 4 quarters of 10 minutes
    for each one.

    Timeouts

    A coach can stop the game to talk to their players; usually a coach can call two
    times outs in the first two quarters and three time outs in the two last quarters.

    Rebounding

    Players should assume that every basket shot would miss. Getting possession of
    the ball after a missed shot is called a rebound. When two players get possession
    of the ball at the same time, this is called a jump ball. A jump ball starts the

    beginning of a game and after half time.

    Fouls and Violations
    Fouls
    Personal fouls: Personal fouls include any type of illegal physical contact
    such as hitting, pushing, slapping, holding, illegal pick/screen.
    • Personal foul penalties: If a player is shooting while a being fouled, then
    he gets two free throws if his shot doesn’t go in, but only one free throw if his
    shot does go in. Three free throws are awarded if the player is fouled while
    shooting for a three-point goal and they miss their shot. If a player is fouled
    while shooting a three-point shot and makes it anyway, he is awarded one free
    throw. Thus, he could score four points on the play.
    –– Inbounds: If fouled while not shooting, the ball is given to the team the
    foul was committed upon. They get the ball at the nearest side or baseline,
    out of bounds, and have 5 seconds to pass the ball onto the court.
    –– Two free throws: If the team committing the foul has more than four fouls
    during a quarter, the player who is fouled is awarded two three throws. He
    makes his first shot, and then he is awarded another free throw.
    –– Charging: An offensive foul that is committed when a player pushes or
    runs over a defensive player. The ball is given to the team that the foul was
    committed upon.
    –– Blocking: illegal personal contact resulting from a defender not
    establishing position in time to prevent an opponent’s drive to the basket.
    –– Flagrant foul: Violent contact with an opponent. This includes hitting,
    kicking, and punching. This type of foul results in free throws plus the
    offense retaining possession of the ball after the free throws.
    –– Intentional foul: When a player makes physical contact with another
    player with no reasonable effort to steal the ball. It is a judgment call for
    the officials.
    –– Technical foul: A player or a coach can commit this type of foul. It does
    not involve player contact or the ball but is instead about the manners of
    the game. Foul language, obscenity, obscene gestures, and even arguing
    can be considered a technical foul, as can technical details regarding

    filling in the scorebook improperly or dunking during warm-ups.

    Violations
    –– Walking/Traveling: Taking more than a step and a half without dribbling
    the ball is traveling. Moving your pivot foot once you have stopped dribbling
    is traveling.
    –– Carrying/palming: When a player dribbles the ball with his hand too far
    to the side of or, sometimes, even under the ball.
    –– Double Dribble: Dribbling the ball with both hands on the ball at the
    same time or picking up the dribble and then dribbling again is a double
    dribble.
    –– Held ball: Occasionally, two or more opposing players will gain possession
    of the ball at the same time. In order to avoid a prolonged and/or violent
    tussle, the referee stops the action and awards the ball to one team or the
    other on a rotating basis.
    –– Goaltending: If a defensive player interferes with a shot while it is on the
    way down toward the basket, while it is on the way up toward the basket
    after having touched the backboard, or while it is in the cylinder above the
    rim, it is goaltending and the shot counts. If committed by an offensive
    player, it is a violation and the ball is awarded to the opposing team for a
    throw-in.
    –– Backcourt violation: Once the offense has brought the ball across the
    mid-court line, they cannot go back across the line during possession. If
    they do, the ball is awarded to the other team to pass inbounds.
    –– Time restrictions: A player passing the ball inbounds has five seconds
    to pass the ball. If he does not, then the ball is awarded to the other
    team. Other time restrictions include the rule that a player cannot have the
    ball for more than five seconds when being closely guarded and, in some
    states and levels, shot-clock restrictions requiring a team to attempt a
    shot within a given period.

    The officials

    –– The officials shall be an umpire(s) 1or 2. They shall be assisted by the
    table officials and by a commissioner, if present.
    –– The table officials shall be a scorer, an assistant scorer, a timer and a shot
    clock operator.
    –– The commissioner shall sit between the scorer and the timer. His primary
    duty during the game is to supervise the work of the table officials and to
    assist the crew chief and umpire(s) in the smooth functioning of the game.
    –– The officials of a given game should not be connected in any way with
    either team on the playing court. The officials, the table officials and the
    commissioner shall conduct the game in accordance with these rules and
    have no authority to change them.
    –– The officials’ uniform shall consist of an officials’ shirt, long black trousers,
    black socks and black basketball shoes. The officials and table officials

    shall be uniformly dressed.

    4.7. End unit assessment
    Tutor divide student teachers into groups of six including two umpires, scorer,
    an assistant scorer, a timer and a shot clock operator. After dividing student
    teachers into their respecting groups, set the order on which groups will lead
    the game, request the first group to start the match. Ask other remaining
    student teachers to form two teams of five players for each one. Let the match
    start, change groups which is officiating after five minutes. Officials become
    players to replace those who are becoming officials.
    –– During performing officiating for each group, observe how each student
    teacher is accomplishing given tasks and roles.
    –– Records their performance in order to give them feedback at the end of

    the exercise.

    4.8. Additional activities
    4.8.1. Remedial activities

    Distribute balls to student teachers for regular familiarization with the ball focusing

    on techniques of playing basketball in small groups and in a full team.

    4.8.2. Consolidation activities
    Participate in competitions between small groups and choose their own officials

    to lead the matches and make record of performance for different groups.

    4.8.3. Extended activities
    Organize basketball competition between classes for forming school teams and
    participate in interclasses and friendly matches. Let student teachers officiates
    matches. Encourages student teachers to exploit updated rules of the game of

    basketball regularly.

  • UNIT 5: HANDBALL

    Key unit competence: Perform Handball techniques and tactics in the
    game situation adhering to rules

    5.1. Prerequisite (knowledge, skills, attitudes and values)

    Student teachers of year 3 will perform better handball techniques and tactics in
    the game situation adhering to official rules of the game if they have developed

    basic techniques and tactics abilities in handball learnt in year 1 and two.

    5.2. Cross-cutting issues to be addressed
    • Gender

    In teaching and learning process, the tutor must prepare and provide handball
    activities that engage both girls and boys equally in exploiting their full
    potential and talents without any discrimination or prejudice.
    • Inclusive education
    The tutor as a facilitator he/she must consider different special education
    needs and select activities to adapt his teaching approaches to student
    teachers. This creates a positive attitude and helps all student teachers to
    participate actively and develop their competence levels.
    • Financial education
    The tutor should integrate Financial Education into his teaching/learning
    activities by providing the local and no cost teaching material where is possible.
    He/she must encourage student teachers to make their own materials that
    can help them to develop competences not only in handball game but also in
    their life.
    • Standardization culture
    The tutor must choose and select the standardized materials to use in his/her
    teaching/learning process of handball. It is necessary to provide appropriate
    materials required to the levels of student teachers and help them to develop
    culture of checking and using the quality of sport materials for the competitions
    before using them in order to prevent injuries and other cases of accident.
    • Environment and sustainability
    The tutor should provide materials and deliver the lesson by encouraging
    student teachers to protect the environment and well use of materials. The
    tutor helps them to develop the spirit of keeping safe the environment in
    which they use during performing sports activities by avoiding waste left on
    the ground.
    • Peace and values education
    The tutor helps student teachers to develop fair play and social values by
    avoiding violence and conflict in the game and by setting clear and relevant
    instructions. He/she should provide the activities that help student teachers
    to develop their competence peacefully.
    • Comprehensive sexuality education
    The tutor provides handball activities and sets instructions that prevent sexual
    harassment, any kind of gender-based violence like sexual abuse and physical
    contacts oriented to the sexuality intention.
    • Genocide studies
    While conducting handball exercises a tutor should take a time to explain
    student teachers how sports should be used to fight against Genocide
    ideology and how to prevent it. For example, to organize Genocide memorial
    tournaments at school and give the message related to the Genocide.

    5.3. Guidance on introductory activity

    Before introducing the lesson one of this unit, you must introduce the whole unit.
    The tutor as a guide, facilitator and expert, asks questions and provides activities
    related to rules of the game of handball in order to help them to predict what to

    be learned in the whole unit.

    5.4. List of lessons/sub-heading

    m

    Lesson 1: Recall on handball techniques and tactics in the game
    situation
    a) Learning objective
    To overview and perform techniques and tactics of handball

    b) Teaching resources


    c) Prerequisites/Revision/Introduction
    Student teachers of Year 3 will perform better recall on handball techniques
    and tactics if they have developed techniques and tactics exercises learnt in
    year 1 and 2.
    d) Learning activities
    Opening discussions
    • Ask questions about handball techniques and tactics learnt in year 1 and 2.
    • Let student teachers present their findings and introduce the prepared lesson.
    • Invite student teachers to start warm up exercises.
    Warm up exercises and cool down description
    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while performing techniques
    and stretch their muscles properly.
    • One student teacher leads warm up and stretching exercises.
    • Guide them while performing warm up and stretching exercises.
    • Help them/demonstrate/correct where is necessary.


    e) Lesson development

    Task/Activity
    Student teachers play a certain game in a given time, e.g. Make teams of
    seven prayers/team at least then the game takes 20min and every prayer
    must occupy responsibilities of its position on the playground based on

    position of player and assigned tasks in each group.

    Description of the activity
    During performing activities student teachers use: pass and reception,
    dribbling, shooting in the goals, attacking and defending tactics.

    Variation

    According to the number of student teachers, the tutor replaces some prayers
    until all prayers enter on the ground.

    Teaching and learning points to consider:

    –– Effectiveness in passing, dribbling, catching and shooting the ball.
    –– In case of dribbling with and without an opponent.
    –– Playing formations (systems) which teams are using.

    –– Offensive and defensive tactics used by the team.

    e

    Application activities
    Form teams of 4 vs 4, 5 vs 5, 6 vs 6, and 7 vs 7. Let student teachers play
    handball adhering to rules of the game on the appropriate court. The winner is
    the team, which scores three goals before another. Distribute balls to student
    teachers for regular familiarization with the ball and request them to choose

    their own officials.

    Cool down exercises
    –– Let student teachers do right exercises and stretch their group of muscles
    by insisting on most used parts.
    –– Randomly, one of student teachers leads cool down exercises.
    –– Guide them while stretching their muscles systematically.
    –– Help them/demonstrate/correct where is necessary.

    Closing discussion

    Reflect
    –– Which challenges did you face during the execution of passing, receiving,
    dribbling, shooting and blocking exercises in handball game? Why?
    –– What went well during the performance of passing, receiving, dribbling,
    shooting and blocking the ball in handball game? Why?
    Connect
    –– What conditions are necessary for a handball prayer to have the best
    performance?
    Apply
    –– How will you do to make better your performance of handball techniques
    and tactics after this session?

    Lesson 2: Rules of the game

    a) Learning objective

    Discuss and interpret rules of the game of handball

    b) Teaching resources


    c) Prerequisites/Revision/Introduction
    Student teachers of Year 3 will learn better rules of the game of handball if
    they have developed techniques and tactics of playing handball game learned

    in year 1 and year 2.

    d) Learning activities
    Put student teachers into eight groups and distribute to them questions based
    on group numbers and let them discuss given questions into their respective
    groups. Distribute rules of the game for each group based on questions given
    to facilitate student teachers to get resources (if possible, you may use smart

    classroom and let them use soft copy of rules of the game of handball).

    s

    • Pass though groups and help them where is necessary. Request student
    teachers to choose a secretary to record findings and group representative
    who will present their findings.
    • Request group representative to present their findings, group members may
    support where is necessary.
    • After presentation of all groups, use a projector to recap presentations,
    show them fouls, and misconduct with the right hand signals to use while

    officiating in handball.

    Hand signals used in officiating handball game

    v


    h

    g

    Application activity
    Provide one box which contains cards where written fouls and unsportsmanlike
    conduct. Another box contains cards where written sanctions/punishment. In
    groups, when one member picks a card written a foul or an unsportsmanlike
    conduct, one from another group raises the card of its relative sanction/

    punishment. Continue the activity until the prepared cards finished.

    Lesson 3: Playing handball game adhering to official rules of the
    game

    a) Learning objective
    Playing handball game adhering to official rules of the game

    b) Teaching resources

    d

    w

    c) Prerequisites/Revision/Introduction
    Student teachers of Year 3 will perform better the game situation adhering
    to the official rules of the game of handball if they have developed basic
    techniques and tactics of playing handball learned in year 1 and year 2.

    d) Learning activities

    Opening discussions
    • Ask questions about rules of the game of handball.
    • Let student teachers present their findings.
    • Invite student teachers to start warm up exercises.

    Warm up exercises

    • Let student teachers perform general warm up exercises and specific
    warm up based on the most used body’s parts to be used while in game
    performance stretch their muscles properly.
    • One student teacher leads warm up and stretching exercises.
    • Guide them while performing warm up and stretching exercises.
    • Help them/demonstrate/correct where is necessary.
    e) Lesson development

    Game situation

    x

    Points to consider during this game situation
    • Time for playing for each match: 6 minutes
    • The winner is the team, which will gain many points in those three matches.
    • Choose one student teacher to lead cool down and invite them to start after
    game situation discussion.
    • Start by giving time group A, B then C to share what they have recorded
    based on rules of the games, decisions taken by officials, effectiveness of
    hand signals used, and how officials are taking positions and their movement
    during the match. Support them to clarify some rules of the game where is
    necessary.
    • Close the lesson by asking some questions on what they have been

    discussed.

    e

    5.5. Summary of the unit
    This unit comprises the reviewing techniques and tactics of handball in game
    situation.
    It describes the rules of the game of handball. It provides time for playing games
    adhering to handball rules and helping student teachers to develop their knowledge
    and competences in officiating of handball game through the following:
    • Playing court, playing time, final signal and Time-Out.
    • The ball, the team, substitutions, equipment, player injuries.
    • The goalkeeper, the goal area.
    • Playing the ball, passive play.
    • Fouls and unsportsmanlike conduct, scoring.
    • Throws and general instructions on the execution of the throws.
    • The punishments and the officials.

    • The timekeeper and the scorekeeper and hand signals.

    5.6. Additional Information for tutors
    Playing court

    Playing court is a 40 metres long and 20 metres wide rectangle, consisting of two
    goal areas and a playing area. The longer boundary lines are called side-lines, and
    the shorter ones are called goal lines (between the goalposts) or outer goal lines
    (on either side of the goal). There should be a safety zone surrounding the playing
    court, with a width of at least 1 metre along the side lines and 2 metres behind
    the goal lines. The characteristics of the playing court must not be altered during
    the game in such a way that one team gains an advantage.
    The handball court consists of the following: The goal area, the free throw line,
    the 7m throw, the goalkeeper’s restraining line, the centre line, the substitution line.

    The Team

    A team consists of up to 14 or 16 players depending on the competition. No more
    than seven players may be present on the court at the same time. The remaining
    players are substitutes. A player who is identified as a goalkeeper may become a
    court player at any time. Similarly, a court player may become a goalkeeper at any
    time as long as he is identified as a goalkeeper. The game may continue even if a
    team is reduced to less than five players on the court. It is for the officials to judge
    whether and when the game should be permanently suspended.
    The goalkeeper is allowed to:
    • Touch the ball with any part of his body while in the act of defence inside
    the goal area.
    • Move with the ball inside the goal area, without being subject to the
    restrictions applying to court players.
    • Leave the goal area without the ball and participate in the game in the
    playing area; when doing so, the goalkeeper becomes subject to the rules
    applying to players in the playing area.
    • Leave the goal area with the ball and play it again in the playing area if he
    has not managed to control it.
    The goalkeeper is not allowed to:
    • Endanger the opponent while in the act of defence.
    • Leave the goal area with the ball under control; this leads to a free throw.
    • Touch the ball when it is stationary or rolling on the floor outside the goal
    area, while he is inside the goal area.
    • Take the ball into the goal area when it is stationary or rolling on the floor
    outside the goal area.
    • Re-enter the goal area from the playing area with the ball.
    • Touch the ball with the foot or the leg below the knee, when it is moving out
    towards the playing area.
    • Cross the goalkeeper’s restraining line (4-metre line) or its projection
    on either side, before the ball has left the hand of the opponent who is
    executing a 7-metre throw.

    Playing the Ball

    During playing the ball in handball game, it is permitted to:
    • Throw, catch, stop, push or hit the ball, by using hands (open or closed),
    arms, head, torso, thighs, and knees.
    • Hold the ball for a maximum of 3 seconds, also when it is lying on the floor.
    • Take a maximum of 3 steps with the ball ; one step is considered taken
    when:
    a) A player who is standing with both feet on the floor lifts one foot and puts
    it down again, or moves one foot from one place to another.
    b) A player is touching the floor with one foot only, catches the ball and then
    touches the floor with the other foot.
    c) A player after a jump touches the floor with one foot only, and then hops
    on the same foot or touches the floor with the other foot.
    d) A player after a jump touches the floor with both feet simultaneously, and
    then lifts one foot and puts it down again, or moves one foot from one
    place to another.

    While standing or running

    It is permitted to:
    a) Bounce the ball once and catch it again with one or both hands.
    b) Bounce the ball repeatedly with one hand (dribble), and then catch it or pick
    it up again with one or both hands.
    c) Roll the ball on the floor repeatedly with one hand, and then catch it or pick
    it up again with one or both hands.
    –– As soon as the ball thereafter is held in one or both hands, it must be
    played within 3 seconds or after no more than three steps.
    –– The bouncing or dribbling is considered to have started when the
    player touches the ball with any part of his body and directs it towards
    the floor.
    –– After the ball has touched another player or the goal, the player is
    allowed
    d) To tap the ball or bounce it and catch it again.
    e) Move the ball from one hand into the other one.
    f) Play the ball while kneeling, sitting or lying on the floor; this means that
    is it permitted to execute a throw (for instance a free throw), from such a
    position.
    During playing the ball in handball game, it is not permitted to:
    • After the ball has been controlled, to touch it more than once, unless it has
    touched the floor, another player, or the goal in the meantime.
    • Touch the ball with a foot or leg below the knee, except when the ball has
    been thrown at the player by an opponent.
    Play continues
    • If the ball touches a referee on the court.
    • If a player with the ball moves outside the playing court with one or both
    feet (while the ball is still inside the court), for instance to get around a
    defending player, this shall lead to a free throw for the opponents.
    • If a player from the team in possession takes up position outside the court
    without the ball, the officials shall indicate to the player that he must move
    into the court.
    • If the player does not do so, or if the same team later repeats the action,
    there shall be a free throw awarded to the opponents without any further
    forewarning.

    Fouls and Unsportsmanlike Conduct

    Fouls that normally do not lead to personal punishment
    It is not permitted:
    • To pull or hit the ball out of the hands of the opponent.
    • To block the opponent with arms, hand, legs, or to use any part of the body
    to displace him or push him away; this includes a dangerous use of the
    elbow, both as a starting position and in motion.
    • To hold an opponent (body or uniform), even if he remains free to continue
    the play.

    • Run into or jump into an opponent.

    m

    m

    m

    n

    n

    s

    e

    Decision-making criteria
    For the judgment as to which personal punishments are appropriate for specific
    fouls, the following decision-making criteria apply; these criteria are to be used in
    combination as appropriate in each situation:
    a) The position of the player who commits the foul (frontal position, from the
    side, or from behind);
    b) The part of the body against which the illegal action is aimed (torso,

    shooting arm, legs, head/throat/neck);

    c) The dynamics of the illegal action (the intensity of the illegal body contact,
    and/or a foul where the opponent is in full motion);
    d) The effect of the illegal action:
    –– The impact on the body and ball control.
    –– The reduction or prevention of the ability to move.
    –– The prevention of the continuation of the game.
    For the judgment of fouls, the particular game situation is relevant, too (e.g.,
    shooting action, running into open space, situations with high running speed).

    Scoring

    A goal is scored when the entire ball has completely crossed the goal line, if the
    thrower, a teammate or a team official has committed no violation of the rules
    before or during the throw. The goal line referee confirms with two short whistle
    signals and hand signal that a goal has been scored.
    • A goal shall be awarded if there is a violation of the rules by a defender but
    the ball still goes into the goal.
    • A goal cannot be awarded if a referee, timekeeper or delegate has interrupted
    the game before the ball has completely crossed the goal line.
    • A goal shall be awarded to the opponents if a player plays the ball into
    his own goal, except in the situation where a goalkeeper is executing a

    goalkeeper throw.

    Throws

    2

    s

    s

    w

    General Instructions for the Execution of the Throws
    The Thrower
    Prior to the execution: the thrower must be in the correct position prescribed
    for the throw; the ball must be in the hand of the thrower.
    During the execution, except in the case of the goalkeeper throw:
    –– The thrower must have one part of a foot in constant contact with the
    floor until the ball is released. The other foot may be lifted and put down
    repeatedly.
    –– The thrower must remain in the correct position until the throw has been
    executed A throw is considered taken when the ball has left the hand of
    the thrower.
    –– The thrower must not touch the ball again until it has touched another
    player or the goal.
    A goal may be scored directly from any throw, except that a direct ‘own goal’
    cannot be scored through a goalkeeper throw (i.e., by dropping the ball into
    one’s own goal).
    The teammates of the thrower and the defending players must remain in their
    positions as rules describe it until the throw has been done.

    Whistle signal for the restart

    The referee must blow the whistle for the restart: always in the case of a throw-off,
    7-metre throw.

    In the case of a throw-in, goalkeeper throw or free throw: For a restart after a timeout,
    for a restart with a free throw, when there has been a delay in the execution,

    after a correction of the player positions, after a verbal caution or a warning.

    The punishments

    d

    The Officials
    –– Two officials with equal authority shall be in charge of each game. A
    timekeeper and a scorekeeper assist them.
    –– The officials monitor the conduct of the players and team officials from the
    moment they enter the premises until they leave.
    –– The officials are responsible for inspecting the playing court, the goals,
    and the balls before the game starts; they decide which balls will be used.
    –– The officials also establish the presence of both teams in proper uniforms.
    –– The coin toss is undertaken by one of the officials in the presence of the
    other referee and the ‘responsible team official’ for each team, or a team
    official or player (for instance, a team captain) on behalf of the ‘responsible
    team official’.

    The Timekeeper and the Scorekeeper

    –– The timekeeper has the main responsibility for the playing time, the timeouts,
    and the suspension time of suspended players.
    –– The scorekeeper has the main responsibility for the team rosters, the score
    sheet, the entering of players who arrive after the game has started, and

    the entering of players who are not entitled to participate.

    5.7. End unit assessment
    Tutor divide student teachers into groups of four including two officials, the
    timekeeper and the Scorekeeper. After dividing student teachers into their
    respecting groups, set the order on which groups will lead the game, request the
    first group to start the match. Ask other remaining student teachers to form two
    teams of seven players for each one. Let the match start, change groups which is
    officiating after five minutes. Officials become players to replace those who are
    becoming officials.
    –– During performing officiating for each group, observe how each student
    teacher is accomplishing given tasks and roles.
    –– Observe how techniques and tactics learned are being used.
    –– Records their performance in order to give them feedback at the end of
    the exercise.

    5.8. Additional activities

    5.8.1. Remedial activities

    Distribute balls to student teachers for regular familiarization with the ball focusing
    on techniques of playing handball through different game situation. Let student
    teachers lead game situation by managing game situations as officials.

    5.8.2. Consolidation activities

    Encourage student teachers to participate in competitions among them and
    choose their own officials to lead the matches and make records of the game
    results.

    5.8.3. Extended activities

    Organize handball competition between classes for forming school teams and
    participate in interclasses competitions and friendly matches. Request student

    teachers to exploit regularly updated rules of the game of handball.

  • UNIT 6 :NETBALL

    Key unit competence: Perform netball techniques and tactics in the
    game situation adhering to the rules of the game
    6.1. Prerequisite (knowledge, skills, attitudes and values)
    Student teachers of year 3 will perform better techniques and tactics of netball
    applied in the game situation adhering to the rules of the game if they have
    developed basic techniques and tactics of playing netball learnt in year 1 and two.
    6.2. Cross-cutting issues to be addressed
    • Gender
    In teaching and learning process, the tutor must prepare and provide netball
    activities that engage both girls and boys equally in exploiting their full potential
    and talents without any discrimination or prejudice.
    • Inclusive education
    The tutor as a facilitator he/she must consider different special education needs
    and select activities to adapt his teaching approaches to student teachers. This
    creates a positive attitude and helps all student teachers to participate actively
    and develop their competence levels.
    • Financial education
    The tutor should integrate Financial Education into his teaching/learning
    activities by providing the local and no cost teaching material where is possible.
    He/she must encourage student teachers to make their own materials that
    can help them to develop competences not only in netball game but also in
    their life.
    • Standardization culture
    The tutor must choose and select the standardized materials to use in his/
    her teaching/learning process of netball. It is necessary to provide appropriate
    materials required to the levels of student teachers and help them to develop
    culture of checking and using the quality of sport materials for the competitions
    before using them in order to prevent injuries and other cases of accident.
    • Environment and sustainability
    The tutor should provide materials and deliver the lesson by encouraging
    student teachers to protect the environment and well use of materials. The
    tutor helps them to develop the spirit of keeping safe the environment in which
    they use during sports activities by cleaning playgrounds and courts.
    • Peace and values education
    The tutor helps student teachers to develop fair play and social values by
    avoiding violence and conflict in the netball game and by setting clear and
    relevant instructions. He/she should provide the activities that help student
    teachers to develop their competence peacefully.
    • Comprehensive sexuality education
    The tutor provides physical activities and sets instructions that prevent sexual
    harassment, any kind of gender-based violence like sexual abuse and physical
    contacts oriented to the sexuality intention.
    • Genocide studies
    While conducting netball exercises a tutor should take a time to explain student
    teachers how sports should be used to fight against Genocide ideology and
    how to prevent it. For example, to organize Genocide memorial tournaments at
    school and give the message related to the Genocide
    6.3. Guidance on introductory activity
    Before introducing the lesson one of this unit, you must introduce the whole unit.
    The tutor as a guide, facilitator and expert, asks questions and provides activities
    related to the rules of game of playing netball in order to help them to predict
    what to be learned in the whole unit.

    6.4. List of lessons/sub-heading
    4
    v
    Lesson 1: Recall on netball techniques and tactics in the game
    situation
    a) Learning objective
    To overview and perform techniques and tactics of netball
    b) Teaching resources
    - Balls - Watch - Ring
    - Playground - Cones - Whistle
    - Chasubles
    c) Prerequisites/Revision/Introduction
    Student teachers of Year 3 will perform better recalling on netball techniques
    and tactics if they can execute techniques and tactics exercises learnt in year
    1 and 2.
    d) Learning activities
    Opening discussions
    • Ask questions about netball techniques and tactics learned in year 1 and 2.
    • Let student teachers present their findings and introduce the topic of the day.
    •Invite student teachers to start warm up exercises.
    Warm up exercises and cool down description
    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while performing techniques
    and stretch their muscles properly.
    • One student teacher leads warm up and stretching exercises.
    • Guide them while performing warm up and stretching exercises.
    • Help them/demonstrate/correct where is necessary.
    e) Lesson development
    Task/Activity
    Group student teachers into two groups. Let each group choose seven players
    to start the game. The game shall take 20min (2 halves). Each players on the
    court should perform her/his tasks and responsibilities to accomplish based
    on the playing position he/she is occupying while playing.
    Variation
    The tutor replaces players until all players for each group enter on the ground
    in order to participate in the play.
    Teaching/learning points to consider
    –– Accurately uses of learned tactics (passes, shooting, landing etc.)
    –– Taking right playing positions on the ground.
    –– How offensive and defensive tactics are being performed.
    d
    Cool down exercises
    –– Let student teachers do light exercises and stretch their group of muscles
    by insisting on most used parts.
    –– Randomly, one of student teachers leads cool down exercises.
    –– Guide them while stretching their muscles systematically.
    –– Help them/demonstrate/correct where is necessary.
    Closing discussion
    Reflect
    –– Which challenges did you face during the execution of passing, receiving,
    landing and shooting exercises in netball? Why?
    –– What went well during the performance of passing, receiving, landing and
    shooting the ball in netball? Why?
    Connect
    –– What conditions are necessary for a netball prayer to have the best
    performance?
    Apply
    –– How will you do to make better your performance of netball techniques
    and tactics after this session?
    Lesson 2: Rules of the netball game
    a) Learning objective
    Explain and interpret official rules of the game of netball
    b) Teaching resources
    - Balls                                           - Watch
    - Whistle                                      - Videos of officiating netball
    - Computer/projector            - Smart classroom
    - Chart/diagrams                      - Soft/hard copy of netball rules of the game
    c) Prerequisites/Revision/Introduction
    Student teachers of Year 3 will learn better rules of game of netball if they
    have developed techniques and tactics of playing netball learned in year 1 and
    year 2.
    d) Learning activities
    Put student teachers into eight groups and distribute to them the following
    questions based on group numbers and let them discuss given questions into
    their respective groups. Distribute rules of the game for each group based on
    questions given to facilitate student teachers to get resources (if possible, you
    may use smart classroom and let them use soft copy of rules of the game of
    netball).
    f
    • Pass though groups and help them where is necessary. Request student
    teachers to choose a secretary to record findings and group representative
    who will present their findings.
    • Request group representative to present their findings and group members
    may support where is necessary.
    • After presentation of all groups, use a projector to recap presentations,
    show them fouls, and misconduct with the right hand signals to use while
    officiating in handball.

    Hand signals used in officiating handball game
    e
    r
    r
    r
    e
    e
    Application activity
    Provide two groups, one with a box which contains cards where written fouls
    and unsportsmanlike conduct. Another stay to show umpire signals. In groups,
    when one member picks a card written a foul or an unsportsmanlike conduct,
    one from another group show the relative umpire signals. Continue the activity
    until the prepared cards finished.
    Lesson 3: Netball game situation
    a) Learning objective
    Play game situation adhering to official rules of the game of netball
    b) Teaching resources
    - Balls        - Watch        - Playground/Rim and posts
    - Cones    - Whistle       - Chasubles
    - Hard copy of netball rules of the game
    c) Prerequisites/Revision/Introduction
    Student teachers of Year 3 will perform better in game situation if they have
    developed techniques and tactics of playing netball game learned in ordinary
    year 1 and year 2.
    d) Learning activities
    Opening discussions
    • Ask questions about rules of the game of netball learned in lesson 1 and 2.
    • Let student teachers present their findings and introduce the topic of the
    day.
    • Invite student teachers to start warm up exercises.
    Warm up exercises and cool down description
    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while in game performance
    stretch their muscles properly.
    • One student teacher leads warm up and stretching exercises.
    • Guide them while performing warm up and stretching exercises.
    • Help them/demonstrate/correct where is necessary.
    e
    Points to consider during this game situation
    • Time of playing for each match: 6minutes
    • The winner is the team, which will gain many points in those three matches.
    • Choose one student teacher to lead cool down and invite them to start after
    game situation discussion.
    • Start by giving time group A, B then C to share what they have recorded
    based on rules of the games, decisions taken by officials, effectiveness of
    hand signals used, and how officials are taking positions and their movement
    during the match. Support them to clarify some rules of the game where is
    necessary.
    • Close the lesson by asking some questions on what they have been
    discussed.
    r
    Application activities
    Form teams of seven student teachers play netball adhering to rules of the
    game on the appropriate court. The winner is the team, which scores three
    goals before another.
    6.5. Summary of the unit
    This unit comprises the reviewing techniques and tactics of netball in game
    situation. It describes the rules of the game of netball. It provides time for playing
    games adhering to netball rules and helping student teachers to develop their
    knowledge and competences in netball.
    6.6. Additional Information for tutors
    • Umpires
    The umpires control a match according to the Rules and decide any matter not
    covered by them. Their decisions are final and are given without appeal.
    • After the captains have notified the umpires of the result of the toss for goal
    end or first centre pass, the umpires toss for goal end. The umpire winning
    the toss controls the side line nearer the official bench and the goal end to
    the right when facing the court. Each umpire controls the same half of the
    court throughout the match.
    • An umpire’s whistle :
    a) Starts and ends each quarter/half.
    b) Restarts play after a goal has been scored.
    c) Indicates when an infringement is penalized.
    d) May be used to indicate when the ball is out of court if clarification is
    needed.
    e) Signals when the timekeepers are to hold time for a stoppage and when
    to restart timing play.
    –– The umpires work co-operatively and may appeal to each other for
    decisions. An umpire must be ready for such an appeal at all times.
    –– Each umpire controls and gives decisions for one half of the court
    including the goal line.
    f
    –– Each umpire makes all decisions for the throw in on one side line
    including infringements by the player taking the throw in or any
    opponent defending that player. If the sanction is awarded in the
    co-umpire’s half, the co-umpire resumes control once it has been set.
    –– Either umpire may hold time for injury/illness of a player, blood, foul
    play, an emergency or other appropriate circumstances.
    • Reserve Umpire
    –– Replaces an umpire who becomes ill/injured during a match.
    –– May assist the umpires with any procedures prior to the match or during
    intervals.
    –– Is seated at the umpires’ bench during a match.
    –– Supervises a suspended player during the suspension period.
    • Scorers
    The scorers are jointly responsible for keeping an accurate record of the score.
    –– Before the start of play, the scorers record the names of all players
    (including playing positions for the start of play) and team officials.
    –– During the match the scorers:
    a) Record any changes of players and/or positions.
    b) Record goals scored for each team as they occur as well as any
    unsuccessful shots.
    c) Keep a record of the centre pass taken by each team.
    d) Call the centre pass if appealed to by an umpire.
    e) Signal the direction of any centre pass to be taken immediately after a
    stoppage.
    f) Notify the umpires if a wrong centre pass is indicated.
    g) Record any warning, suspension and/or ordering off.
    • Timekeepers
    The timekeepers are jointly responsible for ensuring that each playing period
    and each interval is of the correct length of time. The timekeepers:
    –– Notify the umpires when there are 30 seconds and 10 seconds remaining
    before the start of a quarter/half.
    –– Commence timing when the game is started by the umpire’s whistle.
    –– When the playing time specified for a quarter/half has elapsed, notify the
    umpires whose whistle ends play.
    –– Hold time when signalled to do so by the umpire and restart timing when
    the umpire signals for play to resume.
    –– Notify the umpires when 10 seconds remain prior to the end of a stoppage
    for injury/illness or blood.
    Procedures for Centre Pass
    Play is started with a centre pass at the beginning of each quarter/half and after
    each goal scored.
    • The umpires notify the teams when there are 30 seconds and 10 seconds
    before the start of a quarter/half.
    • The umpire controlling the goal end of the team taking the centre pass
    starts the first centre pass in each quarter/half.
    • During a quarter/half, the umpire controlling the goal end where the last
    goal was scored starts the centre pass.
    • Immediately a goal is signalled both umpires indicate the direction of the
    next centre pass:
    a) If they disagree, the umpires seek clarification from the scorer.
    b) In the event that both umpires indicate the centre pass direction
    incorrectly, the scorer notifies the umpires.
    –– The umpire controlling the centre pass is responsible for penalising
    any infringements by the centre taking the centre pass and any
    opponent defending the pass (if a sanction is awarded in the coumpire’s
    half, the co-umpire assumes control once it is set).
    Procedures during Play
    The umpires move along the sideline and behind the goal line to view play and
    make decisions. They keep off the court during play except to take a toss up.
    • The umpires:
    a) When penalising an infringement: blow the whistle, state the infringement
    and the sanction given, using hand signals to support their decisions.
    b) When applying an advantage: refrain from blowing the whistle for an
    infringement.
    c) Signal a goal has been scored by raising one arm vertically.
    –– If the ball strikes the umpire while on the court during play, or if an
    umpire interferes with the movements of the players, play does not
    cease unless one team has been unduly disadvantaged, in which case
    a free pass is awarded to that team.
    –– The umpires must not criticise or coach a team while a match is in
    progress.
    Procedures for Out of Court
    The umpires give decisions relating to the goal line in the half each controls and
    all of the nearer side line. The umpire controlling the goal/side line is responsible
    for:
    • Ruling when the ball is out of court and the team to take the throw in (no
    whistle is required if it is clear the ball is out of court).
    • Penalising infringements by the player taking the throw in or by any
    opponent/s defending the throw in (if a sanction is awarded in the coumpire’s
    half, the co-umpire resumes control once it is set).
    Procedures for Toss Up
    • The umpires enter the court to take a toss up as follows:
    a) In the goal, the umpire controlling that goal end takes circle the toss up.

    b) Outside the goal, the nearer umpire who also controls all related
    procedures takes circle the toss up.
    • The umpire ensures players are correctly positioned before taking a toss up.
    • Before taking the toss up, the umpire momentarily is stationary, holding the
    ball in the palm of one hand at a point midway between the two players and
    just below the shoulder of the shorter player in normal standing position.
    • The umpire flicks the ball vertically in the air no more than 600 mm and
    simultaneously blows the whistle.

    Procedures for Stoppages
    The umpire:
    –– Signals to the timekeeper to hold time when required.
    –– Where appropriate notifies the players when 10 seconds remain prior to
    the end of the stoppage.
    –– Signals to the timekeeper when play restarts.

    Procedures for Game Management

    • The umpire holds time to caution a player, to give a warning, to suspend a
    player or to order a player off, also using any hand signal that applies.
    • The umpire advises the co-umpire of any warning, suspension or ordering
    off.

    TYPES OF SANCTIONS

    During a match, the umpires may penalize an infringement and award a sanction
    to the non-infringing team as follows:
    Free pass: awarded for minor infringements.
    Penalty pass: awarded for major infringements.
    • Conditions for all Sanctions
    Sanctions are awarded to a team and may be taken by any player allowed
    in the area. The player taking the sanction must:
    • Take up the position indicated by the umpire as follows:
    a) For a free pass: the position is where the infringement occurred.
    b) For a penalty pass: the position is where the infringer was standing
    unless this disadvantages the non-infringing team.
    Sanction: Free pass. If a player deliberately or repeatedly takes a sanction
    from the incorrect position, the player will be penalized for delaying play.
    • The foot placed at the point indicated is considered as equivalent to a ‘one
    foot landing’.
    Sanction: Free pass
    • Release the ball within 3 seconds of the sanction being set.
    Sanction: Free pass

    Conditions for Free Pass

    A player taking a free pass may not shoot for goal.
    Sanction: Free pass – no goal is scored.

    Conditions for Penalty Pass

    • The infringer must stand out of play. This means the infringer must:
    a) Move quickly to the position indicated.
    b) Stand beside but away from the player taking the penalty pass so as not
    to impede that player.
    c) Remain in this position and not move or take any part in play (including
    verbal comments) until the ball has been released.
    Sanction: A further penalty pass is awarded (which may be advanced if it is
    judged to be delaying play).
    • An opposing player may not obstruct or contact the player taking a penalty
    pass before the ball has been released.
    Sanction: Penalty pass where second infringer was standing – both
    infringers stand out of play.
    • If Goal Shooter or Goal Attack takes a penalty pass in the goal circle the
    player may either pass or shoot for goal. If this has been awarded but not
    taken when the timekeeper signals the end of a period of play, the penalty
    pass must be taken before play is ended.
    • A player who is correctly positioned to take a penalty pass may choose to
    play the ball before the sanction has been set. If the player chooses to play
    the ball immediately:
    a) The infringer may not take part in play until the ball has been released
    or make any attempt to intercept the penalty pass.
    b) The penalty pass will be retaken if the infringer interferes with it.
    • If an infringer is substituted or changes positions before a penalty pass is
    taken, the player who takes the position of the penalised player stands out

    of play.

    ADVANTAGE
    The umpire should refrain from blowing the whistle for an infringement when by
    so doing the non-infringing team would be disadvantaged.
    • The umpire indicates an advantage is being applied by:
    a) Calling ‘advantage’ and stating the infringement.
    b) Using the hand signal for advantage.

    • If the whistle is blown for an infringement, the sanction must be awarded,
    except that if a goal is scored that is to the advantage of the non-infringing
    team, the umpire will award the goal.

    Failure to Take the Court

    • If a team does not have five players present at the start of a quarter/half, the
    umpires will wait up to 30 seconds for additional player/s to arrive:
    a) If the team takes the court within 30 seconds: the offending team will be
    penalized immediately following the whistle for the centre pass.
    Sanction: Penalty pass taken in centre third by the transverse line at the
    goal end of the non-infringing team – the whistle is blown to start play then
    the infringement is penalized. The Centre stands out of play for the penalty
    pass.
    b) If the team is not able to take the court within 30 seconds: the umpires
    will award the match to the opposing team.
    • If a team delays taking the court after a stoppage when requested by
    the umpires, the umpires penalize the team for delaying as soon as play
    resumes. If play was due to restart with a centre pass, the sanction is
    awarded immediately following the whistle for the centre pass.
    Sanction: Penalty pass that may be advanced unless it disadvantages the
    non-infringing team – the whistle is blown to start play then the infringement

    is penalized.

    CENTRE PASS
    • Play is started at the beginning of each quarter/half and after each goal by
    a centre pass. The Centre of each team takes the centre pass alternately.
    • If at a centre pass, the ball is still in the Centre’s hands and no player from
    that team has been penalised before the whistle was blown to end the
    quarter/half, the centre pass will be ruled not to have been taken.

    Positioning of Players for Centre Pass

    • The Centre in possession of the ball stands with at least one foot wholly
    within the centre circle.
    Sanction: Free pass – the whistle is blown for the centre pass then the
    infringement is penalised.
    • The opposing Centre is in the centre third and free to move.
    • All other players are in their respective goal thirds and are free to move but
    must not enter the centre third until the whistle has been blown to start play.
    Sanction: Free pass – the whistle is blown for the centre pass then the
    infringement is penalised.
    • If two opposing players enter the centre third simultaneously before the
    whistle is blown:
    a) If neither player makes contact with the ball they are not penalised and
    play continues.
    b) If either player catches or touches the ball, either while standing in the
    centre third or immediately before or after landing in the centre third, a
    toss up is taken between the two players concerned where the player
    caught or touched the ball.
    c) If one umpire blows the whistle for a sanction and the other umpire
    indicates an advantage has applied, the sanction will stand.
    • All other players are in their respective goal thirds and are free to move but
    must not enter the centre third until the whistle has been blown to start play.
    Sanction: Free pass – the whistle is blown for the centre pass then the
    infringement is penalised.
    • If two opposing players enter the centre third simultaneously before the
    whistle is blown:
    a) If neither player makes contact with the ball they are not penalised and
    play continues.
    b) If either player catches or touches the ball, either while standing in the
    centre third or immediately before or after landing in the centre third, a
    toss up is taken between the two players concerned where the player
    caught or touched the ball.
    c) If one umpire blows the whistle for a sanction and the other umpire

    indicates an advantage has applied, the sanction will stand.

    Controlling the Centre Pass
    • When the whistle is blown to start play, the Centre in possession of the ball
    may step outside the centre circle but must obey the footwork rule. If when
    the whistle was blown:
    a) Only one foot was wholly inside the centre circle, this foot will be
    considered the ‘landing foot’.
    b) Both feet were wholly inside the centre circle, the foot not moved first
    will be considered the ‘landing foot’.
    • The Centre must release the ball within 3 seconds.
    Sanction: Free pass
    • A centre pass must be touched or caught by a player who:
    a) Is standing wholly within the centre third or
    b) Lands with the first or both feet wholly within the centre third.
    Sanction: Free pass

    • If the ball from a centre pass goes untouched over the side line bounding
    the centre third, a throw in is awarded to the opposing team where the ball
    crossed the line.
    • A player from the team taking the centre pass may not:
    a) Touch or catch the ball in the air then land on both feet simultaneously
    astride the transverse line or
    b) Touch or catch the ball in the goal third if it has not been touched.
    Sanction: Free pass in goal third where ball crossed the transverse line.
    • The umpire may apply advantage and allow play to continue if a player from
    the opposing team:
    a) Catches the centre pass in the goal third or
    b) After catching the ball in the air lands with feet astride the transverse
    line, (this player’s subsequent pass is deemed to have been made from
    the goal third).

     OUT OF COURT

    Ball Out of Court
    • The ball is out of court when:
    a) It touches the ground outside the court.
    b) It touches any person or object in contact with the ground outside the
    court.
    Action: Throw in by team that did not touch the ball last on court
    • The ball is put out of court by a player who:
    a) Catches the ball in the air just before landing with the ball either wholly
    or partly outside the court.
    b) Catches or touches the ball while standing on the ground, partly inside
    and partly outside the court.
    Action: Throw in by team that did not catch or touch the ball.
    • If the ball is caught simultaneously by two opposing players, either of whom
    lands or is standing wholly or partly outside the court, a toss up is taken on
    court between the players concerned.
    • A ball is not out of court if it hits any part of the goalpost and rebounds into
    the court.

    Player Outside the Court

    • A player may jump from a position inside the court and throw or bat the ball
    before landing outside the court.
    • A player having no contact with the ball may move into the court surround
    provided this is done solely for the purpose of repositioning back onto the
    court.

    Sanction: Free pass on court (near where the player left the court)
    • A player who has left the court to retrieve a ball or to take a throw in must
    be allowed direct re-entry to the court.
    Sanction: Penalty pass on court (near where the player left the court)
    • A player who is partly or wholly in the court surround must re-enter the court
    and have no contact with the court surround before playing the ball.
    Action: Throw in by the opposing team
    • A player who leaves the field of play without the permission of the umpire
    may not be replaced. If this player is the Centre, one player must immediately
    move to play as Centre. The player may, after first reporting to the umpire,
    return to the court immediately after:
    a) A goal has been scored (in this case the player must play in the vacant
    position).
    b) A stoppage for injury/illness or
    c) An interval.
    Sanction: Free pass where ball was when play stopped – the player is sent
    from the court until the correct time for entry.

    THROW IN

    When the ball is ruled to be out of court play restarts with a throw in.
    Requirements for Taking Throw In
    • The player taking the throw in:
    a) Stands outside the court with at least one foot within 15 cm (6 in) of
    the line at the point indicated by the umpire (this foot is considered ‘the
    landed foot’).
    b) Ensures all other players are on the court before releasing the ball.
    c) Throws the ball within 3 seconds of taking up this position.
    d) Observes the rules for footwork and playing the ball.
    e) May not enter the court (including the lines bounding the court) until the
    ball has been released.
    f) May not step behind any offside area while holding the ball.
    Action: Throw In by opposing team
    • The player taking the throw in must throw the ball:
    a) From the goal line: into the goal third.
    b) From the side line: into the nearest or adjacent third.
    Sanction: Free pass taken in the third where ball entered incorrectly
    • If the opposing team takes, the ball from a throw in goes out of court without
    being touched, a throw in where the ball went out.
    • If the ball from a throw in fails to enter the court, a throw in is taken by the
    opposing team from the same position.

    TOSS UP

    A toss up is taken to restart play when:
    • Two opposing players gain possession of the ball simultaneously (with one
    or both hands).
    • Two opposing players send the ball out of court simultaneously or the umpire
    is unable to determine which player touched it last.
    • Two opposing players are offside simultaneously and one or both touch or
    catch the ball.
    • At a centre pass, two opposing players enter the centre third before the
    whistle and one or both touch or catch the ball.
    • Two opposing players contact each other simultaneously.
    • After a stoppage, the umpires are unable to determine which player had the
    ball or the ball was on the ground when play stopped.
    Position for Toss Up
    The toss up is taken between the two opposing players concerned at the point
    where the incident occurred, except when it involves players who have different
    playing areas as follows:
    • If the two players have a common playing area: the toss up is taken between
    them in their common area as close as possible to the original position.
    • If the two players have no common playing area: the toss up is taken in the
    centre third between any two opposing players allowed in the area at a point
    as close as possible to the original position.
    Position of Players for Toss Up
    • Before taking the toss up the umpire checks the two players are positioned
    as follows:
    a) The players face each other and their goal ends.
    b) There is a distance of 0.9 m between the nearer feet of the players.
    c) Their arms are straight with hands at sides.
    • The two players remain stationary until the whistle is blown as the umpire
    releases the ball.
    Sanction: Free Pass
    • All other players may stand or move anywhere within their playing areas
    provided they do not interfere with the toss up.
     
    Outcome of Toss Up
    • Player may either catch the ball or bat it in any direction except directly at
    another player.
    Sanction: Free Pass
    • A Goal Shooter or Goal Attack who catches the ball at a toss up in the goal
    circle may either shoot for goal or pass.

    SUBSTITUTIONS AND TEAM CHANGES

    • Both teams have the right to make substitutions and/or team changes:
    a) During an interval.
    b) When play is stopped for injury/illness or blood.
    • The number of substitutions is not limited provided the players used are
    those named for the match.

    LATE ARRIVALS

    • An umpire must check a player who arrives after a match has started before
    taking the court.
    • A late player may not immediately replace a player who is already on the
    court but may be used subsequently as a substitute.
    • If a position has been left vacant the late arrival may not enter the match
    while play is in progress but may take the court immediately after:
    a) A goal has been scored (in this case the player must play in the position
    left vacant)
    Sanction: Free pass where ball was when play stopped – the player is sent
    from the court until the correct time for entry
    a) A stoppage for injury/illness or blood.
    b) An interval.

    STOPPAGES

    • The umpires hold time for injury/illness upon appeal from an on-court
    player or for blood and may hold time for an emergency or such other
    circumstances as they consider appropriate. During a stoppage:
    a) For injury/illness of a player or blood: all players not affected or being
    substituted remain on the court.
    b) In an emergency or other circumstances: the umpires decide whether
    the players leave the court or not.
    • Play restarts from where the ball was when play stopped:
    a) If the ball was out of court play restarts with a throw in.
    b) If an infringement was signaled before play was held play restarts with
    the sanction awarded.
    c) If the ball was on the ground or the umpire is unable to say which team
    had possession of the ball, play restarts with a toss up between any two
    opposing players allowed in the area.
    • In extreme circumstances and in consultation with the event organizer, the
    umpires may decide to abandon a match if the safety of players and/or
    officials is considered to be at risk.
    Injury/Illness or Blood
    • The umpires hold time for blood when noticed or for injury/illness when
    requested by an on-court player (in extreme circumstances the umpires
    may hold time without a request being made).
    • The player concerned must leave the court within 30 seconds and receive
    any treatment off the court. The timekeepers advise the umpires when 10
    seconds remain.
    • Only primary care person/s are permitted on the court to assess the player’s
    medical condition and to assist the player from the court.
    • In the event that the primary care person/s advise the umpires that the
    player concerned cannot be removed safely within 30 seconds, the umpires
    will extend the time for the player to leave the court.
    • The umpires may authorise other persons (including team officials) to assist
    the player to leave the court if needed.
    • Any blood on the ball or the court must be cleaned before play restarts and
    any blood-stained clothing replaced.
    • During the stoppage both teams may make substitutions and/or team
    changes, provided these are completed within the time allowed for the
    stoppage by the umpires.
    • If no substitution is made for the injured/ill player, or for a player who is
    bleeding, play may resume with the position left vacant. If the player is the
    Centre and no substitution is made, one player must move to play as Centre
    to allow the match to continue.
    • If the position is left vacant the player concerned or a substitute may
    subsequently, after advising the umpire, take the court immediately after
    one of the following:
    a) A goal has been scored (in this case the player or the substitute must
    play in the position left vacant).
    Sanction: Free pass where ball was when play stopped – the player is sent
    from the court until the correct time for entry.
    b) A stoppage for injury/illness or blood.
    c) An interval.

    Other Stoppages:

    • The umpires may hold time or extend an interval if considered appropriate.
    Examples for which time may be held include (but are not limited to):
    a) Emergencies such as serious injury/illness of a player, injury/illness of
    an umpire or technical official/s, the equipment, the court, the weather
    or technical equipment.
    b) Retrieving the ball.
    c) Disciplining a player, team official or bench player.
    • The umpires decide the length of such a stoppage and ensure play restarts
    as soon as possible.
    • Team officials are not permitted on the court during a stoppage other than
    specified.

    PLAYING THE BALL

    Methods of Playing the Ball
    • To gain possession a player may:
    a) Catch the ball with one or both hands.
    b) Roll the ball to oneself.
    c) Catch the ball if it rebounds from the goalpost.
    • A player who has possession of the ball may throw or bounce it in any
    direction to another player with one or both hands. The player with the ball:
    a) May not throw it deliberately at another player.
    b) May not roll it to another player.
    c) Must release the ball within 3 seconds.
    d) After releasing the ball, may not replay the ball until another player has
    touched it or it rebounds from the goalpost.
    Sanction: Free pass
    • Without having possession of the ball a player may:
    a) Bat or bounce the ball to another player but may not bat it deliberately
    at another player.
    b) Tip the ball in an uncontrolled manner once or more than once, then
    either catch the ball or bat or bounce it to another player.
    c) Bat the ball once before either catching the ball or batting or bouncing
    it to another player.
    d) Bounce the ball once before either catching the ball or batting or
    bouncing it to another player.
    Sanction: Free pass
    • A player may not deliberately:
    a) Kick the ball.
    b) Fall on the ball to gain possession.
    c) Strike the ball with a fist.
    Sanction: Free pass
    • A player who falls to the ground while holding the ball must regain footing
    before playing the ball and release it within 3 seconds of first catching it.

    A player may not:

    a) Gain possession of the ball while lying, sitting or kneeling on the ground.
    b) Throw or play the ball while lying, sitting or kneeling on the ground.
    Sanction: Free pass
    • A player may not use the goalpost to regain balance or as a support to
    recover the ball.
    Sanction: Free pass

    PASSING DISTANCES

    Short Pass
    • When a player passes, the ball there must be sufficient space for an
    opposing player on the court to be able to intercept the ball as it moves
    from the hands of the thrower to those of the receiver.
    Sanction: Free pass
    • If two players from the same team gain possession of the ball in quick
    succession, the second player’s hands must be removed or it will be deemed
    to be a short pass.
    Sanction: Free pass
    • If two opposing players gain possession of the ball in quick succession, the
    umpire calls ‘possession’, indicates the player who caught the ball first and
    allows play to continue.

    Over a Third

    • The ball must be caught or touched by a player in each third of the court.
    • The player who touches or catches the ball must:
    a) Be standing wholly in the third concerned when the ball is caught or
    touched or
    b) After catching or touching the ball in the air, land either with the first foot
    or both feet wholly in the third concerned.
    Sanction: Free pass taken by the transverse line where the ball first entered
    the third incorrectly, except if the ball goes out of court over the goal line a
    throw in is awarded.
    • After catching the ball correctly a player may step into an adjacent third. Any
    subsequent throw is deemed to have been made from the third where the
    player first landed.
    • If a player either catches the ball before landing with feet astride the
    transverse line, or is standing on both feet astride the transverse line when
    the ball is caught, the pass made by this player must be touched or caught
    in one of these two thirds.
    Sanction: Free pass taken in the goal third by the transverse line where the
    ball entered the third incorrectly.

    FOOTWORK

    One Foot Landing
    A player who either receives the ball with one foot on the ground or, who after
    catching the ball in the air lands on one foot, may:
    • Step with the second foot in any direction, lift the landing foot and throw or
    shoot before the landing foot is regrounded.
    • While pivoting on the landing foot, step with the second foot in any direction
    one or more times. The landing foot may be lifted but the player must throw
    or shoot before regrounding it.
    • Jump from the landing foot onto the second foot and jump again but must
    throw the ball or shoot before regrounding either foot.
    • Step with the second foot and jump but must throw the ball or shoot before
    regrounding either foot.
    Sanction: Free pass
    Two Foot Landing
    A player who receives the ball while both feet are on the ground, or who catches
    the ball in the air and lands on both feet simultaneously, may:
    • Step with one foot in any direction, lift the second foot and throw or shoot
    before the second foot is regrounded.
    • Step with one foot in any direction one or more times while pivoting on the
    second foot. The second foot may be lifted but the player must throw or
    shoot before regrounding it.
    • Jump from both feet onto one foot but must throw or shoot before
    regrounding the second foot.
    • Step with one foot then jump but must throw the ball or shoot before
    regrounding either foot.
    Sanction: Free pass
    Other Foot Movements
    A player in possession of the ball may not:
    • Drag or slide the landing foot.
    • Hop on either foot.
    • Jump from both feet and land on both feet while still in possession of the
    ball.
    Sanction: Free pass

    OFFSIDE

    • A player is offside when the player enters a court area not designated for
    that player’s position. This applies whether the player has contact with the
    ball or not.
    Sanction: Free pass
    • A player may reach across and pick up a ball from an offside area or lean
    on the ball in an offside area, provided the player makes no physical contact
    with the ground in that area.
    Opposing Players Offside
    • If two opposing players enter an offside area, one before the other, the first
    player is penalised.
    Sanction: Free pass
    • If two opposing players enter an offside area simultaneously:
    a) If neither player makes any contact with the ball they are not penalised
    and play continues.
    b) If either player catches or touches the ball while standing in the offside
    area, or immediately before or after landing in the offside area, a toss up
    is taken between the two players in their own area of play.

    REQUIREMENTS FOR SCORING A GOAL

    Goal Shooter or Goal Attack scores a goal when the ball is thrown or batted above
    and completely through the ring from any point within the goal circle including the
    lines bounding the goal circle.
    • If the whistle to end play or to hold time is blown before the ball has passed
    completely through the ring no goal is scored.
    • If a player other than Goal Shooter or Goal Attack throws or bats the ball,
    through the ring no goal is scored and play continues.
    • If a defending player deflects, a shot for goal and the ball then passes above
    and completely through the ring a goal is scored.
    • If the ball is won at a toss up in the goal circle the Goal Shooter or Goal
    Attack may either shoot for goal or pass.


    REQUIREMENTS FOR TAKING A SHOT

    • In taking a shot at goal the player must:
    a) Have no contact with the ground outside the goal circle either while
    catching or holding the ball. The player may lean on the ball in the goal
    third outside the goal circle or may roll the ball or pick it up from this
    area, provided the player makes no physical contact with the ground
    outside the goal circle
    b) Shoot within 3 seconds of catching the ball.
    c) Obey the footwork rule.
    Sanction: Free pass
    • A defending player may not:
    a) Cause the goalpost to move so as to interfere with a shot at goal and
    cause it to miss.
    Sanction: Penalty pass
    b) Deflect a ball on its downward flight towards the ring, including touching
    the ball up through the net.
    Sanction: Penalty pass. If a shot is successful, the goal is scored

    OBSTRUCTION OF A PLAYER IN POSSESSION OF THE BALL

    An opposing player may attempt to intercept the ball or defend a player in
    possession of the ball, provided there is a distance of not less than 0.9 m from
    the landing position of the player with the ball. This distance is measured on the
    ground as follows:
    • One foot landing by the player with the ball:
    a) If the player remains in the landing position: from the landing position to
    the nearer foot of the defending player.
    b) If the player steps away from the landing position: from the point where
    the player landed to the nearer foot of the defending player.
    • Two foot landing by the player with the ball:
    a) If the player does not move either foot: from whichever foot is closer to
    the nearer foot of the defending player.
    b) If the player moves one foot: from the foot that remains grounded to the
    nearer foot of the defending player.
    • An opposing player who is the correct distance from a player with the ball
    may attempt to intercept the ball or defend the player with the ball:
    a) Either by jumping upwards or towards the player with the ball and
    landing within 0.9 m provided this does not interfere with the shooting
    or passing action.
    b) If the player with the ball reduces the distance between them.
    • A defending player may be within 0.9 m of an opponent with the ball provided
    there is no interference with the throwing or shooting action of this player.
    The defending player may not make any effort to intercept the ball or defend
    the player with the ball.

    OBSTRUCTION OF A PLAYER NOT IN POSSESSION OF THE BALL

    • A player who is within 0.9 m of an opponent (measured on the ground) may
    stretch out arms to:
    a) Catch, deflect or intercept a pass or a fake pass.
    b) Catch, deflect or bat a rebound from an unsuccessful shot at goal.
    c) Momentarily signal for a pass or to indicate the intended direction of a
    movement.
    • A player who is within 0.9 m of an opponent (measured between nearer feet
    on the ground) may not, whether attacking or defending, use movements
    that take the arms away from the body so as to limit the possible movement
    of an opponent, except as required for natural body stance.

    DEFENCE INVOLVING A PLAYER OUTSIDE THE COURT

    Defending a Player from Out of Court
    A player who is standing outside the court may not attempt to defend a player
    on the court whether that player has the ball or not.
    The sanction is taken on the court close to where the infringer was standing

    Defending a Player who is Out of Court

    • A player may defend an opponent who has chosen to go out of court
    provided the defending player does not leave the court or own playing area
    or obstruct the player.
    • A player who goes out of court to retrieve a ball or to take a throw in must
    be allowed back onto the court at the point where the player left the court
    or took the throw in. Any opponent attempting to prevent the player from
    re-entering the court is penalised.

    CONTACT AND CONTEST

    When attacking, defending or playing the ball, opposing players may come into
    physical contact with each other. Provided the players do not interfere with each
    other’s play or use their bodies to gain an unfair advantage over their opponent,
    it is deemed to be ‘contest’ and play continues. ‘Contact’ occurs when a player’s
    actions interfere with an opponent’s play whether these are accidental or
    deliberate.

    INTERFERENCE

    Interference may occur in the following ways:
    • Physical contact using any part of the body to limit an opponent’s ability to
    move freely (this includes, but is not limited to, pushing, tripping, holding or
    leaning on an opponent).
    • Knocking or hitting a player including when shooting for goal.
    • Placing hand/s on the ball held by an opponent.
    • Hitting the ball held by an opponent or removing it from an opponent’s
    possession.
    • While holding the ball, pushing it into an opponent.

    Moving into Player’s Space

    A player causes contact by:
    • Landing in a place already occupied by an opponent before the movement
    began.
    • Moving into the path of an opponent who is committed to a particular landing
    space.

    Inevitable Contact

    Player/s, whether moving or stationary, may not position so closely to an
    opponent that this player is unable to move without contacting.

    Simultaneous Contact

    If two opposing players contact simultaneously a toss up is taken between the
    two players concerned.

    Game Management

    The umpires apply the Rules of the Game fairly, communicate clearly and
    maintain a calm, decisive control. A player who infringes any part of the foul
    will be disciplined. Players on the court are expected to respond to rulings by
    the umpires and adjust their play accordingly. Similar requirements apply to
    team officials and bench players.

    ACTIONS THAT MAY BE TAKEN BY UMPIRES

    • To manage a match the umpires may, in addition to the normal sanction, use
    any of the following:
    a) Caution a player: a player is advised that the behaviour specified must
    change.
    b) Issue a warning to a player: a player is warned that suspension will follow
    if the behaviour specified continues.
    c) Suspend a player: a player who is suspended takes no part in play for 2
    minutes.
    d) Order a player off: a player who is ordered off takes no further part in
    the match.
    • A decision to give a warning, to suspend a player, or to order a player off,
    will be considered to have been made jointly by the two umpires and is thus
    binding on the co-umpire:
    a) The umpires may confer before deciding on the action to be taken.
    b) The controlling umpire should ensure the co-umpire is aware of the
    action taken and, if appropriate, the reasons for it.

    Warning

    If a player continues to infringe after receiving a caution for a specified
    behaviour, the umpire will issue a warning to the player. Where appropriate a
    warning may be given even if no caution has been issued.

    The umpire:

    • Advises the player by:
    a) Using the term ‘warning’.
    b) Specifying the behaviour for which the warning is being given.
    c) Signals to the official bench that a warning has been given.
    • May also state any action that will follow if the behaviour does not change.

    Suspension

    The umpire will suspend a player following a warning for foul play if the player
    continues to infringe the Rules. In the case of dangerous play or misconduct,
    a player may be suspended without an official warning if the umpire considers
    this action is justified.
    • The umpire advises the player of the suspension and signals to the official
    bench that the player has been suspended.
    • A player who is suspended must immediately leave the court.
    • While off the court the player is seated at the umpires’ bench under the
    supervision of the reserve umpire.
    • No substitute is permitted and the suspended player’s position is left vacant
    unless this player is the Centre. In this case one player must move to play as
    Centre during the suspension.
    • The suspension period of 2 minutes playing time begins when play restarts.
    Once the suspension period has been completed, the player is able to
    return to the court at the next break in play (after a goal is scored, during
    a stoppage or interval, when a sanction is awarded, a throw in or toss up
    taken).
    • The suspended player returns to the original playing position and any player
    who moved to play as Centre during the suspension returns to the previous
    playing position.
    • A suspended player may join the team during any interval that occurs during
    the suspension but must return to the umpires’ bench when play resumes.

    Ordering off

    The umpire may order a player off the court for serious misconduct or continued
    foul play. While this will normally follow, a suspension or warning this is not a
    prerequisite if the umpire considers such action is justified.
    • The umpire advises the player of the ordering off and signals to the official
    bench that the player has been ordered off.
    • The player reports to the appropriate team officials on the team bench and
    takes no further part in the match.
    • No substitute is permitted and the player’s position is left vacant for the
    remainder of the match. In the event that this player is the Centre, one
    player must move to play as Centre and the position of this player is left
    vacant for the remainder of the match.

    FOUL PLAY

    Foul play is anything a player does within the field of play that is contrary to the
    letter and spirit of the rules of the game or does not meet accepted standards of
    good sportsmanship. It includes unfair play, dangerous play and misconduct.

    Unfair Play

    A player must not play unfairly. This includes delaying play, intentional infringing
    (including when the ball is not in play), persistent infringing, intimidation or
    retaliation.
    i) Delaying play
    A player may not intentionally waste time or delay play.
    Sanction: Penalty pass that is advanced (unless the non-infringing team is
    disadvantaged) and the player is cautioned.
    1. The sanction may be advanced up to half a third (this may be to inside
    the goal circle if the infringement is in the goal third).
    2. The infringer stands out of play at the new position. If this is in an offside
    area the infringer moves to the edge of this area.

    ii) Intentional infringing

    A player must not intentionally infringe any rules.
    Sanction: Penalty pass and the player is cautioned. If the player continues
    to infringe either a warning will be given or, if considered appropriate, the
    umpire will suspend the player

    iii) Infringements when the ball is not in play

    A player must not infringe when the ball is not in play. This includes:
    a) Between the ball going out of court and a throw in being taken.
    b) Between the awarding and the taking of a sanction or a toss up.
    c) Between the scoring of a goal and the taking of a centre pass.
    d) During a stoppage.
    Sanction: Free pass (for minor infringement) or penalty pass (for major
    infringement). If the action is considered appropriate, the player is cautioned
    1. For (a) and (b) the infringement is penalized immediately
    2. For (c) and (d) the whistle is blown to start play then the infringement is
    penalized

    v) Persistent infringing

    A player must not persist in repeatedly infringing a rule or combination of
    rules.
    Sanction: Penalty pass and the player is cautioned. If the player continues
    to infringe either a warning will be given or, if considered appropriate, the
    umpire will suspend the player.

    vi) Intimidation

    A player, either with or without the ball, may not intimidate an opponent by
    using intentional behavior (including verbal comments) designed to distract.
    Sanction: Penalty pass and the player is cautioned

    vii) Retaliation

    A player must not retaliate even if an opponent infringes the Rules.
    Sanction: Penalty pass and the player is cautioned. If the action is considered
    to be serious the player is given a warning or suspended

    viii) Dangerous Play

    A player may not take any action, either deliberate or accidental, that could
    affect the safety of another player. Such actions may include but are not
    limited to:
    • Punching, kicking or striking a player with any part of the body.
    • Tripping or pushing a player.
    • Causing a player in the air to fall by moving into the path of that player.

    Sanction: Penalty pass
    1. Accidental action: the umpire will issue a warning or suspend the player
    2. Deliberate action: the umpire will suspend the player or, in a serious
    case, order the player off

    ix) Misconduct

    Misconduct is any behaviour that is contrary to accepted standards of good
    sportsmanship.

    x) Dissent with an umpire

    A player may not dispute a ruling given by an umpire or direct any offensive,
    insulting or abusive language and/or gestures at an umpire. If an umpire’s call
    is not clearly heard a player may ask the umpire to repeat the infringement
    penalized or seek clarification of where a sanction is to be taken.
    Sanction: Penalty pass and the player is either cautioned or given a warning.
    In a serious case the umpire will suspend the player

    xi) Actions contrary to good sportsmanship

    A player must not act in a manner contrary to accepted standards of good
    sportsmanship.
    Sanction: Penalty pass and the player is either given a warning or suspended.
    In a serious case the umpire will order the player off

    xii) Continued misconduct

    A player who has been suspended in a match must not continue to infringe
    the Rules.
    Action: The player is ordered off

    DISCIPLINE OF TEAM OFFICIALS AND BENCH PLAYERS

    During play team officials and bench players must remain at the team bench,
    except that bench players may leave the team bench for a valid reason (such as
    to warm up).
    • During a match team officials and bench players may not:
    a) Criticize the umpires or their decisions.
    b) Use offensive, insulting or abusive language and/or gestures.
    c) Use excessive noise or interruption.
    d) Encourage foul play by on-court players.
    • Umpire may either hold time or notify the person/s concerned regarding
    such behaviour.

    The following progression of actions will normally be used:
    a) Caution
    b) Warning
    c) Order the person’s removal from the playing enclosure.
    • A warning may, if appropriate, be advised as applying to all team officials
    and bench players of the team concerned.
    Sanction: Free pass taken where the ball was when play stopped

    6.7. End unit assessment

    Tutor divide student teachers into groups of five including two umpires, reserve
    umpire, scorer and timekeeper. After dividing student teachers into their
    respecting groups, set the order on which groups will lead the game, request the
    first group to start the match. Ask other remaining student teachers to form two
    teams of seven players for each one. Let the match start, change groups which is
    officiating after five minutes. Officials become players to replace those who are
    becoming officials.
    • During performing officiating for each group, observe how each student
    teacher is accomplishing given tasks and roles.
    • Observe how techniques and tactics learned are being used.
    • Records their performance in order to give them feedback at the end of the
    exercise.

    6.8. Additional activities

    6.8.1. Remedial activities

    Distribute balls to student teachers for regular familiarization with the ball focusing
    on techniques and tactics of playing of playing netball game by respecting official
    rules of the game.

    6.8.3. Consolidation activities

    Encourage student teachers to participate in competitions between small groups
    and choose their own officials to lead the matches. Request officials to record
    match results.

    6.8.3. Extended activities

    Organize netball competition between classes for forming school teams and let
    student teachers officiate the matches. Encourage student teachers to officiate
    interclasses and friendly matches. Request student teachers to read updated

    rules of the game of netball game.

  • UNIT 7: GOAL BALL

    Key unit competence: Perform goal ball techniques and tactics in the

    game situation adhering to the rules of the game

    7.1. Prerequisite (knowledge, skills, attitudes and values)
    Student teachers of year 3 will apply and interpret rules of the game of goal ball
    game in the game situation if they have developed basic techniques and tactics

    abilities in goal ball learnt in year 1 and 2.

    7.2. Cross-cutting issues to be addressed
    • Gender

    In teaching and learning process, the tutor must prepare and provide goal
    ball activities that engage both girls and boys equally in exploiting their full
    potential and talents without any discrimination or prejudice.

    • Inclusive education

    The tutor as a facilitator he/she must consider different special education
    needs and select activities to adapt his teaching approaches to student
    teachers. This creates a positive attitude and helps all student teachers to
    participate actively and develop their competence levels.

    • Financial education

    The tutor should integrate Financial Education into his teaching/learning
    activities by providing the local and no cost teaching material where is possible.
    He/she must encourage student teachers to make their own materials that
    can help them to develop competences not only in goal ball game but also in
    their life.

    • Standardization culture

    The tutor must choose and select the standardized materials to use in his/her
    teaching/learning process of goal ball. It is necessary to provide appropriate
    materials required to the levels of student teachers and help them to develop
    culture of checking and using the quality of sport materials for the competitions
    before using them in order to prevent injuries and other cases of accident.

    • Environment and sustainability

    The tutor should provide materials and deliver the lesson by encouraging
    student teachers to protect the environment and well use of materials. The
    tutor helps them to develop the spirit of keeping safe the environment in
    which they use by cleaning playground and courts after the lesson.

    • Peace and values education

    The tutor helps student teachers to develop fair play and social values by
    avoiding violence and conflict in the game and by setting clear and relevant
    instructions. He/she should provide the activities that help student teachers
    to develop their competence peacefully.

    • Comprehensive sexuality education

    The tutor provides goal ball activities and sets instructions that prevent sexual
    harassment, any kind of gender-based violence like sexual abuse and physical
    contacts oriented to the sexuality intention.

    • Genocide studies

    While conducting goal ball exercises a tutor should take a time to explain
    student teachers how sports should be used to fight against Genocide
    ideology and how to prevent it. For example, to organize Genocide memorial
    tournaments at school and give the message related to the Genocide.

    7.3. Guidance on introductory activity

    Before introducing the lesson one of this unit, you must introduce the whole unit.
    The tutor as a guide, facilitator and expert, asks questions related to rules of the
    game of playing goal ball in order to help them to predict what to be learned in

    the whole unit.

    7.4. List of lessons/sub-heading

    g

    Lesson 1: Recall on goal ball techniques and tactics in the game
    situation
    a) Learning objective
    Reviewing techniques and tactics of goal ball learned in year 1 and 2 in order
    to prepare the good understanding of two last lesson of year 3.

    b) Teaching resources

    - Balls - Stopwatch/Watch
    - Playground - Cones
    - Whistle - Chasubles
    - Goal posts used in goal ball game.

    c) Prerequisites/Revision/Introduction

    Student teachers of Year 3 will perform better in game situation related to
    recall goal ball techniques and tactics if they have developed techniques and
    tactics exercises learnt in year 1 and 2.

    d) Learning activities

    Opening discussions
    • Ask questions about techniques and tactics of goal ball learned in year 1 and 2.
    • Let student teachers present their findings and introduce the topic of the day.
    • Invite student teachers to start warm up exercises.

    Warm up exercises and cool down description

    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while in game performance
    stretch their muscles properly.
    • One student teacher leads warm up and stretching exercises.
    • Guide them while performing warm up and stretching exercises.

    • Help them/demonstrate/correct where is necessary.

    e) Lesson development

    Task/Activity 1
    In pairs, one student teacher tries to score by hitting the wall behind the
    opposite defending student teacher.

    Variation

    –– Let student teachers practise the same exercises in team of 2 vs 2, 3 vs 3.
    –– Let student teachers play a normal game by using teams of three

    persons.

    Task/Activity 2

    Step 1
    In pairs, request one student teacher to hold the ball in one hand with the
    fingers spread and supporting the ball with the other hand. Ask him/her to
    draw the ball backward by releasing supporting hand and extend the arm to
    a distance that maintains control of the ball. Ask him/her to step forward with
    the opposite leg to his/her throwing arm and keep both feet pointing in the
    direction of the throw.
    Step 2
    Student teacher swings the ball forwards very quickly and release the ball
    close to the floor so that it makes very little sound. Let all student teachers

    perform this exercise.

    Points to consider
    • Ensure the other arm is extended outwards to help balance.
    • To follow though the following arm in the direction that he/she wishes the
    ball to travel.

    • Keep the knees bent.

    t

    Closing discussion
    Reflect
    –– Which challenges/benefits did you face during performing tactical
    exercises of handling and throwing the ball in different positions in Goal
    ball?
    Connect
    –– What are conditions do you need to perform tactical exercises of handling
    and throwing the ball in Goal ball?
    Apply
    –– What is the usefulness of applying tactics in Goal ball?
    Lesson 2: Rules of the game
    a) Learning objective
    Play goal ball game adhering to official rules of the game

    b) Teaching resources

    - Balls                     - Stopwatch/watch
    - Playground       - Cones
    - Whistle                - Chasubles/bibs
    - Hard/soft copy of goal ball game rules.
    - Projector, computer and videos related to goal ball refereeing.

    c) Prerequisites/Revision/Introduction

    Student teachers of Year 3 will learn better rules of goal ball game if they have
    developed techniques and tactics of playing goal ball game.

    d) Learning activities

    • Put student teachers into seven groups and distribute to them the following
    questions based on group numbers and let them discuss given questions
    into their respective groups. Distribute rules of the game for each group
    based on questions given to facilitate student teachers to get resources (if
    possible, you may use smart classroom and let them use soft copy of rules

    of the game of goal ball).

    e

    r

    • Pass though groups and help them where is necessary. Request student
    teachers to choose a secretary to record findings and group representative
    who will present their findings.
    • Request group representative to present their findings and group members
    may support where is necessary.
    • After presentation of all groups, use a projector to recap presentations,
    show them fouls, and misconduct with the right hand signals to use while
    officiating sitting volleyball.

    Lesson 3: Goal ball game situation

    a) Learning objective
    Play goal ball game adhering to official rules of the game
    b) Teaching resources
    - Balls - Stopwatch/watch
    - Playground - Cones
    - Whistle - Chasubles
    - Goal posts for goal ball game
    c) Prerequisites/Revision/Introduction
    Student teachers of Year 3 will perform better goal ball game situation if they
    have learned rules of the game of goal ball and developed basic techniques
    and tactics of playing goal ball learned in year 1, year 2.
    d) Learning activities
    Opening discussions
    • Ask questions about rules of the game of goal ball.
    • Let student teachers present their findings.
    • Invite student teachers to start warm up exercises.

    Warm up exercises and cool down description

    • Let student teachers perform general warm up exercises and specific warm
    up based on the most body’s parts to be used while in game performance
    stretch their muscles properly.
    • One student teacher leads warm up and stretching exercises.
    • Guide them while performing warm up and stretching exercises.

    • Help them/demonstrate/correct where is necessary.

    f

    Points to consider during this game situation
    • Time for playing for each match: 6minutes
    • The winner is the team, which will gain many points in those three matches.
    • Choose one student teacher to lead cool down and invite them to start after
    game situation discussion.
    • Start by giving time group A, B then C to share what they have recorded
    based on rules of the games, decisions taken by officials, effectiveness of
    hand signals used, and how officials are taking positions and their movement
    during the match. Support them to clarify some rules of the game where is
    necessary.
    • Close the lesson by asking some questions on what they have been

    discussed.

    f

    7.5. Summary of the unit
    This unit comprises the reviewing techniques and tactics of goal ball in game
    situation. It describes the rules of the game of goal ball. It provides time for playing
    games adhering to goal ball rules and helping student teachers to develop their

    knowledge and competences in goal ball.

    7.6. Additional Information for tutors
    Court
    • The dimensions
    The court will be a rectangle 18.0 m long by 9.0m wide. Measurements are
    to the outside edges. Nothing except the court markings will be allowed as
    markings on the court.
    • Team Bench Area
    Each team will have a team bench area, which will be positioned on either
    side of the officials’ table, a minimum of 3.0m from the court’s side line.
    The goals will extend across each end of the court. The internal measurements
    will be 9.0m across and 1.3 m high and at least 0.5m deep (measured from

    the front of the crossbar to the closest rear part of the goal).

    • Ball
    The ball will conform to the following specifications:
    –– Diameter: 24-25 cm.
    –– Circumference: 75.5 cm-78.5 cm.
    –– Weight: 1.250 g.
    –– Sound holes: Four holes in upper hemisphere staggered from four holes
    in lower hemisphere.
    –– Bells: 2 pieces
    –– Elastomer: Natural Rubber (NR).
    –– Colour: blue


    • Uniforms
    All players must wear a team jersey.
    • Competition Categories and Classification
    Competition will be divided into two categories, male and female.

    • Team Composition

    At the beginning of every game, each team will consist of three (3) players
    on court with a maximum of three (3) substitutes. A team will be forced to
    forfeit the game if they cannot start that game with three (3) players on court.
    In addition, each team may have up to three escorts on the bench during the
    game. The total number of individuals allowed in the team bench areas must
    be not more than nine, including the three starting players. Failure to comply

    with this will result in a team penalty delay of game.

    • Officials
    Each game will have 2 officials, 4 goal judges, 1 scorer, 1 timer, 2 ten second

    timers and 1 back-up timer.

    Length of the Game
    A game will be a total of 24 minutes divided into 2 halves of 12 minutes each.
    There will be at least 5 minutes between the end of a game and the start
    of the next game. An audible signal will be given 5 minutes before the start
    of the game. There will also be a second audible signal 90 seconds before
    the start of each half. Players who are going to start any half must be on
    court, facing their own goal and ready for eyeshade check by the officials, 90
    seconds before the start of each half, Failure to comply will result in a Team

    or Personal Penalty for Delay of Game.

    • Scoring
    At any time where the game clock is running and the ball is in play and
    completely crosses a goal line, a goal is scored. The referee will whistle two
    times and announce the goal. The game clock will stop on the referee’s first

    whistle. A goal cannot be scored by an official passing the ball into play.

    • Team Time-Out
    Each team will be allowed four (4) time-outs of 45 seconds during the game.
    At least one of these time-outs must be taken during the first half or this timeout
    will be lost. Once one of the teams has called a time-out both teams may
    use the time-out. Each team will be allowed one time-out during the entire

    overtime. All time-outs not used at the end of regulation time will be lost.

    • Official’s Time-Out
    A referee may call an official’s time-out at any time. If a referee has whistled
    for an official’s time-out as the result of the actions of the team in possession
    of the ball, the ball will be controlled by the goal judge. At the end of the
    official’s time-out, the goal judge will drop the ball 1.5 meters in front of the

    goal post.

    • Medical Time-Out
    Medical time-out is a maximum of forty-five (45) seconds. In the event of
    an injury or illness a referee may call a “medical time-out”. The referee will
    consult and determine whether the player is able to continue to play at the

    conclusion of forty-five (45) seconds.

    • Blood Rule
    If a player receives an injury where blood is observed by the referee, a medical
    time-out will be called. The player will be removed from the court and may not
    return to the court until bleeding has stopped, the wound is covered, and if
    necessary, the uniform changed. If the bleeding has not stopped, the wound
    is not covered and the uniform has not been changed within the medical time

    out period, a medical substitution is required.

    • Team Substitution
    Each team will be allowed four (4) substitutions during a game. At least one
    substitution must be taken during the first half of the game or this substitution

    will be lost.

    • Medical Substitution
    A medical substitution will not count as one of the four (4) substitutions
    allowed during regulation time or the one (1) substitution allowed during

    overtime.

    • Premature Throw
    A Premature Throw occurs if a player throws the ball before the referee has

    given the “play” command.

    • Ball Over
    If a ball is blocked by a defending player and the ball rebounds; (a) over the
    centre line or (b) over the sideline in the neutral area, the referee will whistle
    and call “ball over”. The ball will then be dropped back into play and to the
    opposing Team Area from which it was blocked out. The referee will then call

    “quiet please” and blow their whistle and say “play”.

    • Short Ball
    Any time a thrown ball stays on the court but forward motion of the ball stops
    before the defending team’s Team Area, the player who threw the ball will

    receive a short ball penalty.

    • High Ball
    If the ball does not touch the court at least once on or before the High Ball (6
    meter) Line at the front of the thrower’s Team Area when the ball is released

    from the thrower’s hand, the thrower will receive a high ball penalty.

    Long Ball
    Notwithstanding the rule in paragraph 24, during the throw, the ball must also
    touch the floor at least once in the Neutral Area or the thrower will receive a

    long ball penalty.

    • Eyeshades
    During the game, any player on the court who intentionally touches their
    eyeshades or the eyeshades of any other player without the referee’s
    permission will receive an eyeshades penalty. A player removed from the
    court during a penalty situation may not touch their eyeshades or they will

    receive an eyeshades penalty.

    • Illegal Defense
    The first defensive contact with the ball must be made by a player who has
    at least any part of their body in the Team Area (Orientation and Landing
    Areas). When a defending player has committed an illegal defence, play will
    be allowed to continue until the ball is controlled, blocked out or scores. If the

    goal is scored, the penalty will not be called.

    • Personal Delay of Game
    Players must be prepared to play at the start of any half, on the referee’s
    command. Players must not be re-orientated by anyone other than an oncourt
    team member unless they are being assisted by the referee or goal

    judge after a penalty situation.

    • Personal Unsportsmanlike Conduct
    If the referee determines that a player is not behaving in a sportsmanlike
    manner, the player will be given a personal unsportsmanlike conduct penalty.
    Any personal unsportsmanlike penalty received by a single player during
    a game may result in ejection from that game. Any player ejected from a
    game as the result of an unsportsmanlike conduct penalty will receive an
    automatic suspension from their next game in the same tournament. Any
    further unsportsmanlike conduct may result in ejection from the venue or

    tournament.

    • Ten Seconds
    A team has 10 seconds to ensure the ball crosses the court center line or

    side line from their first defensive contact with the ball.

    • Team unsportsmanlike Conduct
    Any violation of warm-up protocol. All members of the team and its delegation
    that are present at the game must behave in a sportsmanlike manner.
    Any further unsportsmanlike conduct may result in elimination from the game
    or the premises and/or further participation in the tournament if a referee
    feels the situation deserves it. The referee has to report the incident to the
    Technical Delegate for further decision. If the Technical Delegate feels it is

    necessary, a team may be ejected from further games in the tournament.

    • Illegal coaching
    The illegal coaching penalty may be called by either referee or can be drawn
    to the officials’ attention by either ten second timer. If called by the latter,
    ten second timer will signal to the referee by using the sound used to indicate
    a ten second penalty. The table referee will check the details of the Illegal
    coaching penalty with the ten second timer before confirming the penalty has

    been made and taking the appropriate action.

    • Noise
    Any unnecessary noise made by any member of the throwing team during the

    act of throwing until the ball touches the defensive team, will be penalized.

    • Overtime
    If a winner is needed in the case of a tied score at the end of regulation play,
    the teams will play two (2) additional three (3) minute halves if needed. There
    will be a three (3) minute break between the end of regulation time and the
    first overtime half. During this time, there will be a coin toss to determine

    which team throws and defends and which end the teams will start play.

    • Extra Throws
    If the score is still tied at the end of overtime, extra throws will decide the
    winner. The rules of the game apply to all extra throws. When the winner of a
    game needs to be determined, the coach will be provided with a line up sheet
    for extra throws at the coin toss before the game. The line-up sheet must

    include all players on the information score sheet.

    • Sudden Death Extra Throws
    If the score is still tied at the end of extra throws, sudden death extra throws
    will decide the winner. The rules of the game apply to all sudden death extra

    throws.

    • Signing the Score Sheet and Protest Procedures
    Immediately after the game a coach of each team, both officials and the
    scorer will sign the score sheet at the table. If a coach does not sign the
    score sheet immediately after the end of the game, the coach cannot protest

    the results of that game.

    • Officials’ Authority
    In all matters of safety, the referee will make the rules, procedures and play,
    the final decision. If there is a dispute between a team and an official, only
    the head coach may speak to the referee. The discussion will only occur at an
    official break in play and only after the referee has acknowledged the request

    of the coach.

    7.7. End unit assessment
    Tutor divide student teachers into groups of eleven including 2 officials, 4 goal
    judges, 1 scorer, 1 timer, 2 ten second timers and 1 back-up timer. After dividing
    student teachers into their respecting groups, set the order on which groups will
    lead the game, request the first group to start the match. Ask other remaining
    student teachers to form two teams of three players for each one. Let the match
    start, change groups which is officiating after five minutes. Officials become

    players to replace those who are becoming officials.

    –– During performing officiating for each group, observe how each student
    teacher is accomplishing given tasks and roles.
    –– Observe how techniques and tactics learned are being used.
    –– Records their performance in order to give them feedback at the end of

    the exercise.

    7.8. Additional activities
    7.8.1. Remedial activities

    Distribute balls to student teachers for regular familiarization with the ball focusing

    on techniques of playing goal ball.

    7.8.2. Consolidation activities
    Participate in competitions between small groups and choose their own officials

    to lead the matches.

    7.8.3. Extended activities
    Organize goal ball competition between classes for forming school teams let
    student teachers officiate interclasses and friendly matches. Encourage student

    teachers to exploit regularly updated rules of the game of goal ball.

  • UNIT 8: SITTING VOLLEYBALL

    Key unit competence: Perform sitting volleyball techniques and tactics
    in the game situation adhering to official rules of the game

    8.1. Prerequisite (knowledge, skills, attitudes and values)

    Student teachers will learn better rules of the game of sitting volleyball applied
    through the game situation if they have developed techniques and tactics of
    playing sitting volleyball learned in year 1 and year 2.

    8.2. Cross-cutting issues to be addressed

    • Gender
    In teaching and learning process, the tutor must prepare and provide sitting
    volleyball activities that engage both girls and boys equally to exploit their full
    potential and talents without any discrimination or prejudice.
    • Inclusive education
    The tutor as a facilitator he/she must consider different special education
    needs and select activities to adapt his teaching approaches to student
    teachers. This creates a positive attitude and helps all student teachers to
    participate actively and develop their competence levels.
    • Financial education
    The tutor should integrate Financial Education into his teaching/learning
    activities by providing the local and no cost teaching material where is possible.
    He/she must encourage student teachers to make their own materials that
    can help them to develop competences not only in sitting volleyball but also
    in their life.
    • Standardization culture
    The tutor must choose and select the standardized materials to use in his/
    her teaching/learning process of sitting volleyball. It is necessary to provide
    appropriate materials required to the levels of student teachers and help them
    to develop culture of checking and using the quality of sport materials for the

    competitions before using them in order to prevent injuries and accidents.

    • Environment and sustainability
    The tutor should provide materials and deliver the lesson by encouraging
    student teachers to protect the environment and well use of materials. The
    tutor helps them to develop the spirit of keeping safe the environment they
    use during sports activities by cleaning playground and courts.

    • Peace and values education

    The tutor helps student teachers to develop fair play and social values by
    avoiding violence and conflict in the sitting volleyball game and by setting
    clear and relevant instructions. He/she should provide the activities that help
    student teachers to develop their competence peacefully.

    • Comprehensive sexuality education

    The tutor provides sitting volleyball exercise and sets instructions that prevent
    sexual harassment, any kind of gender-based violence like sexual abuse and
    physical contacts oriented to the sexuality intention.

    • Genocide studies

    While conducting sitting volleyball exercises a tutor should take a time to
    explain student teachers how sports should be used to fight against Genocide
    ideology and how to prevent it. For example, to organize Genocide memorial
    tournaments at school and give the message related to the Genocide.

    8.3. Guidance on introductory activity

    Before introducing the lesson one of this unit, you must introduce the whole unit.
    The tutor as a guide, facilitator and expert, ask questions or give activity related
    to rules of sitting volleyball in order to help them to predict what to be learned in

    the whole unit.

    8.4. List of lessons/sub-heading

    d

    Lesson 1: Recall on techniques and tactics of playing sitting
    volleyball in the game situation
    a) Learning objective
    To perform learned techniques and tactics used in sitting volleyball
    b) Teaching resources
    Balls, watch, whistle, cones, chasubles, trees, net and posts.
    c) Prerequisites/Revision/Introduction
    Student teachers of year 3 will learn better the lesson of recalling techniques
    and tactics used in sitting volleyball, if they have performed better basic
    techniques and tactics of playing sitting volleyball learned in year 1 and 2.
    d) Learning activities
    Opening discussions
    • Let student teachers brainstorm different techniques and tactics learned in
    year 1 and year 2.
    • Let student teachers present their findings and support them where is
    necessary for complement.
    • Introduce the topic of the day ‘recall of techniques and tactics of playing
    sitting volleyball’.
    • Invite student teachers to start warm up session.

    Warm up exercises and cool down description

    • Randomly request one student teacher to lead warm up.
    • Student teachers perform general and specific warm up.
    • Let them perform stretching by stretching the whole body and insist on the

    body’s part, which will be used more in different activities.

    e) Lesson development

    Task/Activity 1

    Put student teachers in two teams. Let one group be at the service line.
    Give balls to each group. Tell student teachers to perform different services
    while sitting down. After performing five services for each one, request three
    student teachers for each group to enter in the court and be positioned in
    front area. Let one of the remaining students who are on the service line
    perform a service and those who are in the court make reception; play a
    normal game by using three hits then send the ball to the opponent then
    opponents make three hits send back the ball over the net; the exercise
    continue this way until the ball goes out or another foul occurs. After five
    minutes let other three players for each team enter onto the court, now each
    group has six players. One of the remaining players make a service, players
    who are in the court play a normal game until the ball goes out or any foul
    occurs. Change players’ roles, those who are in the court replace those who

    are making services verse versa.

    Task/Activity 2

    Form two groups of 6 to 12 players in order to teach proper techniques and
    tactics used in playing sitting volleyball. Request student teachers to choose
    positions in which they will play in when they enter in the court. Tell them that
    all student teachers they should participate in game situation as player or

    substitute.

    Description of the activity
    First six student teachers for each group enter into the court and start playing
    a normal game. Student teachers are requested to use all learned techniques
    and tactics in order to win. Let two groups play 10 min, the winning team, is
    the team, which will gain many points within 10 minutes. After 10 minutes,
    winning team will pay to the next group. Remind group to make substitution

    in order to let all group members to participate in the play.

    v

    Cool down exercises
    –– Let student teachers practise cool down exercises and light stretching by
    focusing the most used muscles.
    –– Guide them how they can stretch their muscles accordingly.

    –– Help them/demonstrate/correct where is necessary.

    Closing discussion
    Reflect
    –– Which were the most challenging/benefits when performing set activities
    in sitting volleyball?
    Connect
    –– How do you set/smash the ball in a sitting volleyball?
    –– How do you attack the ball in sitting volleyball?
    –– Which techniques and tactics do you need in order to play sitting volleyball?
    Apply
    –– How will you use learned techniques and tactics in sitting volleyball in your

    daily life?

    Lesson 2: Rules of the game
    a) Learning objective

    To use rules of the game of sitting volleyball ball in a given situation game

    b) Teaching resources

    Balls for sitting volleyball game, whistles, cards (red card and yellow card) used
    in refereeing, flags used by line judges, projector, computer, soft copy and
    hard copy for sitting volleyball rules, smart classroom.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will learn better official rules of the game of sitting
    volleyball, if they have performed better basic techniques of sitting volleyball
    learned in year 1 and tactics of playing sitting volleyball learned in year 2.

    d) Learning activities

    Put student teachers into six groups and distribute to them the questions based
    on group numbers and let them discuss given questions into their respective
    groups. Distribute rules of the game for each group based on questions given
    to facilitate student teachers to get resources (if possible, you may use smart

    classroom and let them use soft copy of sitting volleyball rules).

    f

    • Pass though groups and help them where is necessary. Request student
    teachers to choose a secretary to record findings and group representative
    who will present their findings.
    • Request group representative to present their findings and group members
    may support where is necessary.
    • After presentation of all groups, use a projector to recap presentations,
    show them fouls, and misconduct with the right hand signals to use while

    officiating sitting volleyball.

    Application activity

    Let student teachers show different hand signals used in sitting volleyball

    game and interpret their meaning.

    Signs used in officiating sitting volleyball

    v

    g

    d

    f

    Lesson 3: Sitting volleyball game situation
    a) Learning objective
    Playing sitting volleyball game adhering to official rules of the game

    b) Teaching resources

    Hall floor or volleyball court with synthetic floor, balls, whistles, net and posts,
    protective equipment, watch, cards (red card and yellow card) used in refereeing,
    flags used by line judges, printed sitting volleyball rules.

    c) Prerequisites/Revision/Introduction

    Student teachers of year 3 will learn better recalling on techniques and tactics
    used in playing sitting volleyball, if they have performed better basic techniques
    and tactics of sitting volleyball learned in year 1 and 2.

    d) Learning activities

    Opening discussions
    • Brainstorm about basic sitting volleyball rules learned in the previous years
    (insist on court of sitting volleyball, number of players, ball etc.).
    • Let student teachers answer asked questions.
    • Support them by clarifying their answers where is necessary and add
    information where is needed.
    • Introduce the topic of the day and invite student teachers to start the warm
    up session.

    Warm up exercises and cool down exercise

    • Randomly request one student teacher to lead warm up.
    • Student teachers perform general and specific warm up.
    • Let them perform stretching by stretching the whole body and insist on the

    body’s part, which will be used more in different activities.

    6

    g

    Points to consider during this game situation
    • Time for playing for each match: 6minutes
    • The winner is the team, which will gain many points in those three matches.
    • Choose one student teacher to lead cool down and invite them to start after
    game situation discussion.
    • Start by giving time group A, B then C to share what they have recorded
    based on rules of the games, decisions taken by officials, effectiveness of
    hand signals used, and how officials are taking positions and their movement
    during the match. Support them to clarify some rules of the game where is
    necessary.
    • Close the lesson by asking some questions on what they have been

    discussed.

    f

    8.5. Summary of the unit
    In this unit, student teachers perform exercises for recalling techniques and tactics
    of sitting volleyball. They have also learned rules of sitting volleyball game and
    how to apply them during the game. Those rules are summarized as the following:
    Playing area: dimensions, playing surface, line of the court, zones and
    areas, temperature and lighting.
    Net and posts: height of the net, structure of the net, side bands, antennae,
    posts and additional equipment.
    Balls: standards balls, uniformity of balls, five-ball system.
    Teams: team composition, location of the team, equipment, changes of
    equipment, forbidden objects.
    Team leaders: captain, coach, assistant coach.
    Scoring a point, winning a set and winning the match.
    Default and incomplete team.
    Structure of the play: the toss, official warm up session, team starting
    line-up, positions, positional fault, rotation and rotational fault.
    • States of play: ball in play and out of play, ball in and out.
    Playing the ball: team hits, characteristics of the hit, faults in playing the
    ball, contact with the court.
    Ball at the net: Ball crossing the net, ball touching the net, ball in the net.
    Player at the net: reaching beyond the net, penetration under the net,
    contact with the net, player’s faults at the net.
    • Service: first service in a set, service order, authorization of the service,
    execution of the service, screening, service faults and positional faults.
    • Attack hit: characteristics of attack hit, restrictions of the attack hit, and
    faults of the attack hit.
    • Block: blocking, block contact, blocking within the opponent’s space. Block
    and team hits, blocking the service, blocking faults.
    • Regular game interruptions: number of regular interruptions, sequence
    of regular game interruptions, requests for regular game interruptions, timeouts
    and technical time-outs, substitution (limitation, exceptional substitution,
    substitution for expulsion or disqualification, illegal substitution, substitution
    procedure and improper requests).
    Game delays: types of game delay and their sanctions.
    Exceptional game interruptions: injury/illness, external interference,
    prolonged interruptions.
    Intervals and changes of courts: intervals, change of courts,
    The libero players: designation of the libero, equipment, actions involving
    the libero, re-designation of a new libero.
    Requirements of conduct: sportsmanlike conduct, fair play.
    Misconduct and its sanctions: minor misconduct, misconduct leading to
    sanctions, sanction scale, application of misconduct sanctions, misconduct

    before and between sets and sanction cards.

    Officiating corps and procedures: composition, procedures, first
    referee (location, authority and responsibilities), second referee (location,
    authority and responsibilities), scorer (location and responsibilities),
    assistant scorer (location and responsibilities), and line judges (location and

    responsibilities).

    • Official signals: referee’s hand signals, line judges’ hand signals.
    Student teachers have given time to put in practice by officiating sitting volleyball
    games situations.

    8.6. Additional Information for tutors

    Playing area and the ball
    The playing court is a rectangle measuring 10 x 6 m, surrounded by a free
    zone, which is a minimum of 3 m wide on all sides. The free playing space is
    the space above the playing area, which is free from any obstructions. The
    free playing space shall measure a minimum of 7 m in height from the playing
    surface. For World Para Volley World and Official Competitions, as well as
    Zonal Championships, the free zone shall measure a minimum of 4 m from
    the sidelines and 6 m from the end lines. The free playing space shall measure
    a minimum of 10 m in height from the playing surface. Surface areas, nets,
    posts, and lines of the court should respect an official rule of the game for
    sitting volleyball (from Synthetic leather material and colour combinations
    of balls used in World Para Volley World and Official Competitions, as well
    as Zonal Championships, must comply with World Para Volley standards. Its

    circumference is 65–67 cm and its weight is 260–280 g.

    • Team composition and equipment
    A team may consist of a maximum of 12 players Internationally classified with
    a ‘Confirmed’ sport class status or a ‘Review’ sport class status, including a
    maximum two players classified as of “minimal impairment” (*MD/VS2), one
    coach, a maximum of two assistant coaches, one team therapist and one
    medical doctor. Only the players recorded on the score sheet may enter the
    court and play in the match. Once the coach and the team captain have signed
    the score sheet (team list for electronic score sheet) the recorded players
    cannot be changed. See about location on the team. A player’s equipment
    consists of a jersey, shorts or long pants, socks (the uniform) and sport shoes.
    Players may play without shoes. It is forbidden to wear objects, which may
    cause injury, or give an unfair artificial advantage to the player. Bandages may

    be worn, but not anything that may be dangerous is permitted.

    • Playing format
    A team scores a point:
    –– By successfully grounding the ball on the opponent’s playing court;
    –– When the opposing team commits a fault;
    –– When the opposing team receives a penalty.
    A team commits a fault by making a playing action contrary to the Rules
    (or by violating them in some other way). The officials judge the faults and
    determine the consequences according to the Rules. If two or more faults
    are committed successively, only the first one is counted, if opponents commit
    two or more faults simultaneously, a double fault is called and the rally is
    replayed.
    A rally is the sequence of playing actions from the moment of them service
    hit by the server until the ball is out of play. A completed rally is a sequence of
    playing actions, which result in the award of a point. This includes:
    –– The award of a penalty.
    –– Loss of service for service hit made after the time limit.
    If the serving team wins a rally, it scores a point and continues to

    Serve. If the receiving team wins a rally, it scores a point and it must serve next.

    n

    At the moment the ball is hit by the server, each team must be positioned
    within its own court in the rotational order (except the server). The positions
    of the players are numbered as follows: the three players along the net are
    front-row players and occupy positions 4 (front-left), 3 (front-centre) and 2
    (front-right); the other three are back-row players occupying positions 5 (back
    left), 6 (back-centre) and 1 (back-right).

    The team commits a positional fault if any player is not in his/her correct

    position at the moment the ball is hit by the server. When a player is on court
    through illegal substitution, and play restarts, this is counted as a positional
    fault with the consequences of an illegal substitution. A rotational fault is
    committed when the service is not made according to the rotational order.

    • Playing actions

    The ball is in play from the moment of the hit of the service authorised by the
    first referee. The ball is out of play at the moment of the fault that is whistled
    by one of the officials: in the absence of a fault, at the moment of the whistle.
    The ball is “in” if at any moment of its contact with the floor, some part of the
    ball touches the court, including the boundary lines. The ball is “out” when:
    –– All parts of the ball, which contact the floor, are completely outside the
    boundary lines; it touches an object outside the court, the ceiling or a
    person out of play; it touches the antennae, ropes, posts or the net itself
    outside the side bands.
    –– Either it crosses the vertical plane of the net partially or totally, outside
    the crossing space, it crosses completely the lower space under the net.
    A hit is any contact with the ball by a player in play. The team is entitled to a
    maximum of three hits (in addition to blocking), for returning the ball. If more
    are used, the team commits the fault of “four hits”.

    Faults in playing the ball

    –– Four hits: a team hits the ball four times before returning it.
    –– Assisted hit: a player takes support from a teammate or any structure/
    object in order to hit the ball within the playing area.
    –– Catch: the ball is caught and/or thrown; it does not rebound from the
    hit.
    –– Double contact: a player hits the ball twice in succession or the ball
    contacts various parts of his/her body in succession.
    –– Lifting: the part of the player’s body between the buttocks and the

    shoulders loses contact with the court during a playing action.

    Player’s faults at the net
    A player touches the ball or an opponent in the opponent’s space before or
    during the opponent’s attack hit. A player interferes with the opponent’s play
    while penetrating into the opponent’s space under the net. A player penetrates
    into the opponent’s court interfering with the opponent’s play. A player interferes
    with the opponent’s play by (amongst others):
    –– Touching the top band of the net between the antennae or the antenna
    itself during his/her action of playing the ball or attempting to play the
    ball.
    –– Using the net between the antennae as a support or stabilising aid
    simultaneously with playing the ball.
    –– Creating an advantage over the opponent.
    –– Making actions, which hinder an opponent’s legitimate attempt to play
    the ball.

    –– Catching/holding on to the net.

    Service order
    The players must follow the service order recorded on the line-up sheet. After
    the first service in a set, the player to serve is determined as follows: when
    the serving team wins the rally, the player (or his/her substitute) who served
    before, serves again; when the receiving team wins the rally, it gains the right
    to serve and rotates before actually serving. The player who moves from the

    front-right position to the back-right position will serve.

    Faults made during the service
    –– Violates the service order.
    –– Does not execute the service properly.
    –– Lifts his/her buttocks.

    Faults after the service hit

    After the ball has been correctly hit, the service becomes a fault (unless a
    player is out of position) if the ball: touches a player of the serving team or fails
    to cross the vertical plane of the net completely through the crossing space;
    goes “out”; passes over a screen. If the server makes a fault at the moment
    of the service hit (improper execution, wrong rotational order, etc.) and the
    opponent is out of position, it is the serving fault, which is sanctioned. Instead,
    if the execution of the service has been correct, but the service subsequently
    becomes faulty (goes out, goes over a screen, etc.), the positional fault has

    taken place first and is sanctioned.

    Faults of the attack hit
    A player hits the ball within the playing space of the opposing team. A player
    hits the ball “out”. A back-row player completes an attack hit from the front
    zone, if at the moment of the hit the ball is entirely higher than the top of the
    net. A player lifts his/her buttocks at the moment he/she hits the ball. A Libero
    completes an attack hit if at the moment of the hit the ball is entirely higher
    than the top of the net. A player completes an attack hit from higher than the
    top of the net when the ball is coming from an overhand finger pass by a Libero

    in his/her front zone.

    Blocking faults
    The blocker touches the ball in the opponent’s space either before or
    simultaneously with the opponent’s attack hit. A back-row player or a Libero
    completes a block or participates in a completed block. The blocker lifts his/
    her buttocks when he/she is playing the ball or participates in a block. The
    ball is sent “out” off the block. Blocking the ball in the opponent’s space from

    outside the antenna. A Libero attempts an individual or collective block.

    • Interruptions, intervals and delays
    For World Para Volley World and Official Competitions, as well as Zonal
    Championships, in sets 1-4, two additional 60-second “Technical Time-Outs”
    are applied automatically when the leading team reaches the 8th and 16th
    points. In the deciding (5th) set, there are no “Technical Time-Outs”; each team
    may request only two time-outs of 30 seconds duration. An improper action
    of a team that defers resumption of the game is a delay and includes, among
    others: delaying regular game interruptions; prolonging interruptions, after
    having been instructed to resume the game; requesting an illegal substitution;

    repeating an improper request; delaying the game by a team member.

    During this period, the change of courts and line-up registrations of the teams
    on the score sheet are made. The interval between the second and third sets
    can be extended up to 10 minutes by the competent body at the request of
    the organiser. In the deciding set, once a team reaches 8 points, the teams
    change courts immediately and the player positions remain the same. If the
    change is not made once the leading team reaches 8 points, it will take place
    as soon as the error is noticed. The score at the time that the change is made

    remains the same.

    • Libero players
    Each team has the right to designate from the list of players up to two specialist
    defensive players: Libero. All Libero must be recorded on the score sheet
    before the match only in the special lines reserved for this. The Libero on court
    is the Acting Libero. If there is another Libero, he/she is the second Libero for
    the team. Only one Libero may be on court at any time. The Libero player(s)
    must wear a uniform (or jacket/bib for the redesignated Libero) which has a
    different dominant colour from any colour of the rest of the team. The uniform
    must clearly contrast with the rest of the team. The Libero uniforms must be
    numbered like the rest of the team. If the Libero is expelled or disqualified,
    the team’s second Libero may replace him/her immediately. Should the team

    have only one Libero, then it has the right to make a re-designation.

    • Minor misconduct
    Minor misconduct offences are not subject to sanctions. It is the first referee’s
    duty to prevent the teams from approaching the sanctioning level. This is

    done in two stages:

    Stage 1: by using a verbal warning through the game captain.
    Stage 2: by use of a yellow card to the team member(s) concerned. This
    formal warning is not in itself a sanction but a symbol that the team member
    (and by extension the team) has reached the sanctioning level for the match.

    It is recorded on the score sheet but has no immediate consequences.

    Misconduct leading to sanctions
    Incorrect conduct by a team member towards officials, opponents, teammates
    or spectators is classified in three categories according to the seriousness of

    the offence.

    Rude conduct: action contrary to good manners or moral principles.
    Offensive conduct: defamatory or insulting words or gestures or any action
    expressing contempt.

    Aggression: actual physical attack or aggressive or threatening behaviour.

    Sanctions scales in sitting volleyball

    m

    t

    b

    b

    8.7. End unit assessment
    Tutor puts student teachers into groups of five including first referee, second
    referee, scorer and two line judges. After dividing student teachers into their
    respecting groups, set the order on which groups will lead the game, request the
    first group to start the match. Ask other remaining student teachers to form two
    teams of six players for each one. Let the match start, change groups which is
    officiating after five minutes. Officials become players to replace those who are
    becoming officials.
    –– During performing officiating for each group, observe how each student
    teacher is accomplishing given tasks and roles.
    –– Records their performance in order to give them feedback at the end of
    the exercise.

    8.8. Additional activities

    8.8.1. Remedial activities
    Student teachers read hard/soft copy of rules of the game for sitting volleyball.

    8.8.2. Consolidation activities

    1. In pair or in-group request student teachers to discuss the following:
    • Facilities and equipment
    • Participants
    • Playing format
    • Playing action
    • Interruptions, intervals and delays
    • The libero player
    • Participants conduct
    • Officials
    2. In pairs, student teachers demonstrate hand signals used in officiating
    sitting volleyball game.
    8.8.3. Extended activities
    Encourages student teachers to lead sitting volleyball matches/competitions

    organized by the school such as interclasses competitions or friendly matches.

  • UNIT 9 : FIRST AID

    Key unit competence: Apply/perform the practice of first aid.
    9.1. Prerequisite (knowledge, skills, attitudes and values)
    Student teachers will learn better this lesson, if they could be able to understand
    key concepts related to first aid.

    9.2. Cross-cutting issues to be addressed

    • Gender
    In teaching and learning process, the tutor must prepare and provide first aid
    activities that engage both girls and boys equally to exploit their full potential
    and talents without any discrimination or prejudice.

    • Inclusive education

    The tutor as a facilitator he/she must consider different special education
    needs and select activities to adapt his teaching approaches to student
    teachers. This creates a positive attitude and helps all student teachers to
    participate actively and develop their competence levels.

    • Financial education

    The tutor should integrate Financial Education into his teaching/learning
    activities by providing the local and no cost teaching material where is possible.
    He/she must encourage student teachers to make their own materials that
    can help them to develop competences not only in first aid at school but also
    in their life.

    • Standardization culture

    The tutor must choose and select the standardized materials to use in his/her
    teaching/learning process. It is necessary to provide appropriate materials
    required to the levels of student teachers and help them to develop culture
    of checking and using the quality of first aid materials for the competitions
    before using them in order to provide first aid to injured people.

    • Environment and sustainability

    The tutor should provide materials and deliver the lesson by encouraging
    student teachers to protect the environment and well use of materials. The
    tutor helps them to develop of cleaning an area where first aid has been
    provided.

    • Peace and values education

    The tutor helps student teachers to develop fair play and social values by
    avoiding violence and conflict in the game and by setting clear and relevant
    instructions. He/she should provide the activities that help student teachers
    to develop their competence peacefully.

    • Comprehensive sexuality education

    The tutor provides first aid activities and sets instructions that prevent sexual
    harassment, any kind of gender-based violence like sexual abuse and physical
    contacts oriented to the sexuality intention during providing of first aid.

    • Genocide studies

    While conducting basics first aid a tutor should take a time to explain student
    teachers how first aid should be used during Genocide memorial events.

    9.3. Guidance on introductory activity

    Before introducing the lesson one of this unit, you must introduce the whole unit.
    The tutor as a guide, facilitator and expert, ask questions or give activity related

    to first aid in order to help them to predict what to be learned in the whole unit.

    9.4. List of lessons/sub-heading

    m

    Lesson 1: Introduction to first aid
    a) Learning objective
    Student teachers will be able:
    • To define key terms used in first aids.
    • To explain the importance of first aid.
    • To identify different accident/injury which may result during performing
    sports activities.
    b) Teaching resources
    Images/pictures that show injured people, first aid books, first aid kit, watch,
    chalk, notebook and pens.
    c) Prerequisites/Revision/Introduction
    Student teachers of Year 3 will learn better introduction to first aid if they have
    learned human skeletal, joint and movement, circulatory system in humans,
    muscular system in previous years.
    d) Learning activities
    As a facilitator, help student teachers in the following ways:
    • Form six groups.

    • Assign to each group their first aid term to discuss as follow:

    f

    • Pass around groups by guiding and facilitating student teachers.
    • Ask groups to present their findings to the whole class by requesting the
    group representative to write them on the chalkboard or flip chart.
    • Enable the class to ask questions related to the presented findings. Initially,
    request the members of the groups that have presented on to respond to
    the questions: if they are not able to clarify, ask other groups to contribute.
    • Assess the lesson by letting student teachers attempt the application
    activity.
    • During presentation of findings by different groups, observe that the
    information given is full for fractures, lesions of articulations their sign and
    symptoms and their emergencies. If is not complete support their answers
    by using information given below.
    • Remind student teachers that Injuries to bones, joints and muscles are
    common even though they are usually not life threatening, they can be
    painful and debilitating. Appropriate first aid for these injuries can reduce

    the pain and prevent further injury.

    Some information about skeletal and articulation attacks
    i) Types of fractures
    • Closed: where the bone has broken but the skin over the fracture is

    not broken.

    d

    • Open: where the bone is broken and the skin over the fracture is broken

    so that the bone is visible.

    d

    ii) Causes, signs and symptoms of fracture
    Causes
    • A direct force (e.g. a punch or kick) and an indirect force (e.g. a fall), or
    by a twisting force.
    • Certain bone diseases, such as osteoporosis, make bones very brittle
    and they can break without much force.
    • Old age and related conditions (osteoporosis) can weaken bones making
    them brittle and at risk of breaking.

    Signs and symptoms

    • Pain and tenderness: Worse when the injury is touched or moved.
    • Loss of function: The casualty cannot use the injured part.
    • A wound: The bone ends may be sticking out.
    • Deformity: Any unnatural shape or unnatural position of a bone or joint.
    • Distortion/bending/ or shortening of the affected limb.
    • Unnatural movement.
    • Crepitus: A grating sensation or sound that can often be felt or heard
    when the broken ends of bone rub together.
    • Swelling and bruising: Fluid accumulates in the tissues around the
    fracture.

    iii) Signs and symptoms of spinal cord injury

    • Swelling and/or bruising at the site of the injury.
    • A loss of feeling in the arms and legs on one or both sides of the body.
    • An injured person is not able to move arms and/or legs on one or both
    sides of the body.
    • Pain at the injury site.

    • Signs of shock.

    f

    You should suspect a spinal injury if the person has been involved in an
    incident that is directly affected their spine, such as a fall from height or
    being struck directly in the back complains of severe pain in their neck or
    back, not moving their neck, feels weak, numb or paralysed, has lost control
    of their limbs, bladder or bowels.
    If you think a person may have a spinal injury, do not attempt to move
    them until the emergency services reach you.

    iv) Rib fracture and chest

    Broken ribs or thoracic cage are painful and can hurt with every breath and
    if they are broken severely they can seriously damage internal organs in
    thoracic cavity.
    Cause of ribs/chest breaking
    • A traffic accident.
    • Being punched in your rib cage during sports activities.
    • Contact sports for example: football, handball, rugby, boxing, karate, etc.
    • Repeated movements, like swinging a golf club, rowing or swimming.
    • Coughing very hard repeatedly.
    • A fall onto a hard surface.

    • Breaking of ribs while getting Cardiopulmonary Resuscitation.

    r

    v) Signs and symptoms for ribs or chest injury
    • Pain at injury site when casualty moves, coughs or breathes deeply.
    • Shallow breathing.
    • Deformity and discoloration.
    • The existence of the wound.
    • May cough up frothy blood.
    • May show signs of shock.
    • Bruising over the affected fracture site.
    • Pain on breathing, particularly inspiration.

    vi) Dislocation

    A dislocation is when the bones of a joint are not in proper contact.

    Causes and consequences of dislocation

    A force stretches and tears the joint capsule, causing the dislocation. Once
    this occurs, the bones can put pressure on blood vessels and nerves, causing
    circulation and sensation impairments below the injury. The most commonly
    dislocated joints are shoulder, elbow, thumb, fingers, jaw, and knee.
    The signs and symptoms of a dislocation are similar to those of a fracture,
    and may include:
    • Deformity or abnormal appearance (a dislocated shoulder may make the
    arm look longer).
    • Pain and tenderness aggravated by movement.
    • Loss of normal function (the joint may be “locked” in one position).

    • Swelling of the joint.

    v

    Lesions of articulations
    i) The signs and symptoms of sprains
    Sprain is when there is stretching or tearing of ligaments at a joint.
    • Pain that may be severe and increase with movement of the joint.
    • Loss of function.

    • Swelling and discoloration.

    ii) The signs and symptoms of strains
    Strain is when there is stretching or tearing of muscles or tendons.
    The signs and symptoms of a strain often show up many hours after the
    injury.
    • Sudden sharp pain in the strained muscle.
    • Swelling of the muscles causing severe cramps.
    • Bruising and muscle relaxedness.

    • Casualty may not be able to use the affected body part (loss of function).

    Muscles injuries
    i) Muscle cramp
    These are painful, spasmodic muscle contractions.
    Causes:
    • Long periods of exercise or physical labor, particularly in hot weather,
    can lead to muscle cramps.
    • Some medications and certain medical conditions also may cause
    muscle cramps
    Signs of muscle cramp:
    • Sharp pain.
    • Feel or see a hard lump of muscle tissue beneath your skin.
    Emergency for muscle cramp:
    • Gentle stretch.
    • Massage and drinking fluid especially in hot weather.
    See a doctor if your cramps:
    • Cause severe discomfort.
    • Are associated with leg swelling, redness or skin changes.
    • Are associated with muscle weakness.
    • Happen frequently.
    • Do not improve with self-care.

    • Are not associated with an obvious cause, such as strenuous exercise.

    Prevention of muscle cramp
    Avoid dehydration: Fluids help your muscles contract, relax, and keep
    muscle cells hydrated and less irritable. During activity, drink fluids at regular
    intervals, and continue drinking water or other fluids after you are finished

    your activity.

    Stretch your muscles: Warm and stretch muscles before and after you
    use any muscle especially for an extended period.

    ii) Rupture

    This is complete tearing of muscle, which may occur in the freshy part of
    the tendon.
    • Partial tears: These tears damage the soft tissue but do not completely
    sever the tendon.
    • Complete tears: A complete tear will detach the tendon completely
    from its attachment point at the bone.
    Causes:
    • Injuries
    • Some medicaments like Corticosteroid medications
    Signs or symptoms:
    • Pain.
    • Swelling.
    • Tenseness.
    • Bruising.
    • Inability/weakness to move.
    • Visible bruising in the elbow and forearm

    Emergency and treatment:

    Nonsurgical Treatment

    It focuses on relieving pain and maintaining as much arm function as
    possible. Treatment recommendations may include the use of RICE and
    physical therapy (after the pain decreases, your doctor may recommend
    rehabilitation exercises to strengthen surrounding muscles in order to
    restore as much movement as possible).

    Surgery

    This is carried out to reattach the tendon to the bone is necessary to regain
    full muscle functions. Surgery to repair the tendon should be performed
    during the first 2 to 3 weeks after injury.

    Treatment of common muscles injuries

    Use RICE
    –– Rest: Ensure rest, steady and support of injured area in the most
    comfortable position.
    –– Ice: If the injury has just happened, apply ice pack or cold compress to
    cool the injured area to reduce swelling, bruising and pain.
    –– Compress: Apply gentle, massage even pressure or compression, to the
    injured area using cotton wool or plastic foam.

    –– Elevation: Raise and support the injured limb.

    Application activity
    Question 1: Explain the following terms used in first aid
    a) Sprain
    b) Open fracture
    c) Dislocation
    d) Bruise
    e) Symptom

    Question 2:
    Explain any four importance of first aid in the society.
    Question 3: Discuss common emergency for injuries to bones, joint and
    muscles.
    Question 4: Choose the right answer
    i) What is the correct sequence for the Primary Survey?
    a) Damage, Response, Airway, Breathing.
    b) Danger, Response, Airway, Breathing.
    c) Danger, Reply, Artery, Breathing.
    d) Danger, Response, Advice, Back
    ii) What is normal body temperature?
    a) 36-37.5°C
    b) 39°C
    c) 31.5°C

    d) 40.5°C

    Lesson 2: Practical aspect of first aid
    a) Learning objective
    Apply the appropriate emergency care to people who have injuries or accidents.

    b) Teaching resources

    Band-Aid(compulsory), wound cleaning agent (optional)such as sealed
    moistened towelette, scissors(compulsory), at least one blanket (optional),
    latex gloves( compulsory), wound cleaning agent(optional), triangular
    bandage(compulsory), thermometer(compulsory), cleansing agents
    (isopropyl alcohol, soap/germicide)(optional), first aid manual, water, razor
    blades, chair, stretcher, clothes, trees for making improvised stretchers, watch/

    chronometer, notebook and pen.

    c) Prerequisites/Revision/Introduction
    Student teachers of Year 3 will perform better in practical aspect of first aid if
    they have learned introduction to first aid in lesson one.

    d) Learning activities

    Tutor as a guide and facilitator, starts the lesson by asking student teachers
    questions related to the lesson one.
    Tell student teachers that their roles as first aiders are:
    • To recognize the emergency.
    • To protect themselves and others.
    • To access help.
    • To act according to their skills and training.
    Remind student teachers that they may call emergency if:
    • There is a danger to them or others.
    • If an injured person:
    Is not easily accessible, is not breathing normally, has persistent chest pain or
    pressure, has severe bleeding, has a head, neck, or spinal injury and has an
    observable mental health crisis.

    General first aid for injuries to bones and joints

    Tell student teachers that the aim of first aid given to a person with bone and
    joint injuries is to prevent further tissue damage and to reduce pain.
    The following are procedures to follow while applying first aid to bones and
    joints:
    Check for potentially fatal conditions, the ABCs.
    A = Airway (If the casualty is conscious, ask, “What happened?” How well the
    casualty responds will help you determine if the airway is clear. Use a head-tiltchin-
    lift to open the airway of an unresponsive casualty).
    B = Breathing (If the casualty is conscious, check by asking how their
    breathing is, If the casualty is unconscious, check for breathing for at least
    five seconds, and no more than 10 seconds. If breathing is effective, move on
    to check circulation. If breathing is absent or ineffective (gasping and irregular,
    agonal), begin CPR.
    C = Circulation ( Control obvious, severe bleeding, Check for shock by
    checking skin condition and temperature, Check with a rapid body survey for
    hidden, severe, external bleeding and signs of internal bleeding ).
    Rapid body survey: The rapid body survey is a quick assessment
    of the casualty’s body, which is performed during the primary survey.

    When performing the rapid body survey:

    Wear gloves when possible, and check gloves for blood every few seconds, be
    careful not to cause any further injuries while performing the survey, look at the

    casualty’s face to notice any responses to the rapid body survey.

    m

    Perform a scene survey and a primary survey
    CPR (Cardiopulmonary Resuscitation)
    CPR is an artificial respiration and artificial circulation.
    –– Artificial respiration provides oxygen to the lungs.
    –– Artificial circulation causes blood to flow through the body.
    It is used to circulate enough oxygenated blood to the brain and organs
    to delays damage until either the heart starts beating again, or medical
    help takes over from you. There are two main steps in CPR: Applying chest
    compressions and then providing breaths.

    • Applying 30 chest compressions

    The first aider should kneel next to the person who is injured. They should be
    lying on their back.
    –– For adults, place the heel of one hand in the middle of the chest. Place
    your other hand on top of the first hand and interlace the fingers.
    –– Push the chest down about 3.5cm to 5cm. If the person is a child aged
    between 1 and 8 years, compress to a maximum of 3.5cm with one
    hand. Let go, and wait for the chest to come back up completely before
    repeating. Your elbows must remain straight throughout.
    –– Push the breastbone up and down to a depth of about 5 cm about 30

    times, at a pulse rate of 100 beats per minute.

    f

    Provide two breaths:
    • Make sure the airway is open, and pinch the nose so it closes.
    • Gently raise the chin upwards with two fingers of your other hand.
    • Take a deep breath, seal your mouth over that of the person with the
    injury, and exhale into the airway.
    • You should see the chest rise and fall.
    • To get another breath, lift your head and breathe in deeply. Perform steps
    1, 2, 3, and 4 again.
    Repeat the 30 chest compressions followed by the two breaths about five
    times, and then check for normal breathing. If they are not breathing normally,
    carry on performing CPR. If breathing restarts as normal, stay with the injured
    person until help arrives.
    It is important not to let your hands bounce when performing chest
    compressions. Make sure the heel of your hand is touching the chest

    throughout chest compressions.

    f

    Remind student teachers that once they have begun CPR, do not stop
    except in one of these situations:
    • There is a sign of life, for example breathing.

    • Another trained responder take over.

    r

    The secondary survey is applied if:
    • The casualty has more than one injury.
    • Medical help will be delayed more than 20 minutes: Steady and support
    the injured part and maintain support until medical help takes over, or
    the injury is immobilized, protect protruding bones. Do not push the bone
    ends back in, do not attempt to apply traction to a limb (pull on it) or
    manipulate it in any way,
    • Medical help is not coming to the scene and you have to transport the
    casualty: immobilize the injury, apply cold to the injury, as appropriate, if
    medical help is on the way and will arrive soon, steady and support the

    injury with your hands until they arrive.

    r

    f

    x

    Emergency for bones and articulations
    • Expose the injured area and look for a wound. If there is a wound, put a
    dressing on the wound and get medical help quickly.
    • If injuries permit, place the casualty in a semi-sitting position, leaning
    slightly toward the injured side for easily breathing.
    • Support the arm on the injured side to restrict movement.

    • Give ongoing casualty care, monitor breathing often and get medical help.

    r

    Bleeding and wound emergency
    i) Nose bleeding
    How to stop nose bleeding?
    • Lean forward slightly with the head tilted forward (Leaning back or tilting
    the head back allows the blood to run back into the sinuses and throat,
    and can cause gagging or inhaling of blood).
    • Do not spit out any blood that may collect in your mouth and throat (It
    may cause nausea, vomiting, or diarrhoea if swallowed).
    • Pinch all the soft parts of the nose together between the thumb and
    index finger.
    • Press firmly toward the face (compressing the pinched parts of the nose
    against the bones of the face, breathe through your mouth).
    • Hold the nose for at least five minutes. Repeat as necessary until the
    nose has stopped bleeding.
    • Sit quietly, keeping the head higher than the level of the heart. Do not lay
    flat or put your head between your legs.
    • Apply ice (wrapped in a towel) to nose and cheeks afterwards.

    Stuffing cotton or tissue into your nose is not recommended.

    • Resting with your head higher than your heart.
    • Talking to your doctor about skipping blood-thinning medications, such
    as aspirin, warfarin (Coumadin) and clopidogrel (Plavix).
    • Avoiding blowing your nose or putting anything in your nose.
    • Limiting bending.
    • Not lifting anything heavy.
    • Quitting smoking.
    • Avoiding hot liquids for a minimum of 24 hours
    • Sneezing with your mouth open, trying to push air out of your mouth and

    not your nose.

    m

    ii) Wound
    Open wound: An open wound is an injury involving an external or internal
    break in body tissue, usually involving the skin.
    –– Abrasion: An abrasion occurs when the skin rubs or scrapes against
    a rough or hard surface. Road rash is an example of an abrasion. There
    is usually not a lot of bleeding, but the wound needs to be scrubbed
    and cleaned to avoid infection.
    –– Laceration: A laceration is a deep cut or tearing of your skin. Accidents
    with knives, tools, and machinery are frequent causes of lacerations.
    In the case of deep lacerations, bleeding can be rapid and extensive.
    –– Puncture: a puncture is a small hole caused by a long, such as a nail
    or needle. Sometimes, a bullet can cause a puncture.
    –– Avulsion: an avulsion is a partial or complete tearing away of skin and
    the tissue beneath. Avulsions usually occur during violent accidents,
    such as body crushing accidents, explosions, and gunshots. They
    bleed heavily and rapidly.
    Closed wound
    –– Contusions: a kind of wound causing pressure damage to the skin
    and/or underlying tissues (includes bruises).
    –– Blisters: a kind of wound that has fluid filled pockets under the skin.
    –– Seroma: a wound that has a fluid filled area that develops under the
    skin or body tissue (commonly occur after blunt trauma or surgery).
    –– Hematoma: a blood filled area that develops under the skin or body
    tissue (occur due to internal blood vessel damage to an artery or vein).
    –– Crush injuries: can be caused by extreme forces, or lesser forces

    over a long period.

    m

    Common emergency for injuries to bones, joint and muscles
    Use RICE for emergency
    R stands for Rest: Stop the activity that has caused the injury. Have the
    injured person rest comfortably.
    I stands for Immobilize: Suspecting a fracture whenever there is an
    injury to an arm or a leg and taking steps to prevent movement of the injured
    limb.
    C stands for Cold: Applying cold to the injury as soon as you can once
    the injury has been immobilized.
    E stands for Elevate: Raising the injured part if possible. Only elevate if it
    will not cause more pain or harm to the casualty. Elevation helps to reduce
    swelling and makes it easier for fluids to drain away from the injury. This in

    turn, helps reduce swelling (do not elevate a “locked” joint).

    s

    m

    Remind student teachers to consider the following when making
    their decisions during providing first aid to the casualty

    • Are there other risks to the casualty?
    • Are there risks to themselves or others?
    • If medical help can get to the scene, how long will it take?
    • Do you have the materials needed to properly immobilize the injury?
    • How long will it take to immobilize the injury compared to how long it will
    take medical help to arrive?

    Proper ways used in transportation of injured person/casualty

    • Pick-a-back
    It is used for transporting a conscious casualty with lower limb injuries in
    case a casualty can use his arms. The casualty must be able to help get into

    position on your back or be already seated at chair or table height.

    m

    • Cradle carry
    It is suitable for carrying children and light weighted adults.
    Procedures
    –– Kneel on one knee at the casualty’s side.
    –– Place the casualty’s arm around your neck as you support the back and
    shoulders.
    –– Pass your other arm under the knees to grasp the thighs.
    –– Ensure a solid footing and place the feet apart for good balance.
    –– Lift using your legs; keep your back straight, and your abdominal muscles

    tense.

    m

    Fire fighter’s carry
    This way should be used for casualties who are helpless and are not too
    heavy for the rescuer.

    Procedures

    –– With the casualty lying face up in front of you, stand with your toes
    against the casualty’s toes.
    –– Grasp her wrists and pull her upward and forward.
    –– Maintain a grip on one wrist as you turn and bend to catch the casualty’s
    upper body across your shoulder. The lifting manoeuvre is a continuous,
    smooth motion to bring the casualty through a sitting position to an
    upright position, finishing with the casualty draped over your shoulder.
    –– Adjust the weight across your shoulders, with the casualty’s legs
    straddling your shoulder.
    –– Pass your arm between the casualty’s legs and grasp her wrist. This will

    stabilize the casualty on your shoulders and leave your other hand free.

    m

    Two first aiders can carry a casualty who is unable to support his upper body.

    Procedures

    –– The first aiders crouch on either side of the casualty.
    –– Each first aider reaches across the casualty’s back to grasp his clothing
    at the waist on the opposite side.
    –– Each first aider passes his other hand under the thighs, keeping his
    fingers bent and holding padding to protect against the fingernails. Hook
    the bent fingers together to form a rigid seat. Alternatively, the rescuers
    can hold each other’s wrists.
    –– The first aider lifts with their legs, keeping their backs straight. Once
    in the standing position, the rescuers adjust their hands and arms for
    comfort. When the casualty is securely positioned, the bearers step off

    together, each using the inside foot.

    m

    It is used by the single first aider to drag a casualty who is either lying on their
    back or in a sitting position. The drag carry provides maximum protection to
    the head and neck, and therefore should be used when you are moving a
    casualty with this type of injury.

    Procedures

    To perform a drag carry:
    –– Stand at the casualty’s head facing their feet.
    –– Crouch down and ease your hands under the casualty’s shoulders.
    Grasp the clothing on each side. Support the casualty’s head between
    your forearms to stop movement.
    –– Drag the casualty backward only as far as necessary for their safety.
    As an alternate method, the first aider can use a blanket to support and drag
    the casualty.
    Because of the risk of aggravating any injuries, only use drag carries in the

    extreme cases when there is an immediate threat to life.

    f

    This carry is used if a leg or foot is injured; help the casualty to walk on their
    good leg while you give support to the injured side.

    Procedures

    –– Take the weight of the casualty’s injured side on your shoulders by
    placing the casualty’s arm (on the injured side) around your neck and
    grasping the wrist firmly, Reach around the casualty’s back with your
    free hand, and grasp the clothing at the waist, Tell the casualty to step
    off with you, each using the inside foot. This let you, the first aider to take

    the casualty’s weight on the injured side.

    m

    • Chair carry
    This carry enables two first aiders to carry a conscious or unconscious casualty
    through narrow passages and up and down stairs.
    Do not use this carry for casualties with suspected neck or back injuries.
    Specially designed first aider chairs are available and should be used for this
    type of carry.

    If the casualty is unconscious or helpless:

    –– Place an unconscious casualty on a chair by sliding the back of the chair
    under their legs and buttocks, and along the lower back.
    –– Strap their upper body and arms to the back of the chair.
    –– Two first aiders carry the chair, one at the front and one at the back.
    –– The first aider at the back crouches and grasps the back of the chair,
    while the first aider at the front crouches between the casualties’ knees
    and grasps the front chair legs near the floor.
    –– The first aiders walk out-of-step.
    Tell student teachers that while going down stairs:
    –– The casualty faces forward.
    –– The front first aider faces the casualty.
    –– A third person/first, aider should act as a guide and support the front first

    aider in case they lose their footing.

    t

    • Extremity carry
    Use the extremity carry when you do not have a chair and do not suspect
    fractures of the trunk, head, or spine.

    Procedures

    –– One first aider passes their hands under the casualty’s armpits, and
    grasps the casualty’s wrists, crossing them over their chest.
    –– The second first aider crouches with their back between the casualty’s
    knees and grasps each leg just above the knee.

    –– The first aider step off on opposite feet.

    m

    • Stretchers (commercial stretchers, improvised stretchers)
    If the casualty cannot walk, or if the injury or illness allows only the gentlest

    movement, a stretcher should be used.

    d

    Principles of using stretchers
    –– Complete all essential first aid and immobilization before moving the
    casualty onto a stretcher.
    –– Bring the blanketed and padded stretcher to the casualty, rather than
    moving the casualty to the stretcher.
    –– As the first aider in charge, take the position that permits you to watch
    and control the most sensitive area of the body, usually at the head and
    shoulders, or the injured part.
    –– Tell the bearers what each is expected to do. If the move is difficult, and
    time permits, it is a good idea to practice with a simulated casualty. This
    reduces risks and reassures the conscious casualty.
    –– Test an improvised stretcher with someone equal to or heavier than the
    casualty to ensure that, it will hold.
    –– Check the clearance of an improvised stretcher to ensure that it will pass
    through hallways, doors and stairways without harm to the casualty.
    –– Use clear commands to ensure smooth, coordinated movements.

    Improvised blanket stretcher

    Procedures
    –– Place the blanket flat on the ground and place a pole one-third of the
    way from one end. Fold the one-third length of blanket over the pole.
    –– Place the second pole parallel to the first so that it is on the doubled part
    of the blanket, about 15 cm from the doubled edge.
    –– Fold the remaining blanket over the two poles. The casualty’s weight on

    the blanket holds the folds in place.

    m

    Improvised jacket stretcher
    A non-rigid stretcher can also be improvised from two jackets and two or four
    poles/strong trees.

    Procedures

    –– Button and zipper the jackets closed and pull the sleeves inside out so
    that the sleeves are inside. Lay the jackets on the ground so that the top
    edge of one jacket meets the bottom edge of the other.
    –– Pass the poles through the sleeves of the two jackets on either side to
    complete the stretcher.
    –– If the casualty is tall, prepare another jacket as before and add it to the

    stretcher with the head of the jacket towards the middle.

    f

    Application activity 1

    In pairs or group, let student teachers perform different carries used in first aid.

    Application activity 2
    In an assimilated situation, let student teachers apply how to perform CPR on

    assimilated injured person.

    9.5. Summary of the unit
    In first aid, there are different terms, which should be used. Those terms are
    as the follow: wound, accident, airway, amputation, bruise, Cardiopulmonary
    Resuscitation (CPR), casualty, choking, defibrillation, dehydration, dislocation,
    fainting, first aid, fracture, inflammation, ligament, R.I.C.E (Rest Ice Compression
    Elevation), re-oxygenate, first aider breaths, shock, spinal cord, spinal injury, splint,

    sprain, strain, stroke, symptom, syncope, tendon, unconscious.

    Carrying out first aid during sports activities helps to:
    • Preserve life
    The overriding aim of all medical care, which includes first aid, is to save lives
    and minimize the threat of death.

    • Alleviate suffering

    First aid done correctly should help reduce the patient’s level of pain and calm

    them down during the evaluation and treatment process.

    • Prevent further harm
    Prevention of further harm includes addressing both external factors, such
    as moving a patient away from any cause of harm, and applying first aid
    techniques to prevent worsening of the condition, such as applying pressure

    to stop a bleed becoming dangerous.

    • Promote recovery
    First aid also involves trying to start the recovery process from the illness or
    injury, and in some cases might involve completing a treatment, such as in the

    case of applying a plaster to a small wound.

    Different accident/injury may result during performing sports activities. Some
    of those injuries and accidents are as the following: closed and open fracture,

    spinal cord injury, ribs and chest fracture, dislocation, sprain and strain.

    9.6. Additional Information for tutors
    • Terminologies used in first aid
    –– A wound: is an abnormal break in the skin or other tissues of the body
    that permits the escape of blood internally or externally and may allow
    the entrance of germs and infection.
    –– Accident: unplanned event or act that may result in injury, property
    damage, death or is suddenly ill.
    –– Airway: The tubes from the nose and mouth to the lungs.
    –– Amputation: Cutting off a finger, toe or limb.
    –– Bruise: is the damage to soft tissues and blood vessels causing bleeding
    under the skin.
    –– Cardiopulmonary Resuscitation (CPR): A life saving procedure that
    includes the timed external compression (pushing) on the casualty’s
    chest (to stimulate blood flow) by pumping the heart, and alternating
    with mouth-to-mouth breathing to provide oxygen. Usually administered
    as 30 chest compressions to every two breaths.
    –– Casualty: The person who is ill or injured.
    –– Choking: is obstruction of the flow of air from the environment into the
    lungs.
    –– Defibrillation: Delivering a dose of electrical energy to the affected heart
    with a device called a defibrillator to stop the heart shaking.
    –– Dehydration: Insufficient (not enough) fluid in the body because of loss
    of body water or not drinking enough.
    –– Dislocation: is an injury in which the ends of bones are forced from their
    normal positions.
    –– Fainting: is a temporary loss of consciousness caused by a shortage of
    oxygenated blood to the brain.
    –– First: aid is the initial assistance or treatment given to a person who is
    injured or suddenly becomes ill.
    –– Fracture: A fracture is a lesion produced by mechanical force on the
    hard or mineralized tissues such as bone, which are characterized
    by whether there is a solution of continuity or tissue breakage (there
    is a break in the continuity of the bone).Graze: Usually a minor injury
    removing the top layer of skin
    –– Inflammation: Redness, heat and swelling around an injury.
    –– Ligament: A band of fibrous tissue that connects bones or cartilage to
    support and strengthen joints.
    –– R.I.C.E (Rest – Ice – Compression – Elevation): treatment used during
    the first 48 hours for most soft tissue damage. (Bruises, sprains, strains
    etc.)
    –– Re-oxygenate: To give more oxygen to someone or something.
    –– Rescue breaths: Blowing air into an unconscious casualty through the
    nose or mouth to get the chest to rise and get air into their lungs to reoxygenate
    them.
    –– Shock: physical condition that happens when the body is unable to
    circulate blood properly.
    –– Spinal cord: The nerve fibres within the backbone (spine) which allow
    nerves to connect between the brain and muscles.
    –– Spinal injury: An injury to the backbone, which can lead to spinal cord
    damage, which can cause paralysis (inability to move).
    –– Splint: support that helps keep a possible fracture from moving.
    –– Sprain: the tearing of ligaments at a joint.
    –– Strain: an overstretched muscle or tendon.
    –– Stroke: A bleed or blocking of a blood vessel of the brain.
    –– Symptom: What a casualty experiences and feels e.g. ‘it hurts’ ‘I feel
    sick’.
    –– Syncope: A medical word to faint.
    –– Tendon: A fibrous, strong, connective tissue that connects muscle to
    bone.
    –– Unconscious: Does not respond to pain.

    • General guidelines for safe practice

    As the person in charge of the session, you are advised to monitor the day-today
    health of those in your group. If students show signs of illness or injury, for
    example shivering or muscle soreness, during the session, you must decide
    whether they should continue. Most ailments become even worse under the
    strain of physical activity and therefore the safest option is always to stop.
    Remember that some injuries are accidental and unavoidable; others result
    from negligence or overuse when the body is tired.
    –– If students are tired or stressed, you may be wise to advise them to rest.
    –– If they do have an injury, be sure it has fully recovered before they return
    to sporting activities and build up the intensity gradually.
    When you take sports sessions, you need to be familiar with basic first aid
    procedures. Make sure you know where to find the nearest first aid worker
    and, if possible, have a first aid kit at hand. Standard contents should cater for
    strapping and bandaging, cleansing and dressing. If you do not have access
    to a first aid kit, use clean water and clean material (preferably cotton) instead
    to clean any wounds in the event of an injury, you should ‘STOP’:
    S stands for: Stop the activity and stay calm.
    T stands for: Talk to the injured student; reassure the student; ask what
    happened and whether or where he or she feels pain.
    O stands for: Observe the student while speaking; is his or her behaviour
    normal or confused. Is any part of the body swollen? If you are worried,
    get help.
    P stands for: Prevent further injury and decide if the injury is severe use
    your emergency action plan (see under Emergency procedures).

    Emergency procedures

    In case of emergencies, there must always be a plan of action. As each school is
    different, a Physical Education and Sports tutor must plan him/herself how to give
    first aid to their student teachers by doing the following:
    –– Assess the situation and the injury.
    –– Know how to contact a first aid worker or other medical help.
    –– Know where you might get transport.
    –– Keep a note of the events, for example how the injury happened, when,
    what you saw and heard, for your own records and so you can pass on
    accurate information.
    –– Contact friends and family if necessary, and tell them the situation clearly
    and calmly.

    • For minor injuries

    Most injuries in sport do not require emergency treatment. They need time
    and a sensible course of action to make a full recovery. It is important for

    injuries to be dealt.

    e

    Do not use heat or massage with any of the above injuries, for minor injuries,
    remember ‘RICE’:
    –– Rest: Stop the activity immediately.
    –– Ice: Apply ice or cold water (see bruises above) to the injured area; you
    can protect skin from ice burns with a thin layer of doth.
    –– Compress: Wrap the injured area tightly with a bandage or some cloth.
    –– Elevate: Raise the injured limb.
    Remember helping your students to prevent suffering from dehydration or
    heat exhaustion/exposure by encouraging them to:
    –– Drink plenty before, during and after exercise.
    –– Eat sensibly.
    –– Wear cool, breathable clothing, for example cotton T-shirts.
    –– Wear light-coloured clothing because dark colours retain more heat.
    –– Keep the sun off their heads and faces by wearing caps or similar items.

    –– Stay in the shade as much as possible.

    • Movement of the major joints of the body

    v

    Recovery position
    The most effective position is lying propped on the side with the mouth and
    head positioned to allow drainage. The First Aider should obviously be very
    careful if neck or other injury is suspected but remember airway always comes
    first.
    Use the recovery position for:
    –– Any unresponsive casualty who is breathing normally, but you are
    concerned about a risk to their airway, e.g. they may vomit.
    –– Any conscious player if they are going to be left alone whilst help is
    summoned and they are at risk of lapsing back into unconsciousness,
    and becoming unresponsive.
    To place a player into the recovery position
    –– With the person lying on their back, kneel on the floor at their side.
    –– Extend the arm nearest you at a right angle to their body with their palm
    facing up.
    –– Take their other arm and fold it so the back of their hand rests on the
    cheek closest to you, and hold it in place.
    –– Use your free hand to bend the person’s knee farthest from you to a right
    angle.
    –– Carefully roll the person onto their side by pulling on the bent knee.
    –– Their bent arm should be supporting the head, and their extended arm
    will stop you rolling them too far.
    –– Make sure their bent leg is at a right angle.
    –– Open their airway by gently tilting their head back and lifting their chin,
    and check, that nothing is blocking their airway.
    –– Stay with the person and monitor their condition until help arrives.
    If a person is unconscious but is breathing and has no other life-threatening
    conditions, they should be placed in the recovery position.

    Principles to follow in placing an injured person in recovery position

    –– The casualty should be in as near a true lateral position as possible with
    the head dependent to allow free drainage of fluid.
    –– The position should be stable.
    –– Any pressure of the chest that impairs breathing should be avoided.
    –– It should be possible to turn the victim onto the side and return to the
    back easily and safely, having particular regard to the possibility of
    cervical spine injury.
    –– Good observation of and access to the airway should be possible.

    –– The position itself should not give rise to any injury to the casualty.

    • The skeletal system
    The framework of the human body is made up of just over 200 bones, which

    vary considerably in size and shape.

    m

    • Muscular system
    The muscular system constitutes about 45% of our total body weight. Muscles
    are made up of 30% protein and 70% salt solution. Without muscles, not
    all actions, including movements as simple as maintaining normal posture,

    breathing, and walking, would be possible.

    m

    • Cardio-vascular system
    The cardiovascular system (the circulatory system or circulation) it is the
    system formed by your heart, blood vessels and blood. The heart is a muscular
    pump. It has four chambers:
    –– Two atria: that collect the blood as it comes into the heart.
    –– Two ventricles: that pump the blood out of the heart.

    The structure of the blood vessels

    There are three main types of blood vessel:
    –– Arteries (Red): which generally take blood away from the heart.
    –– Veins (blue): which return blood it to the heart.
    –– Capillaries: distribute blood within the organs.

    • Respiratory system

    Every tissue within the body needs oxygen to function. The respiratory system
    is the system of organs and vessels that gets oxygenated blood to the body

    tissues and removes waste gases.

    m

    • Signs and symptoms for casualty

    m

    m

    • CPR skills comparison


    9.7. End unit assessment
    1)
    a) Assume you are attending a football match in your local area. Unfortunately,
    there are accidents where one of players breaks his tibia. Briefly explain
    how you can provide basic first aid to this player.
    b) After giving basic first aid to the above player describe how you can carry
    this casualty to the nearest dispensary or hospital because no other means
    of transport is possible in this area.
    2) Explain when and how to use CPR during providing basics first aid.
    9.8. Additional activities
    9.8.1. Remedial activities
    Student teachers discuss the implication of first aid in any sports situation at
    school.
    9.8.2. Consolidation activities
    By using a scenario, student teachers perform first aid to support injured people.
    9.8.3. Extended activities
    Encourages student teachers to provide first aid during sports competitions

    organized by the school or sector.


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